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Kotaku: The game cheats grey market, and the story of a normal gamer turned cheater

jaypah

Member
I just don't understand the cheater's mentality. I understand the people making money off of it as I am someone who enjoys money. But I don't understand the people actually buying the stuff. They want to be good at the game so...they let the computer do their work? How does that make you good? More importantly how is just auto killing someone fun if you're not doing anything? You may as well just stare at a wall since you're doing the same amount of effort.

It's mentioned in the article, cats want to look good in front of others. Especially their clan-mates. The whole thing reeks of sad, loser, juvenile bullshit. It's even worse because most of these guys/gals are adults with credit cards! Games should be about having fun and cheating for e-cred is just about the dumbest most unfun thing I can think about relating to gaming. I get my ass kicked in every fighting game that I buy but it's fun to me. It reminds me of playing that one kid in SF2 at the arcade who was just in another class. Maybe I'll get better and eventually beat them, maybe I won't. But playing and trying to get better at a game that you like is what it's all about! It just seems like a lot of money wasted (on the game and the cheat service) for something that brings no actual joy.
 

rpmurphy

Member
Is there any chance a developer would dissuade cheaters by including an invisible "bot" in each level that could only be detected by auto aim and had enough health to survive anything aside for the hacked one-shot kill bullet? That way, if the ghost bot is killed, the developer could detect who is cheating and instantly ban the user's account.

Or is that not feasible for some reason?
There would probably be plenty of ways to get around such a trap, that just identifies the bot and ignore it.
 

Glix

Member
Helios, what a fitting name. I'm gonna get worried once I find out there used to be two called Daedalus and Icarus.

On another note I find it kinda sad that "tweaking the game's frame-rate" is a hack.

He's not cheating he just wants to make the game more cinematic for everyone ;-)
 

Boogiepop

Member
Huh. I could see getting away with some of the other stuff, but aren't things like 1-shot kills or insta-kill button the type of things that other players would see pretty easily, and in turn report? I mean, these aren't exactly my type of games so I don't know first hand, but I'd imagine it'd be pretty easy to have the users help "track down" those sorts of blatant cheaters pretty quickly.
 

mclem

Member
If you want to talk about spoiled, childish entitlement with gamers. Unlike the pass dozen cases where that word has been thrown around, here is an actual case where it does apply.

The amusing (for which read: depressing) bit is that 'entitlement' comes at the expense of what real players are *actually* entitled to: A fair game.
 
"Fun? Self-betterment? What the hell are those? I got a career a wife and 2 1/2 kids and I don't have time to blah blah blah herp derp derp."

That sure is some classic rationalization.

Works for the below too!

In late March, with cheat services like Artificial Aiming making money selling stat-boosting cheats to gamers like John from Canada, DICE started selling perks—"shortcuts"—that level Battlefield players up. DICE isn't selling cheats but, rather, offering the kind of quick-leveling up of player rank that unlocks better gear for players who don't have time to play to earn those levels ... The shortcuts cost $7-$10. A full bundle costs $40.

The scalpel-like effectiveness of nickel-and-diming of low willpower/skill/time commitment gamers continues to shock me long after it should be expected.
 
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