Stone Ocean
Member
Ayy no more wasting 1000 gold like an idiotLiving Forge (P) masterwork upgrades now become available once Ornn reaches level 13.
Ayy no more wasting 1000 gold like an idiotLiving Forge (P) masterwork upgrades now become available once Ornn reaches level 13.
Ornn support gonna be busted.Ayy no more wasting 1000 gold like an idiot
For everyoneOrnn support gonna be busted.
Wait, for him only?
Ayy no more wasting 1000 gold like an idiot
Wait, you guys think these are free?
It just means you can't buy his shitty items until he reaches level 13 lol they're still 1000 gold upgrades.
Wait, you guys think these are free?
It just means you can't buy his shitty items until he reaches level 13 lol they're still 1000 gold upgrades.
This is really the change they needed to make. Are people too dumb to not rush upgrades that aren't cost-effective? Just don't let them do it.
People don't want to pick up the FREE ward? Automatically purchased when they leave the base. Sometimes you need to protect people from themselves.
Honestly though, the upgrades being purely stats is kind of boring.
I wasn't being sarcastic! "Don't let people do dumb things" is a very important game design rule.
Yeah. It's one of the reason Riot locked jungle items behind Smite. Junglers need Smite.
listen fiddle doesn't need smite
then rito hammered him to the ground
He never needed it for health/safe clears, he always needed it to secure objectives.
it's why i think jhin's passive is one of the worst in the game, it's so fucking convoluted it makes knowing what to buy on him really confusing. like he deals less crit dmg but his crit gives him ad, do you buy crit? and attack speed gives him ad but doesn't actually make him hit faster, so do you buy ad? when do you buy attack speed over crit and when the other way around? do you buy ad? or arpen? it's so such a convoluted design that you can't really figure out without doing a lot of math or having someone else do the math for you and that's why it's a really fucking bad design
He has one of the most straight forward passives in the game. The damage from his abilities gives him a shield that decays. How complex is that really?Yeah, Its confusing.
Speaking of convoluted passives, I still don't know Morde one works.
He has one of the most straight forward passives in the game. The damage from his abilities gives him a shield that decays. How complex is that really?
More runes stuff.
https://boards.na.leagueoflegends.c...3THTrhmb-runes-corner-late-game-focused-runes
The late game choice is one thing, but the Ultimore rune is quite new. Extra cooldown reduction on your ultimate is going to be a big deal for quite a bit of champs. At most it's an extra 20% cdr for your ult, so you can have 60% cdr on the ult or 65% if you go with the other cdr rune too.
that looks pretty neat on leblancMore runes stuff.
https://boards.na.leagueoflegends.c...3THTrhmb-runes-corner-late-game-focused-runes
The late game choice is one thing, but the Ultimore rune is quite new. Extra cooldown reduction on your ultimate is going to be a big deal for quite a bit of champs. At most it's an extra 20% cdr for your ult, so you can have 60% cdr on the ult or 65% if you go with the other cdr rune too.
Not really...30 minute game feels pretty average, and even the benefits at 20 minutes seem alright.Gathering Storms is a huge gamble in hoping the game takes 40 minutes to make use of it
Not really...30 minute game feels pretty average, and even the benefits at 20 minutes seem alright.
yeah it sounds really good for champions with good scaling and spammy abilities like ori, specially since it probably helps a fair bit to hit ur waveclear breakpointsIt's not a keystone slot, so the power level of other runes it competes with is going to be less significant. I would say that for most players the number of games that are decided 10/20 minutes in are fairly low. It is pretty hard to compete with straight stats, and I can see an appeal for scaling AP/AD for late game champs, or even for early game focused champs who want to scale better late. I can think of a number of champs, particularly mages with a safe laning phase, who could easily take Gathering Storm at little risk. Would need to see the options though.
i think they're talking about it like it's great on like big effect long cooldown ultimate champions like karthus and amumu but i think it's the other way around, you want low cooldown ultimate champions that can stack it faster and then just spam it with 60% cdr
Guides aren't really needed. Use this.Is there a place that has guides that aren't from 3 years ago and don't try to hijack your browser?
i think that rune looks like an old masteryThis. It's for the Karmas and Zileans of the world.
And the "skill-test" of Gathering Storm is judging how long the game will last. If the mid lane is Ziggs v Anivia and both junglers are tanks it looks like a great option. If one side has no wave clear or three losing lanes against an aggro jungler it's much riskier.
i don't think guides are too popular anymore but i may be mistakenIs there a place that has guides that aren't from 3 years ago and don't try to hijack your browser?
Gathering Storm sounds insane for late game ADCs
I would have thought it would be even more insane for Hybrid champs like Kayle and Alkali. I mean gaining AD and AP overtime sounds like an overkill.
It's adaptive, so you get either AD or AP depending on what you have more of.
Hold on, so Ultimore grants up to +20% Max CDR too? Like, 60% CDR total with other stuff? Seems bonkers for people with medium ult CDs like Karma.
Every tank does magic damage.Even if my champ doesn't deal ap damage, it is worth building Abyssal on a tank, for example, if my team is heavy ap right?
More runes stuff.
https://boards.na.leagueoflegends.c...3THTrhmb-runes-corner-late-game-focused-runes
The late game choice is one thing, but the Ultimore rune is quite new. Extra cooldown reduction on your ultimate is going to be a big deal for quite a bit of champs. At most it's an extra 20% cdr for your ult, so you can have 60% cdr on the ult or 65% if you go with the other cdr rune too.