Apeopleman
Member
Bullshots? More like beast shots
I honestly wished they showed more mp gameplay than giving ubisoft the extra time.
That looked pretty amazing. I would have to say the next gen graphics crown is definitely on Shadow Falls head. Its jarring to see the multiplayer look that great.
Maybe a MP thingy?
They still use screen space reflections and particle lighting, per-pixel motion blur is much cheaper than any of those.
Oh we have a badass over hereLooks nice, i am not blown away but it looks much better than previous showing. I find most impressive the trees. Finally good looking 3d trees!
And another one.Looks good, for a console game.
Ah okay. I had no idea. It's the only reason i could come up with.They still use screen space reflections and particle lighting, per-pixel motion blur is much cheaper than any of those.
Oh we have a badass over here![]()
Its not in video either.Probably just turned off for the screens, so we can appreciate the weapon and character model detail etc.
Just turn off the HUD in the options
Its not in video either.
Looks great, day one with PS4.
Not sure which 3rd party game should I pick.
Wasn't the first images/videos made when they were under the assumption of 4GB RAM?
But then the 8GB GDDR5 detonation happened....
Wasn't the first images/videos made when they were under the assumption of 4GB RAM?
But then the 8GB GDDR5 detonation happened....
It's at least a lot better than it was at E3. It's fine like this, the E3 version's was annoying as hell.The angle of the weapons in first person is bothering me!![]()
He was talking about the Feb reveal. I think it'll wind up in the game. This demo seems to be using the same post process settings as E3 but has made a lot of other improvements.I dont see it in video, i've checked yesterday.
For example, look at those barrels on minigun, they should be blurred, because of speed its firing, but they arent when You stop video frame.
That is frequently not an option.
When it isn't you should return the game as faulty and get a full refund.
This is supposed to look good? I honestly can't tell anymore.
I think it's much better, there is a wider FOV and they aren't using the weapon to cover up half the rendering space this timeThe angle of the weapons in first person is bothering me!![]()
A lot of the PC crowd have just tuned in so expect more of that lol.
Strangely, a bunch of them came in a batch lol.
On the wide shot of the rain map, with all of the explosions, there seems to be several petrusite leaks. I was thinking you might get to revisit Helghan in this since one of the NPC's in the Feb reveal mentions that you're back on Vekta at the beginning.
The detail is there, but I honestly think this looks less visually appealing than KZ2. Looks engineered as opposed to crafted. Or some such.
KZ3 still retains much of the 'Killzone aesthetic'. But yes, KZ2 did have a very unique appearance.Kind of agree with you here. I think GG have taken the very vocal 'NEEDSMOARCOLOUR!' crowd a bit too seriously. Like you said, KZ2 looks like the final product of a confident team with a clear design goal and aesthetic in mind; KZ3/SF look a tad engineered to please all parties. It still looks superb, though.
On another note, if that is the only shotgun in the game, I will cry.
Wasn't the first images/videos made when they were under the assumption of 4GB RAM?
But then the 8GB GDDR5 detonation happened....
Don't they only have 5GB to play around with?
Maybe I'm crazy since I'm a big PC gamer yet I still think this is impressive. Is it because I just enjoy games period without some stake in it? lol
Don't they only have 5GB to play around with?
32 players was mainly a clusterfuck because of GG's idiotic decision to let the players throw Spawn Grenades on the fucking objective.
Damn. Why can't I hold this launch lineup?
Have to buy all those games. I'm starving for the next generation to come.
BF4+WatchDogs+ACIV+Killzone
There is too much game for way too less time.
Can't remember a launch where I had to buy so much games. I really can't resist this time..
It's the lack of post processing right now. Hopefully they up it a bit before launch. GG's post process stuff always makes games look much more organic.The detail is there, but I honestly think this looks less visually appealing than KZ2. Looks engineered as opposed to crafted. Or some such.
I keep going back and forth on that, t's still the soil of the planet Vekta but the other side is Helghast territory. Both work.Vektan soil*.
Half of Vekta is Helghan soil.
Its not in video either.