Captain Europe
Member
Love Nintendo's games, but this is the dumbest thing ever. There's no reason for it and they're only shooting themselves in the foot.
There are entire pokemon channels that use nothing but emulated games and hacks. If Nintendo has any consistency they will take down those too.
I mean, it sucks that these videos were taken down, but Nintendo has the right to do so even though people don't agree with it.
Nintendo is a jerk-faced company for taking down the vids. These vids serve as good promotion, as well as foster a thriving community.
Solution: split the money? I don't know. I just hate the whole mess. Can we just warp ahead to a Star Trek utopia where there is no money involved and people just focus on self-fulfillment?
and people don't believe me when I claim that it would be less of a pain for youtubers to have that type of cases solved in a court somewhere.
I'm actually surprised this haven't happened en masse before.
Yeah, we debated this before and I agree. I would say goodwill lost is probably worse than any profits saved, but I am not them...Honestly they're fully within their right to do this. Whether or not they should is a different question.
People who expect they should get paid for creating content based on other people's properties are delusional. Yes, they work hard and some are very talented, but just because they found a niche and were able to exploit it for awhile doesn't mean that they continuously deserve to make money off the work of others.
I dont think they should go after youtube vids either. For the sake of playing devils advocate; here's the scenario I thought off in my head as to why Nintendo might do something like this.Yeah, we debated this before and I agree. I would say goodwill lost is probably worse than any profits saved, but I am not them...
If it's about hacks not sure how it serves as a promotion, perhaps it does but I'm not sure.
I'm really pessimistic about that, and seeing the two sides of this I think we keep getting farther away from that.
I dont think they should go after youtube vids either. For the sake of playing devils advocate; here's the scenario I thought off in my head as to why Nintendo might do something like this.
"So, what if someone puts a rom hack out there that fills a Mario level with tons of Goombas in the shape of a giant penis or replaces text boxes with racist dialogue. What if some parent sees that on YouTube and thinks it's from an online level in Mario Maker that we simply haven't taken down? What if they start some negative PR campaign against us due to a misunderstanding like that?"
With the way social media reacts (and sometimes overreacts) to things I could kind of see this being a scenario. Again this is just something I thought up off from the top of my head for the sake of discussion.
If nothing else, it keeps the game in the public eye when there are plenty of other distractions out there.
There's no excuse for Nintendo's deplorable Youtube policy. Makes me furious if I think about it for too long.
It's not just Super Mario Maker sales - it affects all their virtual console sales.
Think about this scenario: little johnny owns a Wii U and finds out about the virtual console concept. He thinks to himself, WOW great I can play all these old games that you can't buy in stores anymore, I should really pick up on that.
Later that afternoon he's browsing YouTube and comes across a video with 1+ million views where a guy is playing Super Mario World on an emulator. Johnny looks into the concept of emulation, in turn finds out about ROMs and how you can get them.
Obviously, Johnny isn't going to buy the virtual console games now.
Seriously, think about how many people saw that video, there's a good chance there were a decent number of viewers who didn't know about the concept of emulation. Whether or not emulation is right or wrong is another subject, the point is a lot of it is entirely illegal and ultimately promotes piracy. Honestly that could also lead to more piracy of their modern games as well, let alone just their old ones.
Do people think we might ever see a case on this brought up to the courts? There aren't too many YT players big enough yet I think to be able to shoulder a huge legal burden, much less be willing to go through the effort, but I do wonder if stuff like this comes to a head as monetization of videos becomes more and more of a livelihood for people. Genuinely curious, how does this not fall under fair use? Precedent has been set for "transformative" works and TAS'ing sure seems to fall under that umbrella.
Nintendo coming in with a concept 10 years too late and is now trying to bully everyone else out of the scene ?
Do people think we might ever see a case on this brought up to the courts? There aren't too many YT players big enough yet I think to be able to shoulder a huge legal burden, much less be willing to go through the effort, but I do wonder if stuff like this comes to a head as monetization of videos becomes more and more of a livelihood for people. Genuinely curious, how does this not fall under fair use? Precedent has been set for "transformative" works and TAS'ing sure seems to fall under that umbrella.
I love that they go after, literally, their most ardent fans with this shit.
These are people who invest hundreds or thousands of hours into the games, who provide enthusiasm and create community.
Unfortunately you could see this one coming a long way off, if you're going to do vidyagames on youtube, you need to be 100% that you can put up and monetize videos safely without danger of copyright claims. The power is not in your hands here.
Nintendo coming in with a concept 10 years too late and is now trying to bully everyone else out of the scene ?
My God, Apple and Nintendo really are one and the same!
pretty embarrassing for them to get on their high horse about speed runs being evil when they just had a gaming competition where half the competitors they invited and used for free advertising were professional speed runners. Totally and utterly vacuous legal baloney.
Vast majority of these are done on emulators. How much time they spend playing the game is meaningless when you aren't encouraging people to actually buy Nintendo products. And I really have doubts thatt hese mods helped sell games to be honest. They got a lot of views, but how many made people actually decide to buy a game if they hadn't already?
Why go after players instead of people distributing Roms, makes no sense, even if these players are writing emulator code, that doesn't mean they are pirates. This is awful.
Why go after players instead of people distributing Roms, makes no sense, even if these players are writing emulator code, that doesn't mean they are pirates. This is awful.
What? You think that nintendo actually think? That has lawyers and marketing teams? Your crazy...
Not that I agree with this thing but it seems people in here think that this sort of decisions gets done in meetings of 3 minutes.
Sometimes it's more important to foster fan excitement and engagement than it is to sell a 3 dollar VC version of the game. But Nintendo lawyers don't understand that.
Makes me glad Sega doesn't care about Sonic hacks.
There's a lot of games that owe their success to youtubers and streamers, nintendo needs to get this through their heads.
The problem with that is what happens if they lose? There doesn't seem to be much certainity about the results of that.
Well, Mario doesn't owe his success to youtube or streamers.
And speed runners spending thousands of hours on one game hurts in another way: If they're spending that much time on an old game, are they actually buying new games?
Well, Mario doesn't owe his success to youtube or streamers.
Well, Mario doesn't owe his success to youtube or streamers.
What?
Seems pretty straight forward. People who devote shitloads of time to one old game have way less time and need to spend lots of money on new games. Even if they still buy new games, they're likely to buy less if there focus is the one game they run