This thread has been spicy the last couple of pages
I need to fight with someone
fisticuffs lessgo
Your analysis of League's game design and ideas suck.
This thread has been spicy the last couple of pages
I need to fight with someone
fisticuffs lessgo
Your analysis of League's game design and ideas suck.
Your analysis of League's game design and ideas suck.
This is the least controversial opinion possible. No-one will get riled up over this.Your analysis of League's game design and ideas suck.
i see where you're coming from but i don't really agree, i think you want unlikely abilities on all the different classes to keep them varied
you could make a similar argument for taliyah's ult, but that makes her unique among the mid roster, i think it's a similar deal with ryze
Swain rework will go up along with his new dragon master swain skinThis thread has been spicy the last couple of pages
I need to fight with someone
fisticuffs lessgo
Swain rework will go up along with his new dragon master swain skin
but this wouldn't be any different if their ultimates were on a supportThe difference is that Ryze's ultimate consume a terrific amount of his power budget in competitive play which in turn means that he has to be total dog shit in solo queue. By all means give Ryze some utility beyond that obnoxious on-click snare, but make it actually synergize with his role and play style so the kit doesn't become a nightmare to balance.
And bringing up Taliyah doesn't really disprove my point. After her initial spike in competitive she suffered the same solo queue vs. competitive balance issues too, and a big reason for that was how power was budgeted to her ult until her recent (I think recent? I don't pay attention to mid balance patch-to-patch anymore) changes.
Ok now thats a low blow. Swain better not be anime. YOU HEAR ME COSTY? DON'T MAKE SWAIN ANIME!
Bishie anime boy.
Turn Swain into the crow and make Beatrice take his place as a human.
Doesn't help that Graves is a troll pick right now. I don't allow him on my team.
dev blog on missions: https://nexus.leagueoflegends.com/en-us/2017/10/dev-missions-update/
seems like they have a fairly good grasp on what worked and what didn't, tho i'd still argue missions are for the most part a really shallow and pointless system
i do like it better as a way of earning icons rather than just buying them with 1500 ip, but all missions have done so far is make me feel bad for not having time to do them
i don't like that kind of stuff cos it feels like busyworkThis what they should do
Make missions daily, up to a max of 3
Missions dont disappear until you do then
Special event Missions should be on a separate slot that doesnt take up your daily mission
Missions should award blue essence, key fragments, or chests
Special event missions award everything else ie icons.
Done.
This what they should do
Make missions daily, up to a max of 3
Missions dont disappear until you do then
Special event Missions should be on a separate slot that doesnt take up your daily mission
Missions should award blue essence, key fragments, or chests
Special event missions award everything else ie icons.
Done.
Yeah they should probably also have missions for characters from Warcraft, characters from Starcraft, and characters from Diablo.
i don't like that kind of stuff cos it feels like busywork
Eh, its optional.
i'm of the mind that everything in the game should have a solid purpose that enhanced the game meaningfully
having random crap to do because "engagement" is a trend right now is really weak, these missions rarely add something (kill two mountain dragons and two fire dragons, so exciting!) and when they do it's usually something you have to do as a five man premade and it's rarely anything really special
i've played games with my friends that were like freljord themed or whatever and we didn't need stupid bars to fill
i think missions are really pointless and dumb, they've added nothing and annoy me with their pestering and their triggering of my ocd completitionism. every time i've failed to get a mission i've felt bad, and whenever i complete a mission i've never felt good about it
what can i say i think riot's metagame design work is really trash
i'm of the mind that everything in the game should have a solid purpose that enhanced the game meaningfully
so they should crap this skin and icon business because neither of those enchance the game itself, right?
they really don'tLike..missions are fine. They give people something to do, a goal. And that's fine. It sounds like ritos missions just need to be better realized.
i'm of the mind that everything in the game should have a solid purpose that enhanced the game meaningfully
having random crap to do because "engagement" is a trend right now is really weak, these missions rarely add something (kill two mountain dragons and two fire dragons, so exciting!) and when they do it's usually something you have to do as a five man premade and it's rarely anything really special
i've played games with my friends that were like freljord themed or whatever and we didn't need stupid bars to fill
i think missions are really pointless and dumb, they've added nothing and annoy me with their pestering and their triggering of my ocd completitionism. every time i've failed to get a mission i've felt bad, and whenever i complete a mission i've never felt good about it
what can i say i think riot's metagame design work is really trash
skins let you customize and reimagine your favorite characters, skins definitely enhance the game
icons i think it's really stupid riot actually sells avatars but w/e, i don't think many people buy those
the mastery system does that, missions you generally complete in like, maybe 2 games and forget they even existedMissions enhance the game by giving people who are not focused on rank personal goals to pursue.
You may not like those personal goals or the rewards, but that's not, like, a fundamental problem with the design of missions.
and missions enchance the game by letting people who just play normal have a little fun and have something else to do.
They enhance the game.
I don't like HotS daily mission system because the economy is tuned around it so you barely get shit all from finishing games outside the missions. Because of that it forces me to play roles or heroes I'm not interested to play.
I think it's a shitty system that decreases my enjoyment of the game.
In ranked though they flatline the requirements where any character fulfills any mission tho
And the economy is now tuned around loot boxes, all gold is good for is rerolling lootboxes.
ranked rewards details: http://na.leagueoflegends.com/en/page/2017-ranked-season-ends-november-7
tldr
- victorious ward is now unlocked by getting silver+ on two different queues (as in, flex + solo q)
- you get a chroma for victorious graves for each queue you've gotten gold+ (so yeah, one chroma for flex and one for solo q)
- honor ward for getting honor 3+, a different color ward for levels 3, 4 and 5
Disappointing that they had to make it for Graves.
In my mind he's a failed rework.
How does playing 20 games of flex put you in mid diamond mmr?what's kind of hilarious is that you play this game every day for years and still don't understand that ranking is not the same as mmr...
cmon pat
edit: my tip for ppl rushing to do the 5 melee champions is to never let up pressure for a single second. if there's one teamfight in the game you lose
also doesn't help their j4 was challenger but i guess you just roll the dice with normals
20 games is a bit strange, but maybe just your previous seasons mmr affecting it?How does playing 20 games of flex put you in mid diamond mmr?