Xbox bet that Game Pass would be the future of gaming, and we're all paying for it - PC Gamer

Bullshit.

Nobody plays medicore, free or not.

Are you calling adamsapple adamsapple a nobody?

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Valor? Now I've read it all lol
I agree with the general sentiment (I was typing out a post that said something similar myself actually), but can you clarify what you mean by the word "valor" in this context? That is throwing me off.

I dunno if it's the right word since it's not my main language. What I mean was on the same post if you read it. It means "what the thing you bought is worth in comparison with the price paid". The more expansive, the more critic the person who paid gets because he expects that price to justify the product or service.
 
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Fun fact, but I've actually glossed over my receipts and never ever did I payed a full price for any given time with GPU. It's funny, because I've never even searched a deal, it was rather heavily discounted, was offered with my hardware purchase or just gifted to me by some service provider.

With an economy like this and failed second E in EEE strategu it's no wonder that monumental debt is finally catching up with Xbox. A rare good summary by PC Gamer btw.
 
I dunno if it's the right word since it's not my main language. What I mean was on the same post if you read it. It means "what the thing you bought is worth in comparison with the price paid". The more expansive, the more critic the person who paid gets because he expects that price to justify the product or service.
You mean, "value."
 
I dunno if it's the right word since it's not my main language. What I mean was on the same post if you read it. It means "what the thing you bought is worth in comparison with the price paid". The more expansive, the more critic the person who paid gets because he expects that price to justify the product or service.
Got it, so I think the word here would be "worth" or "value", "valor" to my knowledge means bravery and heroism, which do not fit here

But yes, I actually agree with you, because I noticed this trend myself. When I had Game Pass, I used to fall off games very easily, and I realized it was because they felt disposable. Every game is "free", if I don't like something in the first hour, I can just stop playing it and start playing something else instead, with no investment in the quality of the other game, and no regard for how it turns out.

When I buy a game, I am not only likelier to stick with it to see if I like it – since my money is on the line now – but also to actively engage in feedback and discussions about it, because I am a paying customer, which means I have opinions on how the thing I spent my money on should be managed and handled.

So yea, in a weird way, Game Pass almost leads to a lowering of standards because of complacent apathy.
 
I dunno if it's the right word since it's not my main language. What I mean was on the same post if you read it. It means "what the thing you bought is worth in comparison with the price paid". The more expansive, the more critic the person who paid gets because he expects that price to justify the product or service.
I get you.

But I disagree. Some of the games I've valued or played most are on Gamepass.

Some of the games I've disliked and value the least I purchased full price.
 


At the time I thought it was all fun and games. I got a PS4 and cheered it on. I didnt realize until years later how many lives were changed because of the devaluing. They even had free online and started PS+ free games. Steep sales were a common occurrence, even cross buy with Vita. I bet the casualties were in the millions ...

Please support gaming everyone. You wouldn't let your friend borrow your car. End physical media and end game theft; developers deserve better.
 
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Gamepass lowered people's standards

Pig shite like Crackdown 3 or other mediocre releases have been dismissed by people as a "oh well i got it for free so it's fine "narrative.
I disagree. Why would anyone spend $70 for Doom the Dark Ages when they can play Destiny 2, Call of Duty Warzone, Marvel Rivals, etc for free?
 


At the time I thought it was all fun and games. I got a PS4 and cheered it on. I didnt realize until years later how many lives were changed because of the devaluing. They even had free online and started PS+ free games. I bet the casualties were in the millions ...

Please support gaming everyone. You wouldn't let your friend borrow your car.

Ironically I feel like used game sales encouraged paid DLC as publishers looked for ways to get revenue back from game sales they saw no money from.
 
There's an argument to be made that Gamepass lowers people's standards. Never had game pass but I've found myself giving up on games more easily from trying them on PS+ than if I buy them. If I buy a game I'm going to give it a good 15 hours or so to try to get into it. If it comes with a service, I may try it and give up within an hour.
 
I'm not usually a fan of PC Gamer, but I have to admit that they nailed it with this article.

We're all paying the price for this broken gaming subscription model that treats games like fast food, it makes them cheap, disposable, and stripped of value.

Fucking Xbox man

The boat your are on is the industry. Gamepass is sinking it. MS' plan is clear. They want to sink everything, ride it out and take what's left. Let it go. Companies are not your friends and you usually should not be helping them accomplish their evil goals just because they gave you a coupon.

here come chorizo to make fun of Jiz:

Here come Jiz to damage control:
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But the Rubicon has been crossed: GP Killed Xbox and is killing the industry and it's worse than piracy. "cancell Gamepass" Movement is in full effect.
Good luck Phil changing the narrative

Gamepass lowered people's standards

Pig shite like Crackdown 3 or other mediocre releases have been dismissed by people as a "oh well i got it for free so it's fine "narrative.

Maybe if you read the article, or even the excerpts in the OP, you would have the answers to these questions?

Just a suggestion
L LakeOf9 I feely response valid considering some of the takes in here?
 
Fun fact, but I've actually glossed over my receipts and never ever did I payed a full price for any given time with GPU. It's funny, because I've never even searched a deal, it was rather heavily discounted, was offered with my hardware purchase or just gifted to me by some service provider.

With an economy like this and failed second E in EEE strategu it's no wonder that monumental debt is finally catching up with Xbox. A rare good summary by PC Gamer btw.

EEE is a completely different thing to what MS attempted with Gamepass

 
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Ya, Gamepass is the reason Sony sucks shit this gen.

I much rather pay 70/80 dollars for these shit tier rehashes than use gamepass.

I don't own a PS5 or an Xbox Series but if I bought one, it would be Xbox just because of Gamepass.

Crap tier games was happening long before Gamepass. Most of you can blame yourselves for why this industry is shit. You keep buying the same crap over and over while bitching about it. These companies have mailed it in because they are making money hand over fist by doing the bare minimum.

It was all setup in the end of the 360/PS3 gen imo. That gen drug on WAY too long because of the recession and there were a ton of games that kept coming out that were the same thing over and over again and people kept on buying. The end of that gen set the tone for what has followed. PS4 and Xbone sucked too they just weren't as bad as this gen. Every gen has been a decline since the PS2 gen.

And you know what? The next gen is going to suck even worse and you will all be standing in line for your chance to get your hands on the new system that plays the same old shit.
 
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L LakeOf9

I feel alot of what I wrote is valid considering some of the takes?
I can see it being a proper response to some of the discussion in the thread for sure, but not to the article or topic itself. PC Gamer writes that Microsoft needed enough content to give Game Pass a proper shot at success, which led to the acquisition spree; the failure of Game Pass to gain traction then made Microsoft pull back on their investment in it, and led to the closures and layoffs we have seen from them.

All of that remains still valid, and in fact you can argue that its worse than ever now because Game Pass actually has a great cadence of great games, but the audience is still not biting, causing further implosions.

As for how Game Pass caused devaluation, that's a more personal and subjective thing. How people perceive value is very distinct to them, I will never hold it against someone if they managed to get a lot out of Game Pass, and are still subscribed. I however personally feel it was destructive to the industry as a whole and also unfortunately did not play well with how my brain seems to perceive value.
 
Ironically I feel like used game sales encouraged paid DLC as publishers looked for ways to get revenue back from game sales they saw no money from.
Maybe so but I can't overlook the horror on display in that video. Literally cannibized a game sale right there and smiled right when it passed to his hands. Promoting it. Literally encouraging game cannibalizing as much as possible. They are cannibals. I just see the blood on their hands. Pass, boom $60.gone.
 
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Maybe so but I can't overlook the horror on display in that video. Literally cannibized a game sale right there and smiled right when it passed to his hands. Promoting it. Literally encouraging game cannibalizing as much as possible. They are cannibals. I just see the blood on their hands. Pass, boom $60.gone.
I shed a tear for 'the industry' that day … so much unrealised revenue … so much player value, lost
 
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Level of copium
Maybe so but I can't overlook the horror on display in that video. Literally cannibized a game sale right there and smiled right when it passed to his hands. Promoting it. Literally encouraging game cannibalizing as much as possible. They are cannibals. I just see the blood on their hands. Pass, boom $60.gone.
I shed a tear for 'the industry' that day … so much unrealised revenue … so much player value, lost
 
So, basically what we have been saying these for years.

And its cultural shock of this and Steam sales is actually on point: I have been many times talking with my brother about a game that looks fun only for him to ask me "How much?" "20 bucks" "NO WAY, Im not paying 20 bucks for that". And regardless of the game, many people just find even 8 dollars too much for some games (ofc, Im leaving behind unfinished mess, im talking about fun games), which downspiral in less content and shop items.
 
I'm reading this article and I'm pretty fascinated by it as it's something that I've been telling my friend for 5 or 10 years now. And I know that success covers up things and sales and much like I criticize the switch to for its poor launch and lack of interesting games that are unique right now, Xbox has also put itself in quite the corner which you can't really compete with the other two proper console manufacturers.

With all the purchases and trust fund kid tendencies, Microsoft is like that person that finally itself in a position to compete but mainly because it had the money to do so. Look at Tony Khan for aew as a reference point.

I've been saying this whole rinse wash repeat of their main three pillars which was old 10 to 15 years ago. And Sony has made similar mistakes with something like Bungie and I said the same thing. I'm not sure why they paid that amount of money for bungee but when Microsoft bought all the companies they bought, I knew and was saying back then that they didn't know what to do with what they had. So why in the world would they be buying more studios when they couldn't even manage what they already had in their portfolio.

And I also said something to the fact of the article linked that we are all suffering to an extent for Microsoft's tendencies especially with their deep coffers.

I know it's easy to say this and write the articles but some of my posts in the past years and years ago and also for those that actually know me and have spoken with me, you know these particular takes I've been something I've had for a long time.

I'm enjoyed my time with Xbox at times but having a PC totally eliminates the purpose of even owning any of their platforms.

And unlike Sega who had a solid portfolio and kind of look like you know what they were doing, Microsoft has a ton of assets which they have terribly managed and also have had terrible luck in evaluating what they should pay for these companies. I will go back to Bungie and say that Sony bought them at the wrong time and for Sony not to procure some exclusivity out of their investment was not really a good choice. And I want Bungie to be the strength that they once were.

Activision Blizzard as well as Bethesda have been major flops in my opinion. Even if you have a perspective of them releasing a remaster of an old game and you think that all of a sudden there on fire? It couldn't be further from the truth when they are missing the key titles and tent poles as well as exclusives to even drive any business let alone a subscription model.

And I know somebody said earlier in this thread that maybe they observed that some of these threads and articles seem like they're piling on but believe me, a lot of this has been festering within the industry and people have probably just being keeping quiet in order to placate and appease all the major players.

People do have to have access to developers as well as the hardware and software in order to cover it to generate interest. So when these types of tough questions come around or assessments, it's usually the people that are informed enough that already know and can read the tea leaves and while you appreciate a good positive attitude with the industry, you do need those journalists that are covering this type of stuff in these angles because it isn't always roses.

It's also easy to type all this when I'm using the voice recognition so get over it!
 
Discussions like this often make the very basic error of thinking that everything was fine before X did X and it was X doing X that destabilized a fundamentally stable situation. There are fundamental problems with business model of AAA game development which are of a scale that it is totally unclear if game pass pushed the needle one way or another.
 
Devaluation is good, games are extremely expensive. Charging $70 for a game should be a crime.
I agree that $80 is too much for most titles, but I also don't like the Game Pass model. Giving games away day one might seem like a great deal for players, but I think it's damaging in the long run. It sets unrealistic expectations and devalues the effort behind these games.

Microsoft seems willing to burn cash just to hit growth milestones, but there's no clear vision for how to sustain it. You can't build long-term value by conditioning your audience to expect everything essentially free.

If I buy Doom: The Dark Ages at launch for $70, I don't feel like a premium customer. I'm paying full price, yet getting the same experience as someone who's playing it through a subscription. So I just don't buy it at launch. Call it petty, but I feel taken advantage of by that model.

If Microsoft stopped giving away games on day one, there would actually be a reason to buy them at full price. As a customer, I'd feel appreciated for my loyalty and willingness to support the product.

I'll eventually buy Forza Horizon and Indiana Jones on my PS5 — but only when they drop to the $30–40 range. I'm glad PS players are supporting those games, but I still think the current deal isn't fair — not to me, not to Xbox fans watching their platform decline, and certainly not to the developers who poured their effort into these titles.


Even without day-one releases, Game Pass would still offer great value. And even if it lost some subscribers — which I don't think would necessarily happen — the model would be more sustainable in the long run. With healthier sales of their games, Microsoft could thrive either as a platform holder or even as a third-party publisher.


The Call of Duty numbers help paint a picture of a growing business, but I'm confident the franchise made less money by being day one on Game Pass. If you separate Activision's profits from Xbox's, it becomes clear that both businesses are losing under this model, but together, Xbox can say look at how much Xbox grown.
 
With this much negativity surrounding the very only selling point of an Xbox, i kinda expect MS to kill off GP, or have a significant downgrade to what it is now. Very soon we might see nothing but indies and 1+ years old titles appearing on the service.
 
Kinda weird article, since it's already clear that canceled games were the ones that seemed to be struggling. Everwild, Perfect Dark…

Gamepass isn't the reason why devs at the Initiative and Rare couldn't deliver a realized product at agreed milestones.
 
Kinda weird article, since it's already clear that canceled games were the ones that seemed to be struggling. Everwild, Perfect Dark…

Gamepass isn't the reason why devs at the Initiative and Rare couldn't deliver a realized product at agreed milestones.
Bizarre assumption by the writers that MS would want to cancel these amazing games … Or hasn't Gamepass lowered the bar? Wouldn't MS have just pushed these games out the door to fuel the Gamepass beast even if they did look shit or unfinished?
 
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Sega did game pass in the 90s and was considered innovative Microsoft does it and it's not good, PlayStation plus is the same thing just with way less games, I think there's a giant warehouse of servers with negative game pass threads we have to just embrace game pass
 
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Of course it would have been better if a "journalist" years ago wrote about the downside of MS' OBVIOUS loss leading strategy that has now blown up in its face
 
Maybe so but I can't overlook the horror on display in that video. Literally cannibized a game sale right there and smiled right when it passed to his hands. Promoting it. Literally encouraging game cannibalizing as much as possible. They are cannibals. I just see the blood on their hands. Pass, boom $60.gone.
At least the publisher got paid full price once. Would it be better if Adam had given Shu $20 and Shu got to pick what game Adam got to play? Is this post satire that I'm not understanding?
 
At the time I thought it was all fun and games. I got a PS4 and cheered it on. I didnt realize until years later how many lives were changed because of the devaluing. They even had free online and started PS+ free games. Steep sales were a common occurrence, even cross buy with Vita. I bet the casualties were in the millions ...

Please support gaming everyone. You wouldn't let your friend borrow your car. End physical media and end game theft; developers deserve better.
Boy, why you lying?
 
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Maybe so but I can't overlook the horror on display in that video. Literally cannibized a game sale right there and smiled right when it passed to his hands. Promoting it. Literally encouraging game cannibalizing as much as possible. They are cannibals. I just see the blood on their hands. Pass, boom $60.gone.

GameStop built a billion-dollar business because people brought those used games in to trade-in for new releases. boom, $60 sale.
 
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