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Le Mans Ultimate will leverage the power of PS5 Pro (60 car races) - console version coming after they are happy with PC version

cormack12

Gold Member
Source: https://www.overtake.gg/news/le-man...ut-not-at-the-expense-of-the-pc-version.2432/

It's no secret that Motorsport Games aims to bring Le Mans Ultimate to consoles in the future. Now, CEO Stephen Hood has hinted plans to take advantage of the recently announced PlayStation 5 Pro

We know our advanced simulation can run on current consoles, and with the recent announcement of PlayStation 5 Pro, we have plans to leverage this performance in the future. But right now, our focus is on continuing to develop a solid PC simulation.”

"We know we can run LMU on console", Hood told OverTake. "The PS5 Pro enables us to take that to the next level of what we are planning and also improve visual fidelity. We are talking about the kinds of races with 60-plus cars in it - and if we have our way with additional content and do all sorts of classics - that is a lot of content you put on screen at any one time. A few years ago, I would have totally steered clear of trying to do that."

"We have spoken to a lot of studios that would complement the team - PC is still the prime pillar for us", explained Hood. "If we cannot get the PC version working and make more people happy there, I could not care less about doing a console version. We have launched what I think is a really solid simulation in LMU - let's get this right first, and everything else will come in time."
 

NEbeast

Banned
Look at all these losers derailing the thread because it's about the pro. If MS ain't paying you you're sad as fuck.
freak GIF
 

CamHostage

Member
Daytona USA had 40-cars races on Sega Saturn in 1994.

Different AI, telemetry, terrain modeling, and graphic complexity, but sure, the number of cars isn't all that impressive (or at least shouldn't be technologically, though it doesn't make for a cool bulletpoint) unless the engine is doing complex calculations with all those cars.
 

nikos

Member
This sim has a lot of potential. Been keeping an eye on it and will definitely buy it on PC when it's a bit more developed.

For what it's worth, this year's 24 hours of Le Mans had 62 entrants.
 
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Spitfire098

Gold Member
Look at all these losers derailing the thread because it's about the pro. If MS ain't paying you you're sad as fuck.
freak GIF
Don't worry, they'll all be magically absent in future threads where xbox consoles are now tracking in 4th place on the NPD/GSD Europe sales threads.
 

CamHostage

Member
Look at all these losers derailing the thread because it's about the pro...

It got headlined that way, but it doesn't quite make total sense that this is "about" the PS5Pro either way, considering it won't be an exclusive version and couldn't normally cut features for non-Pro like car number on track. (The way Hood worded it, it could just be graphics he meant to mention Pro in, or he could really be talking Pro-first porting; he was mostly answering about console plans in general but seems to have been asked about Pro in the question about console plans and he's genuinely excited that a Pro-level console could offer a version without some of the compromises they'll eventually have to implement.)

I suppose it's possible there could be a "Pro + PC" mode for multiplayer or campaign/singles that only high-spec machines would be able to run 60-car races, while every other player gets some low-car version of that race. Would be a weird thing to bother with. From the sound of the response, Hood's team hasn't spent much time if any with the project on consoles, and they're looking for somebody to partner with for the port. So they've not evaluated much of anything on the console side yet aside from knowing that the general sim architecture is compatible, and they'll cross the 60-car-on-console bridge when they get to it.

...But, in time as he said, when/if that time comes, PS5Pro could well be a nice way to play this attractive and advanced game.
 
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