Alex Connolly
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Most Recent Patch
Patch 1.0.10 (19/7)
General
Increased droprate for purple items
Most Ranged enemies will now attempt to move away from player Soldiers
Added navigation functionality to the world minimap
Changed tooltip for Intelligence on Character Screen
Fixed a bug where ALT loot was allowed in combat
Weapon DPS is now properly calculated and damage numbers will be colored green if the weapon has bonus damage
Quests
Fixed issue with some mission items that would stay in inventory after completing quests
Crafting
Added recipes for threat level 10+
Added crafting material for threat level 10+
Fixed a bug in the crafting system generating low level random properties
Human Bruiser
Cleave
Now deals 150% weapon damage (up from 120%)
Cooldown changed to 5 (up from 3)
Now generates threat equal to damage dealt x 2.5 (up from 1.5)
Mutant Bruiser
Ground Pound
Cooldown changed to 3.5 (up from 2.5)
Mutant Regulator
Tag
Now deals 175% weapon damage (down from 200%)
Cooldown changed to 8 (up from 5)
Explosion delay changed to 1.5 (down from 2 seconds)
Human Slayer
Stab
Now deals 180% weapon damage (up from 130%)
Mutant Slayer
Perforate
Hitbox range is now 8 (up from 6)
Splurt
Now deals 50% weapon damage every 0.5 seconds (up from 20%)
General
Increased droprate for purple items
Most Ranged enemies will now attempt to move away from player Soldiers
Added navigation functionality to the world minimap
Changed tooltip for Intelligence on Character Screen
Fixed a bug where ALT loot was allowed in combat
Weapon DPS is now properly calculated and damage numbers will be colored green if the weapon has bonus damage
Quests
Fixed issue with some mission items that would stay in inventory after completing quests
Crafting
Added recipes for threat level 10+
Added crafting material for threat level 10+
Fixed a bug in the crafting system generating low level random properties
Human Bruiser
Cleave
Now deals 150% weapon damage (up from 120%)
Cooldown changed to 5 (up from 3)
Now generates threat equal to damage dealt x 2.5 (up from 1.5)
Mutant Bruiser
Ground Pound
Cooldown changed to 3.5 (up from 2.5)
Mutant Regulator
Tag
Now deals 175% weapon damage (down from 200%)
Cooldown changed to 8 (up from 5)
Explosion delay changed to 1.5 (down from 2 seconds)
Human Slayer
Stab
Now deals 180% weapon damage (up from 130%)
Mutant Slayer
Perforate
Hitbox range is now 8 (up from 6)
Splurt
Now deals 50% weapon damage every 0.5 seconds (up from 20%)
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Quickest and Dirtiest OT I could muster. I'd like to thank Jeebus, Fazool and IDEA.