yesSo is Dlift still an upgrade over Turtle?
Turtles downfall is always mid game positioning and his odd lack of mid fight decisionsSo is Dlift still an upgrade over Turtle?
Ori takes too much work to do damage, then the pro's don't do it so she does little til like 35 minutesIf an Ori does no damage that's on the player. It has always bugged me how she's always painted solely as a "control mage" Ori does insane damage as well.
Why doesn't Galio mid build at least RoA or something? Just put him top if he's gonna be full tank, no?
Echo Fox looking fcking good this week!
I mean...they are looking at easy games for week one. I don't think they looked that strong. Their play calling still is not really there so all they can do is strangle teams out and brute force a win. It doesn't work against better teams.Echo Fox looking fcking good this week!
Echo looked solid but still made a lot of mistakes against weaker teams.
CLG not only played strong, but actually solid comp picks.
Immortals were scary.
I am actually excited because anything can still happen this split. Lot of upsets, and questionable decisions for everytime though.
Yeah, I am sure teams like TSM and C9 will bounce back, but I really enjoy this upsets all of the park so far. hope it continues.
I am not sure what to make of Team Liquid though. They could be good or bad.
They sure as hell aren't paying the 10 mill for next year if this is what they constantly doI guess is the year I finally give up on Liquid.
i don't like pro's disrespect towards Ocean Drakes. sure 1 ocean drake is useless but you kill it so something else can spawn and if a 2nd one spawns THEN it's good.
Cloud you just kill to get it out of the way unless you get 3 of them lol
The problem is spending resources to kill first Ocean might cost you objectives somewhere else in the map. Why would you ever trade Ocean or Cloud for a turret or Herald?i don't like pro's disrespect towards Ocean Drakes. sure 1 ocean drake is useless but you kill it so something else can spawn and if a 2nd one spawns THEN it's good.
Cloud you just kill to get it out of the way unless you get 3 of them lol
is this lck finals? this game is fucking good.
Also *Kirks voice* KHAANNNN! I'm surprised this isn't a meme yet on reddit.
There are numerous times where nothing is being pressured and they still don't take it. And it's not like dragons early take much depending on the compThe problem is spending resources to kill first Ocean might cost you objectives somewhere else in the map. Why would you ever trade Ocean or Cloud for a turret or Herald?
It's not just having nothing to get on the map, teams are never gonna do Ocean / Cloud unless they can get it completely uncontested. Ocean and Cloud will fuck your team up if the enemy forces a contest, doing those "just because" is a quick way to get aced which is why no one really goes out of their way to do them.There are numerous times where nothing is being pressured and they still don't take it. And it's not like dragons early take much depending on the comp
It isn't really a power pick. If your ADC or bot lane has weak players the utility can make up the gold deficit in mid/late. These are pro players on LAN though, so you really shouldn't see too many arrows hit. Someone like Svenskaren really has no excuse, but it was also a result of poor vision, which also falls on the support and midlander.Why don't teams ban Ashe again?
Dig won against TSM.
This is the true Xmithie "X" factor. So underrated that people will let him pick whatever.FlyQuest suiciding by way of not banning a 100% banrate champion, check.
LMFAO CLG
they were smart enough to trick Bjerg into going Galio mid again for the free win. they messed up being too greedy when they were down in game 3
I disagree. They could get the inhib and then sacrify someone to escape. Renekton late game is weaker than Galio so they could stall the game a bit.They'd have lost if they didn't try for the win, it was simply not a good position to be in at that moment. Biofrost and Svenskeren played the defense damn-near perfectly with the minion aggro and subsequent defense.
If they hadn't pushed for the win, Bio and Sven still had the buff to ram their base when the team had respawned and Hauntzer was tearing them apart 5v1. That match was over if TSM was allowed to respawn. When you are seeing your team get near mauled to death by a Renekton in a 5v1 in the late game, you know you've fucked up nigh-irreversibly.
Galio in G3 was just terrible.
No...gold deficit was way too big. Not possible to hold. The game was over. Aphro made a big play and they did their best with the window but you are not going to get another catch like that.I disagree. They could get the inhib and then sacrify someone to escape. Renekton late game is weaker than Galio so they could stall the game a bit.
No...gold deficit was way too big. Not possible to hold. The game was over. Aphro made a big play and they did their best with the window but you are not going to get another catch like that.
I don't think it was impossible. Aphro could get another play like that. TSM also is known to not close properly.
Hauntzer didn't kill anyone there. The game was aproaching a phase where gold leads doesn't matter and baron was almost over. I also don't believe in "lucky" initiations.That was a lucky initiation, and they still almost got erased in the backline by Hauntzer.
TSM would have, on respawn, marched down the middle with their whole team together, and two players with Baron, and ready to initiate a siege on your base. That game was over.
Galio was simply too far behind Renekton, and Renekton was still too fed relative to the entirety of the rest of CLG. There's just something irreversibly wrong with how you've played when you find your entire team losing to Renekton in the late-game. He's not a hyper-carry, you just royally fucked up.