Killzone Shadow Fall Review Thread

Guys if Polygon is the devil then stop giving them press by going apeshit everytime they pull this. They have done this for like the last 5 or so Sony exclusives and yet each time you guys go ballistic every time.

Chill out.

The way I look at reviews is a list of pros and cons. Ignore the scores outside of seeing if that person had a negative view or positive. Then see if the pros apply to you. If so great. Is that what you are looking for in a game? Cool buy it if it looks fun. Looking at the cons yiu can do the same except ask if those things are truly deal breakers. If so then pass or rent. Seeing the consensus if there is one yiu can get a good idea of whether or not a game is good or bad. And even then yiur own opinion trumps all.

But instead the Internet focuses on one dudes opinion and only the negative side and depending on where they stand they either hold him up to a higher level or want to murder his family.

Look the flaws of this game based off of consensus is that it doesn't revolutionize the genre, the AI is dumb, the story is meh, and it goes away from the open ended Hameplay. For me this isn't an issue since I'm not a big player of fps because the whole war setting turns me off so I'm new to it. I can't put up with some pretty bad stories so no issue there and the fact that I am a noob means that the other issueswwon't bother me as much... Thus most of her flaws don't seem too bad. Now for some it will, that's up to them to decide but it cannot be done off of one dudes view especially one that seems to be a bit out there in terms of consensus.

And in the end, reviews are only opinions. You gotta think for yourselves and use them as a tool not the law. Knack looked boring so I wasn't hype but people said it was much better than the demo... Alot of f the reviews say otherwise and I probably should havesstuck to my guns there but I'm not going off of one review but multiple.

Seriously we need to get past this raging over review shit. Unless you a fanboy who fir some reason lives and dies by the company of your choosing, it is just sad to get this upset over guy's

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I don't really give a rats ass what reviewers say about Killzone whether its good or bad. The general journalists don't think much of Killzone. Heck, during the PSM, Patrick from GB was saying: "Please don't be Killzone" when GG logo first showed up.

I would prefer to hear from a Killzone veteran on his/her thoughts on the game rather than a reviewer who hasn't invested in the franchise like I have.

So you want to hear from the perspective of someone wants it to be good? Such a person is less likely to be objective in their opinion, no?

If you want rose-colored glasses opinions, why not just read the OPM review or something?
 
Not surprised by the Polygon and PS reviews. It looks like a solid 7-8 game and that'd to me is enough. If the devs' words are anything to go by then they'll continue to support and make online better.
 
In an ideal world, a game receiving scores in the 7-8 range would be considered a good thing. When the review scale of your average gaming site is inflated, they tend to be the mark of an average title.

A game averaging a 7.4 out of 10 is good. Even with the way sites score games today!
 
Steel Battalion kind of throws off that curve doesn't it? Considering it's probably the worst game of the generation.

Yeah, the second part of my post that I quoted in this thread earlier removes all 3rd party games, including Steel Battalion. The result is that they rate both 360 and PS3 games below metacritic average, but moreso for PS3 games. However, I caution against making too much of this finding as it's based on a very small sample, which means the mean scores could easily change with just a couple more data points.

I encourage anyone who really cares about this to repeat my analysis with all the new reviews that have come in since TLoU.

And just to be clear in case anyone's thinking it, I didn't run these numbers because I wanted to prove Polygon is or isn't biased. I was genuinely curious and people toss the claim around like it's a stone cold fact.
 
People who take these reviews to heart are sad. Haven't even read anything in this thread but the fact it's blown up so quick is amazing. Make your own decisions.
 
Actually you said my statement was "idiotic" even though it was perfectly valid , I was simply pointing out the range of the review scores....that implies im an idiot... now your coming across as arrogant and condescending/derogatory ..... Your a lovely chap to be around.

Feel free to troll elsewhere

id·i·ot·ic (d-tk)
adj.
1. Showing foolishness or stupidity.
2. Exhibiting idiocy.

Your statement was that the majority of the reviews were in a range that was, in its entirety, above the actual average, median or mean.

That is an idiotic statement. Get over it.
 
So you want to hear from the perspective of someone wants it to be good? Such a person is less likely to be objective in their opinion, no?

If you want rose-colored glasses opinions, why not just read the OPM review or something?

No, sounds to me he want the opinion of someone who understood what made KZ2 great for a lot of people and not reviews from ppl who use games like COD as the standard for comparing.

Based of Killzone 3 backlash, we can see those opinions aren't all rose colored.
 
Is that a real screenshot from Shadowfall?
If so: DAT obviously scaled same building assets on the right and left side. LOL.

It ain't going to go away just because we are in a new gen....Basically any game with a cityscape has a lot of repetition. I don't mind here too much. Architectural uniformity is all right considering most cities have pretty poor cohesion in terms of architectural unity. Personally, I think the city in Shadowfall looks pretty damn spectacular.
 
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Is that a real screenshot from Shadowfall?
If so: DAT obviously scaled same building assets on the right and left side. LOL.

honestly the skyscrapers in this shoot look so out of scale...expecially that in the back they seem toy model over a shelf...i hope this is just a bad screenshot

i mean the soldier seem big as much as a entire floor of the first building

maybe is the lightin but theres something SO OFF

the ppl in the background completly shadowed..and then u can see also the most little yellow text mooore distant fhan this ppl.....there clealry something wrong
 
How can you properly review an mp focused game without access to the multiplayer? What is this nonsense?

I don't know if the back end wasn't ready but basically reviewers only got limited time on the MP in a staged event a couple of weeks ago.

The visuals of Shadow Fall's multiplayer compared favorably to its single-player when I played it Tuesday night at a Sony preview event. Impressive lighting was still in effect and the level of detail held up as the Vektan and Helghast factions fought for supremacy. But, there too was the damnable sameness that I felt in single-player. Capture-and-hold missions and deathmatches like in every shooter with competitive play. Frantic spawn-engage-die cycles that never cohere into anything. Yes, my limited time with Killzone's newest iteration of multiplayer came before the rest of the world gets their hands on it. But there was nothing that demanded further recommendation. I'll log some more time with Shadow Fall's online portion once the full retail version is out in the wild.
 
Serious question: What standard is that?

Graphics? Mercenary has some really excellent visuals.
Controls? Gameplay is smooth, and responsive, and pulling off headshots is a cinch.
Design? The level design is one of the things I enjoy the most about this game compared to other Killzone titles. The levels aren't gigantic, but they have a nice open feel to them, allowing you to approach your missions how you like. Compared to Killzone 1, 2, 3, and Liberation, I think Mercenary has the most enjoyable level/encounter design of them all. And I absolutely loved Killzone 2, Liberation, and 3.
Story? Yeah, story is minimal, but it is mercifully absent of Rico, excessive amounts of Testosterone, and, well, Rico again. Overall, the narrative is solid.

I can't think, for me, at least, of any other metric to judge games buy. If a game fails at those four pillars of game design, then, yeah, that's a problem. But I'm personally scratching my head at what other standards Killzone: Mercenary is failing at. From my time with it, it exceeds at every one of them, with story being the weakest of the bunch, and even then, the story was pretty interesting, if not overly complex/convoluted.

Again, not attacking, just wondering what you meant by "That said, it's a pretty bad game by any other standard."

Good post.
 
Your statement was that the majority of the reviews were in a range that was, in its entirety, above the actual average, median or mean.

That is an idiotic statement. Get over it.

So from now on I should get the calculator out and sum the mean/average of the score before pointing out the range of reviews to avoid unjust criticism... this isnt a maths test, regardless of your opinion I stand by my previous statement, a review in the 7-9 range in good in my opinion. (We are in a Killzone review thread, that statement should not offend anyone, no idea why you are even getting involved in this thread)

I will take your advise on board.
 
If this game were called Call Of Duty it would have scored 9's across the board...

This is another problem with all reviews of FPS games (on all systems).

Reviewers are longing for a game that is different enough from the COD formula and when they get it... they slam it for not behaving like a COD title.

Jeez, make up your mind, journos.

On a side note: COD really broke the FPS genre.
 
Looks like it was a good decision to hold back my PS4 purchase.
looks like GG and crytec have lot more in common than we tought. Both gave just become engine developers instead of game developers.bith going on donward spiral
serioisly its a missed opportunity. It was time to make killzone relevant again and make it a big franchise. Instead sony and gg just killed this franchise.
time was also a non issue
Sony must be missing liverpool now. A high rated racing game at launch which evolution failed to delevir and now killzone being mediocre
 
So you want to hear from the perspective of someone wants it to be good? Such a person is less likely to be objective in their opinion, no?

If you want rose-colored glasses opinions, why not just read the OPM review or something?

Actually I am one of the biggest proponents that Killzone 3 was a huge misstep compared to the glorious Killzone 2. I want to know the opinion of someone, who invested the time to learn Killzone 2 and 3 like me, how good of a game Shadow Fall is and how does it compare to its predecessors.

Its just like having someone who doesn't play fighting games review Ultimate Marvel vs Capcom 3.
 
So from now on I should get the calculator out and sum the mean/average of the score before pointing out the range of reviews to avoid unjust criticism... this isnt a maths test, regardless of your opinion I stand by my previous statement, a review in the 7-9 range in good in my opinion.

I will take your advise on board.

If you had originally said, 7-9, I wouldn't have commented. Stop being so defensive when you say something wildly incorrect and people check you on it.
 
So you want to hear from the perspective of someone wants it to be good? Such a person is less likely to be objective in their opinion, no?

If you want rose-colored glasses opinions, why not just read the OPM review or something?

There are many Killzone fans on GAF who have enjoyed the series, but are also not blind to the faults and criticize it appropriately. The issue with reading game critic reviews and basing everything from that is that Killzone has had a weird relationship with game journalists since the beginning with the whole "Halo killer" stuff, then the KZ2 CG trailer mess + the weight/input lag. Despite that, KZ2 still scores well, but then every game was grey/brown so they turn on Killzone, but KZ3 comes out and it's okay, but then we get a Killzone Shadow Fall trailer and it's "Meh, why more Killzone?" as they enter the review process with an already negative outlook for the franchise and the genre, on top of not really delving into the specifics of gameplay.

You're truly better off just waiting for fans of the series who can properly dissect the game to get their hands on it, especially when it comes to multiplayer.
 
So you want to hear from the perspective of someone wants it to be good? Such a person is less likely to be objective in their opinion, no?

If you want rose-colored glasses opinions, why not just read the OPM review or something?


He said a person with experience with Killzone. I'd much prefer it to someone who is actively biased against the PlayStation brand.
 
If you had originally said, 7-9, I wouldn't have commented. Stop being so defensive when you say something wildly incorrect and people check you on it.

Wildly? I said 8-10 and corrected myself to 7-9, your following comment was that I was idiotic (or my statement), even after my admitted error. Anyway, carry on... water of a ducks back (forgive me for not responding to drive-by ignorance) - lets just move on
 
Not really surprised by this, looked like another uninspired and boring shooter with fantastic graphics, and I guess the scores reflect that. Guess its Infamous and the indies that will have to do for the next few months.
 
Surprise, reviewers (and the mass audience) will never really love Killzone.

I wonder how much of a negative effect its terrible name has had on the franchise.



Yikes. Can't wait to see Dead Rising 3 and Ryse's scores. I guess there's zero chance they'll be lower.


Prediction dead rising will get a high score. And I bet the reviews will state that gameplay trumps resolution and performance. Even though the game plays just like the last two dead risings.
 
The thing that confuses me about Polygon's review is that they mention the controls are still heavy and cumbersome...where every other review says they are now much improved and fluid, even playing closer to Halo.

I guess...opinions? But this seems like something that either is or isn't changed...
 
Yeah, the second part of my post that I quoted in this thread earlier removes all 3rd party games, including Steel Battalion. The result is that they rate both 360 and PS3 games below metacritic average, but moreso for PS3 games. However, I caution against making too much of this finding as it's based on a very small sample, which means the mean scores could easily change with just a couple more data points.

I encourage anyone who really cares about this to repeat my analysis with all the new reviews that have come in since TLoU.

And just to be clear in case anyone's thinking it, I didn't run these numbers because I wanted to prove Polygon is or isn't biased. I was genuinely curious and people toss the claim around like it's a stone cold fact.

I don't think it would be too different today. Eyeballing it, Dragon's Crown and Puppeteer are under the average, Ratchet and Clank: Into the Nexus and Beyond are above it. Resogun is slightly above it, Killzone is under. I barely check out the site but they just seem to be 'harsher' with the scores in general. People just see what they want to see, I guess.

Now, actual deconstruction of the review text is perfectly fine. Stuff like that thread yesterday where it had a quip about resolution that made no sense deserves ridicule, but the dog piling and sweeping statements just based off the number is not discussion.
 
So you want to hear from the perspective of someone wants it to be good? Such a person is less likely to be objective in their opinion, no?

If you want rose-colored glasses opinions, why not just read the OPM review or something?

Yea it's definitely starting to sound like people are in shut down mode and want some confirmation bias.
 
I don't really give a rats ass what reviewers say about Killzone whether its good or bad. The general journalists don't think much of Killzone. Heck, during the PSM, Patrick from GB was saying: "Please don't be Killzone" when GG logo first showed up.

I would prefer to hear from a Killzone veteran on his/her thoughts on the game rather than a reviewer who hasn't invested in the franchise like I have.
This happens a lot with sims such as Gran Turismo. The attention to detail, huge amount of cars, tracks etc. is exactly what sim players want, but you find plenty of sites use reviewers who think Mario Kart is where it's at, and real cars are "boring".
 
Not really surprised by this, looked like another uninspired and boring shooter with fantastic graphics, and I guess the scores reflect that. Guess its Infamous and the indies that will have to do for the next few months.

Graphics do look fantastic imo, shooters do seem to be the in thing, Im hoping the added quirks like the force field and the OWL should add a lttle depth to the game, looking forward to it all the same. This + AC4, albiet cross-gen.

February will be an interesting month :)
 
I expected this to get higher reviews, but this is just the launch. its going to be an amazing generation for PS4. I cant see how Polygon can justify a 5, why do they criticize every playstation exclusive? When they give The Last of Us, 7.5 there must be something wrong with them, seriously.
 
The thing that confuses me about Polygon's review is that they mention the controls are still heavy and cumbersome...where every other review says they are now much improved and play like Halo.

I guess...opinions? But this seems like something that either is or isn't changed...

I've said this before but these are the same reviewers who let Uncharted 3 get by with not a word about the weird aiming issues.

So yeah, never put 100% faith in ANYTHING you read in these reviews. Play it yourself.
 
There are very little mention of MP in any of these reviews. I'm not saying that more access to mp will change anyone's opinions, but I am confident in saying that holding the review event and forcing critics to review the game there was most likely counterproductive.
 
I think if you're into MP then the reviews are actually good cause they all emphasize how good it is.

Just bear in mind they're basing their impressions on a couple of hours play. Kotaku said they had 3 hours with the MP at the Sony event and that's it.

I'm not meaning anything by that, just answering your question about why most reviewers are giving it a cursory mention.
 
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