Oh. I should've figured. Don't have this particular brick yet, but still. I'm strangely low on red bricks as well.I'm guessing they used the red brick that allows you to summon a vehicle anytime.
Oh. I should've figured. Don't have this particular brick yet, but still. I'm strangely low on red bricks as well.I'm guessing they used the red brick that allows you to summon a vehicle anytime.
Not to say that your desire is invalid, but could kids handle one? A system that excluded them would change the whole way this game is played in my house.
I's actually quite nice for Lego games I think. Counters, grabs and so on.
I'm starting to think I'm going mad. I played through the Wii U version of LCU a couple of weeks ago (loved it), and have been playing the 3DS version on and off since it released in the UK last week.
Although the 3DS version lacks most of the amazing voice acting, I think it's probably the best game I've played on the machine (and I've had one since launch)
Sure, it probably works best as a companion to the Wii U game. Once you've played that you know a bit about the characters and what they sound like, you know the scale of the city, you know the various music cues, and you're more aware of where the story is going. But I still think it's a very solid game in its own right.
- The vehicle handling is tight. Mostly a lot better than the Wii U version.
- The abilities are cool. Some, like the jet pack, seem better thought out than their Wii U counterparts - and additional ones like using the fire truck are good fun.
- The graphics are impressive - sure, there's occasional sudden pop-in with vehicles, but it's not a deal breaker.
- The in-engine cut scenes (while not voiced) are varied and well done with lots of chucklesome animations.
- The story is neat - particularly the way it sets up the characters and events for the Wii U game.
- The dialogue is well written.
The reason I feel like I'm going mad is that I just looked around at some reviews to see that - in comparison to its Wii U big brother, the 3DS game is getting trashed. I looked back a few pages in this thread, but didn't find much discussion - am I the only one who actually likes it? What am I missing?
We are talking about it a little in this thread. I've enjoyed it, mostly post-game.The reason I feel like I'm going mad is that I just looked around at some reviews to see that - in comparison to its Wii U big brother, the 3DS game is getting trashed. I looked back a few pages in this thread, but didn't find much discussion - am I the only one who actually likes it? What am I missing?
Ooops, sorry about that.Well that last ponit is mostly due to the fact that this is the OT for the WiiU game.
Will check out that thread now! To me, the reviews seem really odd. I mean, maybe I'm missing some amazing 3DS games, but this has grabbed me far more than anything else I've played on the system since launch. I don't even mind the load times - at least you get tips rather than just a slow loading bar. Both this and the main LCU seem like they were made with a lot of love, and that's something I really like.We are talking about it a little in this thread. I've enjoyed it, mostly post-game.
That said, I don't get the vibe that many people have picked it up. Reviews are probably partly to blame, as well as people bailing because they absolutely can not stand the slightest hint of a technical limitation, but there's also not exactly a dearth of arguably superior games on 3DS to choose from right now.
Yup, my kids all dig it (6 and 10and the 6-year-old, thanks to my encouragement, is learning Valuable Video Game Skills instead of just asking for someone to clear something for him :lol) and my wife too.Just wanted to share that my 8 year old daughter is almost done on the story, my 7 year old son is also enjoying the game and the wife started a very very long play session yesterday, she started in the morning and ended at 8pm. She also is loving it.
I set it using the scanner. There's a clue marker there; the yellow marker was because I locked it in. But there's nothing there.The yellow marker can be set by yourself by touching a specific spot on the map for a longer time IIRC. There may be situations where the game does this as well, but I can't remember currently.
Oh. No idea, then. Could it be that there are tasks that are not needed for 100%, e.g. small super bricks? Nothing being there is strange, though.I set it using the scanner. There's a clue marker there; the yellow marker was because I locked it in. But there's nothing there.
Super bricks (small and large) show up on the scanner separately (I have all the scanner upgrades at this point... invaluable for more red bricks!) but this was a clue, which is usually something like something that needs to be painted. I have no idea what is supposed to be there, but it's there again when I revisit the area too. Driving me just a little crazy :lolOh. No idea, then. Could it be that there are tasks that are not needed for 100%, e.g. small super bricks? Nothing being there is strange, though.
If anyone else wants to look, it's the little roof area on the left side building in Bright Lights that has the giant video screen taking up most of its surface with the toys scrolling across it. If my kids or wife play I'll have them look too. Maybe I'll post a map...
People who've unlocked all the vehicles don't have the Robo-T-Rex, so it seems you only get to drive it once.So anyone find the Robo-T-Rex yet?
Outside of the short time you drive it during the museum mission, I haven't been able to find it again, and replaying the mission doesn't allow you to drive it, it just skips that sequence.
Nintendo routinely embargoes game endings or "surprises" (like Mario 3D Land's back half) as a matter of course here in America. I am pretty sure they're just trying to keep the experience as pure as they can for consumers, even if sometimes that rule proves to be a bit awkward to deal with.]blacky[;56847992 said:There was an embargo (at least here in Germany) about something in the endgame (or the ending itself).
Nintendo routinely embargoes game endings or "surprises" (like Mario 3D Land's back half) as a matter of course here in America. I am pretty sure they're just trying to keep the experience as pure as they can for consumers, even if sometimes that rule proves to be a bit awkward to deal with.
]blacky[;56848880 said:I thought you can play with Mario or something after you beat the game.
BTW, it is a shame that the 3DS-Version seams to be a letdown. Because I am planning to by a 3DS this month.
Alright boys and girls. Bought my Wii U two weekends ago and today I finally have time to sit down and play LCU. Gonna get it going in about 30 minutes.
I'll report back tonight with my opinions. You've hyped me significantly, I hope I don't end up disappointed!
So, a few hours in, and I love this game. My only real complaint, which isn't really the games fault, is that I'm playing on on a 4:3 20" 480i TV... which means, by the time it is put into letter box, the diagonal size of the viewable area is less than 18", which results in me having a hard time seeing some details from my couch and especially a hard time reading the text. Had to move a chair halfway between my TV and my couch to make it playable.
Cannot wait until this TV dies so I can justify the purchase of a 40"+ flat screen.
I don't think the Super Builds during the story count towards 100% in that way. Yeah, you have to complete them to go through the story but that 7th Super Build is not the story one, there must be another one on the island somewhere.Welp. Pretty sure I've run into a bug that's going to prevent me from getting 100%. I was completing, and the game shows I've only completed 6/7 Super Builds. I can remember six of them that I did tonight, so I'm thinking the game didn't recognize when I built theApollo Islandduring the story.rocket
Has anyone had a similar problem or know a workaround? I've already gone to Miiverse, but I figured I might as well ask here too.
I don't think the Super Builds during the story count towards 100% in that way. Yeah, you have to complete them to go through the story but that 7th Super Build is not the story one, there must be another one on the island somewhere.
Some red bricks aren't available in special assignments.How do I activate/use red bricks? It seems like, when I pause and go to the menu, it doesn't let me turn them on? Am I missing something?
Some red bricks aren't available in special assignments.
You also have to buy them in the police station if you haven't already. Those will say "available to buy" in the menu.
I am trying to figure out the timeline of that Super Build and am confused. When he builds thehttp://www.youtube.com/watch?v=LcG3F-l6na0
When the guy builds the(at about the six minute mark) in this video, it looks like it counts toward the total Super Build count. Hopefully I'm wrong and I somehow missed one, but I'm pretty sure the game messed up.rocket
There's another thread for the 3DS version. A few of us have played it rather extensively.I got the 3DS game as a gift from an awesome GAFer, played it a lot already. It's really fun so far. I do not plan to buy a WiiU in the near future so I'm happy we got a 3DS version of this game.
I got the 3DS game as a gift from an awesome GAFer, played it a lot already. It's really fun so far. I do not plan to buy a WiiU in the near future so I'm happy we got a 3DS version of this game. I don't mind the minimal voice acting, it's a handheld game and it makes me feel better if I play on the go and not miss much dialogue anyways.
I remember reading it has awful loading times, but I've only really experienced this when you first start up the game and load your save. Other than that, it's been fine so far.
My minor gripe is that there's no run button (I think), and what I thought was the run button to hold down ended up being the hookgun button (Y). I have only played Lego Batman 2 before this, and I liked how if you held down the direction, your character would be running. I would have liked McCain to speed up a little.
My other gripe so far is that vehicles seem a little slow, I did a mission where I had to chase someone in a car but it was really hard to catch up because the vehicle moved so slow AND you were apparently supposed to ram his car. Again, wish it was a bit faster here.
I'm really enjoying the game so far regardless.
Nope, no boost in TCB.Can't say for the 3DS version, but the Wii U version has a button you can press to use a sort of turbo boost/nitro for a short period of time. Maybe there is an equivalent in the 3DS version?
There's another thread for the 3DS version. A few of us have played it rather extensively.
It is definitely a different game, too. It's similar in spirit but can be fairly different in execution.
Can't say for the 3DS version, but the Wii U version has a button you can press to use a sort of turbo boost/nitro for a short period of time. Maybe there is an equivalent in the 3DS version?
Most epic ending ever
Good TV and sound system required
Can't believe it.
http://www.imgur.com/DnheEGl.jpeg
TheSuper Build didn't count towards my total Super Build count, so I'm stuck like this.rocket
Can't believe it.
TheSuper Build didn't count towards my total Super Build count, so I'm stuck like this.rocket