Aqua's monologuing is 100% cheese, man.
Nobody's saying it isn't, her melodramatic monologues are a carryover from BBS anyway.
It's just better than DDD on average.
Aqua's monologuing is 100% cheese, man.
Any news on KH 1.5+2.5 releasing digitally??
I just finished 0.2. It felt like a tech demo for KH3. But I have really a problem with getting used to that new style. It feels as if KH has lost it souls, it just looks awkward in many situations.
[IMG]https://j.gifs.com/GZ2ZyJ.gif[/IMG]
PS4 has a screenshot function
Yes, but I'm lazy to use it.
It's up in JPSN so yes
PS4 has a screenshot function
I really want to be able to visit Destiny Island in KH3 and just chill around there listening to that music.
It was cruel for the battle to take place on a part of the island that's below the rest.
They really nailed the visuals in that scene. Looked fantastic.This looks bad to you...?
Code:[IMG]https://j.gifs.com/GZ2ZyJ.gif[/IMG]
^ AND KHGAF.... LET'S TURN THAT INTO A MEME FOR KH! Lol
Was it below? I didn't realise. Thought it was just another side of the island we never got to see.
Now I have watched X - Back Cover, but it ends quite abruptly? 0o Is there anything that explains what happens after the ending?
Not really. Kingdom hearts 3 will give clarification
Is this game bilingual or multilingual? The Japanese FFXV has all he languages on it.
Japanese is not an issue for me, but while original KH and Squeenix characters are perfectly fine in Japanese, the Disney characters are not for me.
I've only played BBS on my PSP years back which I had imported. I want to get into KH in a big way with this and the remasters coming in March for PS4.
They really nailed the visuals in that scene. Looked fantastic.
Hmn..Bummer. I would really like to knowwhat inside that chest is. And was the master Xigbar? Or Xehanort? Probably Xehanort? So many questions
Yeah I agree Sora's model doesn't look great in that scene (the part in the gif at least). But I think it looks good from other angles in the ending, I think mainly from the side (like this from a quick google image search):
Hmn..Bummer. I would really like to knowwhat inside that chest is. And was the master Xigbar? Or Xehanort? Probably Xehanort? So many questions
Yup. I think Donald looks to be my favorite really came out wellThey really nailed the visuals in that scene. Looked fantastic.
When in doubt, it's alwaysXehanort
Up there with KHII iteration. It covers ground fast enough that it's one of the few things not made redundant by Flowmotion.Super glide is dope
Shitty minigame IMO but luckily there are a few specific DE that make a huge difference. Still a bunch of RNG if you want a star ranking in everything.
It's not...????
Do you have a link?
Buy a few Drop-Me-Nots, make a deck with only them in one slot, switch to that whenever you're nearing your last drop gauge (you should be able to survive any & all situations, like boss battles and special scenarios that remove the ability to go to menu and switch decks if you have 1+ gauges left), use a Drop me not or two, quickly change back to your default deck. Also, when you're picking drop bonuses, pick the one that slows down the depletion of the drop gauge. Voila, you can go through the game pretty effortlessly with as few drops as something like 7 or 8.DDD is a lot of fun to play. The only things annoying me are the forced drops and the auto-recentering camera.
Buy a few Drop-Me-Nots, make a deck with only them in one slot, switch to that whenever you're nearing your last drop gauge (you should be able to survive any & all situations, like boss battles and special scenarios that remove the ability to go to menu and switch decks if you have 1+ gauges left), use a Drop me not or two, quickly change back to your default deck. Also, when you're picking drop bonuses, pick the one that slows down the depletion of the drop gauge. Voila, you can go through the game pretty effortlessly with as few drops as something like 7 or 8.
Also, equip Wake Up Block or whatever it's called as soon as you get it.
I noticed one of the Dream Eaters had an ability called Drop Me Never? Does that work how I think it works?
Aren't they in the shop after the first world? What are you spending your money on? Never had any problems being able to afford a few Drop-Me-Nots at a time.Drop me nots only just started appearing in shops, and currently, money is tight. Will consider it once I have more cash. Still, I dislike it at a concept level.
I noticed one of the Dream Eaters had an ability called Drop Me Never? Does that work how I think it works?
Nope. It just fills your entire gauge and resets the counter (e.g. you can go back from 1.6x to 1.0x).
Aren't they in the shop after the first world? What are you spending your money on? Never had any problems being able to afford a few Drop-Me-Nots at a time.
Is that an ability, so you can keep re-using it? Or is it an item?
Apparently I hate myself
I think there was images in Famitsu which led to people speculating it had been removed but it turned out it hadn't been.Just started this - for some reason I had it in my head that the mandatory drops had been removed? Was that ever a thing? Blargh...
Damn. How long did it take you?
Famitsu and the trailers. I get that devs can turn off UI elements and whatnot but for the drop gauge to be missing for quite a few months during publicity is baffling, especially when it happened so close to release and other UI elements were left in.I think there was images in Famitsu which led to people speculating it had been removed but it turned out it hadn't been.