The one on the right is Link, the other is the point he marked to go.Does anyone have any ideas about what this icon could be? (Copy the image URL into another tab to see the full size of these pictures.)
The one on the right is Link, the other is the point he marked to go.Does anyone have any ideas about what this icon could be? (Copy the image URL into another tab to see the full size of these pictures.)
Looks cool. I hope there is no fast travel.
I am honestly bewildered people are saying it looks like a downgrade. How can you even possibly tell? It's off screen footage. It's not even like the camera is close enough to make out much detail.
In any case I still don't believe it's coming 2015.
Whatever day smash was released, put that in your diary for Zelda U in 2015. Excited Starfox is coming earlier!
Every 3D Zelda has had fast travel, I can't imagine they would suddenly take it out.Looks cool. I hope there is no fast travel.
I am honestly bewildered people are saying it looks like a downgrade. How can you even possibly tell? It's off screen footage. It's not even like the camera is close enough to make out much detail.
In any case I still don't believe it's coming 2015.
Off screen and at an angleLooks cool. I hope there is no fast travel.
I am honestly bewildered people are saying it looks like a downgrade. How can you even possibly tell? It's off screen footage. It's not even like the camera is close enough to make out much detail.
In any case I still don't believe it's coming 2015.
Every 3D Zelda has had fast travel, I can't imagine they would suddenly take it out.
The one on the right is Link, the other is the point he marked to go.
Right? Some people in this thread act like the game is coming out tomorrow and not still in development lol.
The nitpicking at GAF is ridiculous sometimes.
Off screen and at an angle
If this comes out 2015 then the team has to be working 24/7
Uh, where does this talk about "downgrade" come from?
Looks the same to me, just with different areas and time condition (twilight).
The fully zoomed-out area is surrounded by nondescript sea and mountains, so I'd say that's it. Still vast for a Zelda game.
Uh, where does this talk about "downgrade" come from?
Looks the same to me, just with different areas and time condition (twilight).
There is no downgrade.Edge of sigh reduced.
No more flowers and butterflyes all around.
Empty world.
This is the downgrade I expected from the last E3 so I'm not disappointed.
What I don't like is that "aiming/moving the cam" moving that stupid pad.
Does it really?
It still has all the same atmospheric effects? The smoke? The small wildlife?
It seems to me people are saying it looks the same, then in the next breath they are saying that you couldn't possibly notice a loss of detail because of it being off-screen.
I hope there is no Fast Travel, but I really want a boat and a bird or something.
Every 3D Zelda has had fast travel, I can't imagine they would suddenly take it out.
I don't think it's fair to call it a downgrade or an upgrade at all considering they are playing in different areas of the game, and the game isn't finished yet.
THANK YOU for posting this. Comments of a downgrade are laughable, this is Nintendo not ubisoft here.There is no downgrade.
It's a different scenery, they're just close so they share similarities.
Miyamoto said: "there is insect and animal life as well" (2:22), but you can't see it because of the compression.
Flowers (scene is just too fast and video quality too bad to see it):
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The fast travel mostly came from not having a way to traverse the world very fast. I hope they get rid of the fast travel and just add a fast flying bird or some shit.
Just in time for my birthday.Every major Nintendo game usually comes out on the Friday before black friday.
Does it really?
It still has all the same atmospheric effects? The smoke? The small wildlife?
It seems to me people are saying it looks the same, then in the next breath they are saying that you couldn't possibly notice a loss of detail because of it being off-screen.
Flowers (scene is just too fast and video quality too bad to see it):
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No, I mean the white icon in the red rectangle, not the cross or green arrow:
It isn't part of the terrain, because it stays the same size when the map zooms in and out. It's an icon like the house, but I can't make out what it is.
Does it really?
It still has all the same atmospheric effects? The smoke? The small wildlife?
It seems to me people are saying it looks the same, then in the next breath they are saying that you couldn't possibly notice a loss of detail because of it being off-screen.
I can't recall the last game where I actually excited they announced it was gonna be open world, or "now its 5x as big"
It usually just means 5x the travel time to get to the interesting parts of the game. Or makes traveling to get the usually inconsequential Zelda items(A heart piece in a game that's rarely taxing combat wise! 20 Rupees oh wait your wallet is full!) even more annoying.
What is the benefit of all this extra space
I know right? This is awesome. Just like in real life. Not every single tiny spot has to have a "meaning". No, scratch that, a huge terrain where nothing happens actually HAS a meaning. It gives you the urge to explore and the feeling that you are in a real place, not made by some developer who tries to keep gamers "busy" all the time because some have short attention spans.
It also reminds me of Shadow of Colossus a bit, so that's good.
Does it really?
It still has all the same atmospheric effects? The smoke? The small wildlife?
It seems to me people are saying it looks the same, then in the next breath they are saying that you couldn't possibly notice a loss of detail because of it being off-screen.
Good catch.
I can't recall the last game where I actually excited they announced it was gonna be open world, or "now its 5x as big"
It usually just means 5x the travel time to get to the interesting parts of the game. Or makes traveling to get the usually inconsequential Zelda items(A heart piece in a game that's rarely taxing combat wise! 20 Rupees oh wait your wallet is full!) even more annoying.
What is the benefit of all this extra space
Edge of sigh reduced.
No more flowers and butterflyes all around.
Empty world.
This is the downgrade I expected from the last E3 so I'm not disappointed.
What I don't like is that "aiming/moving the cam" moving that stupid pad.
What is the benefit of all this extra space