pretty sure this article is why that gif exists (article predates video i believe).
Oh I know. I'm just saying, putting that gif up in the OP and changing the thread title is something I expected from one of the mods or something.
pretty sure this article is why that gif exists (article predates video i believe).
This thread is based on an article that is speaking of multiple sources.Who are these multiple sources if I may ask?
When EA purchased BioWare, they also purchased all rights to all of the Mass Effect games from Microsoft.
I haven't watched a game this weekend. When Chuckles isn't doing halftime and post-game commentary I tune out. I'll look for the ads during the Golden State game. Good series.
Oh I know. I'm just saying, putting that gif up in the OP and changing the thread title is something I expected from one of the mods or something.
Who are these multiple sources if I may ask?
This thread is based on an article that is speaking of multiple sources.
Oh I know. I'm just saying, putting that gif up in the OP and changing the thread title is something I expected from one of the mods or something.
The first ~10 pages of this thread contain corroborating statements by multiple GAF insiders - it's not just the author of the article that's claiming MS to be behind schedule.
Pachter neither read the Kotaku article nor did he have any actual insight: He made a generalized statement based on a headline. The fact that we have multiple insiders confirming delays means adding a nonsensical Pachter statement would be contrary to the threads information.
We also had multiple sources confirming that you couldn't play a next Xbox game if you had no internet connection.
Gaf insiders, haven't seen that phrase in about a week.
I actually thought it was because people stopped believing them but I see that's not the case.
And how do you know that? If that's the case, why was Mass Effect 1 still exclusive until last year?
Be honest, you have no idea, and no way to know the various details of any specific contracts between Microsoft and anyone else.
I actually thought it was because people stopped believing them but I see that's not the case.
Oh no, I just prefer to use facts not rumors;Just my preference, but since we don't have any facts I understand.Do you actually have any rational reason for now disbelieving, or is it just that you don't want to believe in what you don't like to hear? You seem pretty stoked for the 21st in that other thread!
Well, firstly, I would be very surprised if MS didn't fund Mass Effect 1, secondly, I didn't say they weren't exclusive, I said you don't know, and you don't. If you'd have speculated, that would have been one thing, but you just stated your guess as if being fact, and it's not.1. Microsoft Game Studios contributed that development staff to Gears of War 2's production. AND, it is explicitly stated in the credits that Microsoft "managed the finances" for Gears of War 2's production.
2. An exclusivity contract is widely known that keeps the existing Gears games (Gears 1, Gears 2, Gears 3, Gears Judgment) exclusive to Microsoft's ecosystem
3. Joint Microsoft / Epic copyrights show up here and there, indicating co-dependence within existing titles
Therefore, we can infer that Microsoft at least partially funded the development of the game and has a say when it comes to EXISTING assets from the Gears franchise.
Stop implying that I "know nothing" about exclusivity contracts.![]()
Therefore, we can infer that Microsoft at least partially funded the development of the game and has a say when it comes to EXISTING assets from the Gears franchise.
Well, firstly, I would be very surprised if MS didn't fund Mass Effect 1, secondly, I didn't say they weren't exclusive, I said you don't know, and you don't. If you'd have speculated, that would have been one thing, but you just stated your guess as if being fact, and it's not.
I think the more interesting question is what will happen with Gears if the rumours of Epic focusing on engine development and exiting games development turn out true: That would allow Microsoft to buy up the franchise and develop it as a "real" first party title.
I wouldn't expect Gears to go multi-platform (aside of PC) any time soon.
If Epic really owns the IP they can make future Gears games without Microsoft easily. They won't do that however, because the audience for Gears is on the Xbox and Microsoft funded the development. There is really no incentive to go to another publisher. Microsoft knows that, so they can let Epic keep the IP and feel happy, while knowing they will probably get all the exclusive Gears games they want. There could be other deals in place, but I doubt MS needs it.The issue was around Gears of War being called a "1st-party IP." I think I've sufficiently proved that it's not simply an IP that Epic can just port to other consoles willy-nilly.
Current Gears of War games are dominant on Xbox and fundamentally intertwined with Microsoft. Epic may hold the rights to develop future titles independently of Microsoft, but the relationship for existing titles is more complicated than saying "it's a third-party IP."
But regardless, I'll accept what you say as no, I do not have access to confidential Microsoft contract agreements.
It's interesting to think that Microsoft definitely has some leverage when it comes to negotiations. Can you imagine a future Gears title doing well NOT on Xbox?
Why not? SEGA has done it with Bayonetta. Bethesda has done it with Fallout 3. Capcom has done it in Lost Planet. Valve has done it with Orange Box. Square Enix with Final Fantasy 13. Activision with Call of Duty Black Ops 2. Konami has done it with PES 2008. Take-Two with BioShock.
And that's just using one example per publisher, with the most egregious ones I can think of off the top of my head.
If Epic really owns the IP they can make future Gears games without Microsoft easily. They won't do that however, because the audience for Gears is on the Xbox and Microsoft funded the development. There is really no incentive to go to another publisher. Microsoft knows that, so they can let Epic keep the IP and feel happy, while knowing they will probably get all the exclusive Gears games they want. There could be other deals in place, but I doubt MS needs it.
So looking at it realistically Gears is pretty much a 1st party IP at this point. However, going by the actual definition, Gears is definitely not a 1st party IP.
Is this true? I thought MS always just had a timed exclusive deal with Bioware.
Golden State series has been great. Love me that Curry.
1. Microsoft Game Studios contributed that development staff to Gears of War 2's production. AND, it is explicitly stated in the credits that Microsoft "managed the finances" for Gears of War 2's production.
2. An exclusivity contract is widely known that keeps the existing Gears games (Gears 1, Gears 2, Gears 3, Gears Judgment) exclusive to Microsoft's ecosystem
3. Joint Microsoft / Epic copyrights show up here and there, indicating co-dependence within existing titles
MS has first refusal rights on future Gears games. Basically, if Epic wants to make another game in the franchise they can't publish it anywhere else unless MS passes first.
That's not to say Gears will release on PS3 or PS4, but Epic can do whatever they want with it, including current games.
Six months behind sounds bad on the face of it, but in reality, it's probably a nice thing, as long as it means MS gives the studios the six months, and doesn't just ship a bunch of unfinished crap, which I doubt they would.
Launch is expensive, how many people are buying a new system with more than a couple of games? I've never understood the people who're critical of only having a few strong titles at launch, that's all I'd want personally. Drip everything else out over the year. Knack is the kind of thing I would never buy at launch, but in a barren summer release? Far more tempting.
hey dudeNope. I'm standing by the GDDR5 claim. Guess you'll find out, in a couple weeks![]()
Nope. I'm standing by the GDDR5 claim. Guess you'll find out, in a couple weeks![]()
I think this whole event confirms to me how behind MS is and how Sony caught them by surprise. The PS4 is slated for a November release while MS is "later this year" along with the lack of games shown in this initial reveal(maybe saving what they can salvage for E3) just shows how poised Sony is in this generation.
I think this whole event confirms to me how behind MS is and how Sony caught them by surprise. The PS4 is slated for a November release while MS is "later this year" along with the lack of games shown in this initial reveal(maybe saving what they can salvage for E3) just shows how poised Sony is in this generation.
Also,
Lolz.
It's really interesting because I believe this is kind of the similar situation Sony was in with regards to PS3 just before it's release. Xbox 360 looked more agile, friendly to work with and had a fresh quality to it, whereas PS3 was this big black behemoth of a beastly thing, and in order to work it, you better bring your fucking game.. Kinda like Muhammad Ali vs Joe Frazier. Amazing how roles have changed. Now PS4 looks like the nimble Ali and X One looks like the imposing Frazier.I think this whole event confirms to me how behind MS is and how Sony caught them by surprise. The PS4 is slated for a November release while MS is "later this year" along with the lack of games shown in this initial reveal(maybe saving what they can salvage for E3) just shows how poised Sony is in this generation.
You're being ridiculous (what's new).
The games MS showed make perfect sense, this was the event that would be in the mainstream media and they showed the franchises that have the biggest userbases. The fact they have 15+ exclusives for the first year suggests no they're not behind schedule at all.
So where was the actual gameplay? They had the time and money to +1 Sony and didn't. That's not indicative of anything to you? And lol at you taking their PR BS and throwing it back at me.
While MS has more studios, many of them are rather small or relatively new and unproven. Let's look at the numbers:
Sony Computer Entertainment:
Naughty Dog - 240+
Santa Monica - 200+
San Diego - N/A
Foster City - N/A
London - 300+
Japan - 400+
Guerrilla, Guerrilla Cambridge - Combined 270+
Evolution - 87+
Media Molecule - 47+
Bend - 60+
Sucker Punch - 120+
Polyphony - 140+
Sony Online Entertainment - 664+
Microsoft Studios:
Rare - 150+
343i - 340+
BigPark - 60+
Black Tusk - 110+
MS Victoria - 100+
MSLA - 150+
MS Redmond - N/A
Platform Next - N/A
Playful - N/A
Skybox - N/A
Turn 10 - 70+
Twisted Pixel - 25+
Good Science - N/A
ConnectedExperiences - N/A
Kids&Lifestyle - N/A
Xbox LIVE Productions - N/A
Lionhead - 200+
Lift London - N/A
Soho - N/A
Press Play - 23+
Some of these studios don't even have a wikipedia page yet. I would say speaking of pure manpower Sony has probably the edge when it comes to first party. They can definitely pump out a lot of titles when they want to and should be able to support both PS3 and PS4.
They make free to play games that are very popular and actually do make money. MMO investment is extremely expensive and if SOE didn't make money, they would have shut down long ago. They are currently in the process of creating the next everquest which, in the MMO community, is very highly anticipated. The reveal is set for August 2nd.SOE is the biggest waste ever. Do they even make money for Sony? Almost 700 people (linkedin says 680) are you shitting me? No one buys their games. Whats the point?
Better to have 3 teams over at SSM and ND then to waste resources on SOE. imo
EDIT:Sorry for bumbing this thread. I don't know how I ended in here. Someone quoted in different thread I thing, then when I hit on original quote it probably led me here. I was in awe about how many ppl SOE had, wasn't paying attention.
are you shitting me? No one buys their games. Whats the point?
SOE doesn't suck anymore. Keep up with the times. Planetside 2 has been a hit and is being ported to the PS4. Everquest Next looks like it's shaping up to be a wonderful sandbox MMO from the little that we've heard so far. Those two games are using their proprietary Forgelight engine. DCUO has been a success ever since it went F2P and is now being ported to the PS4.SOE is the biggest waste ever. Do they even make money for Sony? Almost 700 people (linkedin says 680) are you shitting me? No one buys their games. Whats the point?
Better to have 3 teams over at SSM and ND then to waste resources on SOE. imo
EDIT:Sorry for bumbing this thread. I don't know how I ended in here. Someone quoted in different thread I thing, then when I hit on original quote it probably led me here. I was in awe about how many ppl SOE had, wasn't paying attention.
After all, PS3's initial output was nothing short of shitty.
Lair. Damn.
It's a good move securing good third party content while the internal teams work on something worthy.