Camera is more zoomed out like older kirby titles which is nice, background visuals are improved over Triple Deluxe, point it that it seems neato.
This is something that might sound like a minor detail to some, but it's pretty important to me. I've been playing a lot of Kirby lately and really prefer the zoomed out view (Kirby Squeak Squad, Kirby Adventure) to the zoomed in ones (Triple, Dream Land, Superstar).
Being so close to Kirby really limits visibility to what's coming up, and despite what some might say, Kirby games can have pretty interesting level design sometimes.
In any case - super hyped for this one! The robot bosses look amazing, can't wait to unlock the Arenas. Being able to use stickers on your mech sounds also much cooler than just staring at your keychain collection separately from the main game.
I've been really pleasantly surprised by how solid and enjoyable the mainline Kirby games are - right from Dreamland on the controls were super responsive, the enemies adorable, the music outstanding.
And I gotta say, Arena and True Arena are a big reason why I enjoy these games so much. It's where the design of the abilities really shine - they have a surprising amount of depth. Archer for instance with the aimable charge shot and the invincible camouflage is hilariously overpowered, but fun as hell. Hidden behind a pretty easy campaign are some very competent game mechanics.
And what's even more surprising to me is that every game has a flavor of its own. Even the relatively mediocre Squeak Squad has a lot of energy - the little encounters with the mouse gang is fun as hell and being able to change Kirbys color is a great idea.
The one thing I miss from the old games is when Kirby hits walls and floors and becomes a pancake for a split second, and little stars fly around. Such a neat visual touch!