Koei Tecmo: ‘Switch 2 Is Closer to the Series S Than PS4’

Kataploom

Gold Member
So, not that we haven't already seen it already with the games out in the wild, but it's a good thing to see actual devs re-confirming it. Here are the Q/A related to technical capabilities and challenges:

In terms of raw computing power, is it closer to the PlayStation 4 or the Xbox Series S?

There are a lot of characteristics when it comes to raw computing power so it's difficult to generalize, but I think it can be thought as closer to the Series S.

Are you using NVIDIA DLSS Super Resolution for your game? Is it essentially the same as DLSS SR on PC?

We're not using it for this game.

What resolution and frame rate options are you offering for the Switch 2 version?

Since it's before the game's launch, right now we're refraining from talking about the resolution and frame rate.

Wild Hearts was originally only available for the new consoles. What were the challenges you faced when porting this game to the Nintendo Switch 2 hardware?

We were able to handle the graphics quality and performance adjustments within the scope we had imagined. Especially in portable mode, the high quality LCD makes the graphics look smoother and more precise than the actual specs, which helped a lot.

However, even though this isn't particular to the Switch 2's processing power, we struggled with the processing in increasing multiplayer from 3 to 4 players. For the WILD HEARTS characters, we were very particular with the character creation feature and it is very robust, so adding an additional character was a huge challenge.

So basically Xbox Series S minus or PS4 Pro plus... It's a shame they can't code an actually optimized game lol.

Source: https://wccftech.com/wild-hearts-s-qa-switch-2-is-closer-to-the-series-s-than-ps4/amp/
 
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What current gen only title shows us that this is true? Cuz i see people talking about CP2077, but this is an old ass game made for systems released in 2013. So which current gen title is running so damn well on the Switch 2?
 
I mean... Street Fighter 6 uses PS4 settings and has the same 30fps lock in World Tour fights as PS4.
Series S is full 60fps and uses slightly higher settings.
Series S 1080p 60fps in WT Fights / Switch 2 720p 30fps in WT fights

Fortnite uses Lumen GI on Series S as well as Nanite. on Switch 2, no nanite no Lumen GI.

Hogwarts used 99% PS4 assets with slight modifications here and there, and has the same amount of load screens as PS4.

Cyberpunk runs lower res and half the framerate as Series S... half Series S performance is a bit above what you'd expect from a PS4...
Series S 800p~1080p 60fps / Switch 2 dynamic 720p 30fps and lower settings.
 
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What current gen only title shows us that this is true? Cuz i see people talking about CP2077, but this is an old ass game made for systems released in 2013. So which current gen title is running so damn well on the Switch 2?
They are developers and have the Switch 2 development kit… Im pretty sure that they know what they are talking…
 
Phantom Liberties i post alreadies game over
What makes you think that this is a next gen game/expansion? It not coming out on old ass systems doesn't mean that they can't handle it, it's just a smaller CP2077. It wasn't released on there because the sales aren't on last gen hardware anymore, and it's not worth investing time and resources optimizing for 2013 relics using Jag cpu's.

You gotta find a current gen game, because what i am seeing is that the system can barely even handle Elden Ring.
 
Switch 2 is the only console with DLSS

Most developers have no idea what the fuck to do with DLSS or how magic it is, they are used to shit-tier FSR on current consoles

They don't even know what to do with PSSR on PS5 Pro, imagine expecting them to know what to do with DLSS

Even Nintendo hasn't used DLSS yet, Mario Kart World runs in 1440p in docked mode and just scales it up linearly to 4K when they could have just used DLSS instead
 
What makes you think that this is a next gen game/expansion? It not coming out on old ass systems doesn't mean that they can't handle it, it's just a smaller CP2077. It wasn't released on there because the sales aren't on last gen hardware anymore, and it's not worth investing time and resources optimizing for 2013 relics using Jag cpu's.

You gotta find a current gen game, because what i am seeing is that the system can barely even handle Elden Ring.
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Yeah this has become pretty widely understood to be the case the last few weeks. As we've seen how games like Cyberpunk and Hogwarts look and perform on it. Certainly closer to Series S than PS4. PS4 was and is a horrible comparison that makes no sense as we've learned and seen more.
 
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Yeah this has become pretty widely understood to be the case the last few weeks. As we've seen how games like Cyberpunk and Hogwarts look and perform on it. Certainly closer to Series S than PS4. PS4 was and is a horrible comparison that makes no sense as we've learned and seen more.

Hogwarts literally has completely different assets on Switch 2 compared to series S, and these differing assets used are from the PS4 version
 
Is stronger or not doesn't make much difference to me, it doesn't change the fact its HUGE improvement over original Switch which what I was hoping for.
 
I'm not even trolling when i say this but the switch 2 is weak as hell graphically. Cyberpunk looks like crap on it and they essentially cut all the NPC'S and traffic just to get it running at 30fps with a low resolution. These switch 2 ports from third party publishers are going to be butchered messes compared to more powerful hardware and that's just the damn truth.


If you don't care about graphics at all then sure buy a switch 2 third party port, but otherwise buy them on more powerful machines that will both run the game better and make the game look graphically superior. The denial over the switch 2 graphical power is insane.
 
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Lol, no.....
You have a seriously bad memory.... last of us, good of war 3 Killzone 3, GTAV..... All were ps360 gen
Those are very linear games that relied on static everything and very 7th gen rendering techniques like no PBR, baked everything, up to only 720p, etc, etc. They don't look bad and one may say they look better than BOTW if they prefer realistic art styles, but they're still technically inferior
 
Serious DF-class analysis though:

The PS4 Jaguar CPU is positively awful, even by 2013 standards. The Switch 2 CPU is a reasonably modern ARM design by comparison although multiple generations behind the latest phone ARM designs. So yes, it has to be much closer to Series S than PS4 just because the PS4 CPU is just so fucking awful

The PS4 GCN GPU is extremely obsolete, as it's based on a really old AMD design that was already a decade old when it was selected for PS4. The Switch 2 Ampere (RTX 30 series) GPU is actually only 2 generations old, as it was followed by Lovelace (RTX 40 series) and now Blackwell (RTX 50 series). Gaming PC's and laptops which still rely on Ampere perform very well in modern games as long as you don't enable Path Tracing and try to run at native resolution or anything remotely close. So yes, it has to be much closer to Series S than PS4 just because the PS4 GPU is just so fucking ancient

But it's up to developers to do the work, and we know how that's going to go
 
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I trust data... data shows it's closer to PS4.
Sonic X Shadow Generation
Switch 2 - Performance mode - 1080p/60fps
PS4 - 1080p/30fps

Civilization 7
Switch 2 - Quality mode - 4k/30fps , performance mode - 1080p/60fps
PS4 - 1080p/30fps

Hogwarts Legacy
Switch 2 - 1440p/30fps
PS4 - 900p/30fps

Suikoden Remaster
Switch 2 - 1440p/60fps
PS4 - 1080p/30fps

No Man's Sky
Switch 2 - 1440p/40fps
PS4 - 1080p/40fps

Cyberpunk 2077
Switch 2 - 1080p/40fps(IQ is another league in comparison to PS4 and above PS4pro)
PS4 - 810p/30fps

Fortnite
Switch 2- 1224p/60fps
PS4 - 900p/60fps

SF6
Switch 2 version IQ > XSS

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In term of power
PS4 = Switch 2(Handheld) < PS4 pro < Switch 2(Docked) < XSS
 
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