Coulomb_Barrier
Member
Wrong thread
So this post from your source is a lie and he didn't get his info from keeping an ear to the ground?
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Post models for us. Show us which T7 characters are just reused models from older games. I'm not saying they are or are not. I'm saying to show since you love to spout this out all the time.
What a cynical cash grab if true. What the fuck has been going on at Capcom.
Post models for us. Show us which T7 characters are just reused models from older games. I'm not saying they are or are not. I'm saying to show since you love to spout this out all the time.
.I don't mean from older games, I mean within the game's current roster.
Cool, I can shit on Capcom's Marvel VS Capcom Infinite and it's fine because that's the plan we're supposed to agree on, but if I bring up T7 in a "negative" light it's "CSS"?The models in Tekken 7 are completely new, if they were recycled or touchups then Namco wouldn't have taken until the home version to add the damn bears.
Customization assets be they old or not are just accessories, and unlike Capcom prior to the home port, Namco was consistently bringing out new content for the arcade version (they still are actually with the new auras recently).
You need to be freed from your Capcom Stockholm Syndrome already.
99% of MVCI's current roster is pretty bad to me, and even at launch, I actually wanted to play a bunch of SFV characters because each of them feels truly unique and full of personality. In MVCI, I've got Dante as the one character that I truly want to play and that's about it. Gameplay's good, but that's not enough. Soundtrack sucks, "art style" sucks, animations are recycled and mostly suck, voice work sucks. It is not hard to see this was a low budget game, and while that can be a good thing depending on how you look at it, it's also a bad thing because, well, it's a bit too obvious in a bad way as it clearly affected the game's presentation.
I wasn't even talking about this but lol, it looks like even those look incredibly similar tooThey're not the same model, but are more alike than anything between MvC3 and Infinite.
At a glance the TTT2 Bryan almost looks like the "low-settings" version of the other.![]()
the only reason i can imagine they sunk this low is because they fucking know it's going to sell (and be relevant) because of the FGC.
If Arc System Works doesn't come out the gate and completely blow them away in sales, and also steal a good portion of the FGC attention with its FAAAAAAAAAAAAAAAAAAAAAAAR superior work ethic, then nothing will ever stop Capcom from doing this
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Dragon Ball Fighter Z, Tomoko...you're our last hope.
Disgusting if true. Glad this shit bombed. Fuck Capcom.
The hate for this game is something else. You have people actively passing off misinformation just to tear it down. Fighting games have enough trouble selling as it is and now we're seeing what happens when the FGC rejects it. What a fucked up situation.
Man. How far Capcom has fallen. They're about to hit rock-bottom alongside Konami. Just sad.
The eavesdropping part. Before the game was revealed in December I was told that Disney/Marvel were going to "pour tons of money" into the game, and they were even floating the idea of organizing their own tournaments. I don't know what has happened since then. I never heard budget specifics, and I honestly doubt Liam Robertson has either.
The issue is they see Injustice's incredible sales and conclude the genre is still a goldmine deserving of AAA budgets.Its sad really. Its such a niche genre , yet every fanbase so cut throat over everything. And now you even have people like the guy in the video making up shit.
People are posting so many screens from different games and what not , coz they have to prove shit. Then you see games like Fifa and EA are just laughing away to the Bank. Am not bashing EA or anything. But other genres rarely see SO much flack over reusing or repurposing assets.
Games that sell 20 times what fighting games sell do this already. Yet here we have so called FG fans trying to fight over scraps. To make sure no game is ever seen in positive light.
Well with respect to MvC:I, he definitely got stuff straight out of his ass because he's alleging stuff that is demonstrably not true.
His information about what the game is conflicts with what the game is. Verifiable bullshit, and it's crazy that he uses footage which contradicts what he is saying over that same footage.
Perplexing that a thread like this can stay open just because the game already has a negative consensus around it, like spreading nonsense is okay so long as it fit's the story of shitting on this game. And it's not like he was subtle about it or worked with ambiguity about the game. He just straight up used information or made up stuff that could be proven not true if you just looked at the game.
Have you not looked at the game either? Every character was redone, that's how we ended up with Chun-Li-gate in the first place. It's not an opinion thing, they straight up didn't reuse models. Everyone looks different, some unrecognizable for the worse because they were made from the ground up.
They reused animations, that's it.
- Management didn't care until making fun of Chun Li became a meme. That's why that got changed.
Its sad really. Its such a niche genre , yet every fanbase so cut throat over everything. And now you even have people like the guy in the video making up shit.
People are posting so many screens from different games and what not , coz they have to prove shit. Then you see games like Fifa and EA are just laughing away to the Bank. Am not bashing EA or anything. But other genres rarely see SO much flack over reusing or repurposing assets.
Games that sell 20 times what fighting games sell do this already. Yet here we have so called FG fans trying to fight over scraps. To make sure no game is ever seen in positive light.
Based on Nirolak's thread and your post here: for AAA either you're the market leader via a combination of near-perfect execution and luck, or GTFO.How many fighting games does the average person need to own? Capcom needs to give me a reason to buy their games, not try to sell them on the name alone. They should be going above and beyond. Blow me away, stop trying to sell me on the bare minimum especially after SFV left pretty much everyone with such a bad taste in their mouth.
At a glance the TTT2 Bryan almost looks like the "low-settings" version of the other.![]()
I make games for a living and I legitimately cannot tell which one is supposed to look better. Which is from which game? the one on the left has shadows, and his shoulders look like they have more polys, but the hair looks like ass and he looks slightly lower resolution. also that character in the background lol. whereas the one on the right has better hair, and the background models seem better, but the skin also looks blander and his belt grenades look weird. neither look next gen.
but seriously which games are these in
Hey man stop shilling for Capcom!I make games for a living and I legitimately cannot tell which one is supposed to look better. Which is from which game? the one on the left has shadows, and his shoulders look like they have more polys, but the hair looks like ass and he looks slightly lower resolution. also that character in the background lol. whereas the one on the right has better hair, and the background models seem better, but the skin also looks blander and his belt grenades look weird. neither look next gen.
but seriously which games are these in
So should I buy Tekken 7 or Injustice 2 instead?
Which is the more fun fighter?
So should I buy Tekken 7 or Injustice 2 instead?
Which is the more fun fighter?
If you're comparing MvC:I to Tekken 7 and hoping to make MvC:I look favorable, you're acting pretty damn foolish.
So should I buy Tekken 7 or Injustice 2 instead?
Which is the more fun fighter?
dragon ball may look amazing, but it has yet to prove that it's not going to get old to watch rather quickly. The combo system is still looking very limited, and the different characters combos are still looking pretty much the same. Sure it's still early, but we have already seen a lot of the game, have had a beta and such.
Marvel may be a train reck but the different characters look unique, same goes for combos between different characters. Both the combo and game system clearly allow for creative stuff and the game is fun to watch (at least for now). Dragon ball hasn't looked combincing in those aspects, imo.
The one on the right is from Tekken 7, one on the left is from TTT2 I think? T7 isn't really pushing graphical power and fidelity honestly, but it looks a lot better than MvC:I thanks to art direction in general.
This probably isn't the thread to do this in, but I'm kinda tired of it so I'll speak up. If you're comparing MvC:I to Tekken 7 and hoping to make MvC:I look favorable, you're acting pretty damn foolish. Tekken 7 hasn't become a meme, it looks good in motion, and it plays well. It sold well too. The developer's took some time and treated the game with respect too. There hasn't been major divides in the Tekken community or FGC in general on the quality of the gameplay in Tekken either. It's just been regarded as a good game from start to finish.
I think comparing the blatantly disrespectful and garbage efforts of Capcom in MvC:I to something like that is so blatantly disingenuous that I don't know what else to tell you.
The one on the right is from Tekken 7, one on the left is from TTT2 I think? T7 isn't really pushing graphical power and fidelity honestly, but it looks a lot better than MvC:I thanks to art direction in general.
This probably isn't the thread to do this in, but I'm kinda tired of it so I'll speak up. If you're comparing MvC:I to Tekken 7 and hoping to make MvC:I look favorable, you're acting pretty damn foolish. Tekken 7 hasn't become a meme, it looks good in motion, and it plays well. It sold well too. The developer's took some time and treated the game with respect too. There hasn't been major divides in the Tekken community or FGC in general on the quality of the gameplay in Tekken either. It's just been regarded as a good game from start to finish.
I think comparing the blatantly disrespectful and garbage efforts of Capcom in MvC:I to something like that is so blatantly disingenuous that I don't know what else to tell you.
Injustice 2 has the terrible terrible MKX animation. Characters animate like cheap ragdolls whose limbs move independent of the body, and hit feedback is wet noodle.Well what else are they going to compare it to? Can't compare it to Injustice 2 which looks phenomenal.
Case and point: This has been done thread after thread with character after character and people still want to suggest it looks like MvC3. Even when characters have been completely redesigned
People must be blind.
How much do you care about story? Injustice 2's story is probably the best I've seen in a fighting game.So should I buy Tekken 7 or Injustice 2 instead?
Which is the more fun fighter?
Here's a very quick example:
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Do these two look, in ANY WAY, like the same model? You would have to be actually blind to make that argument.
Or maybe some of us that don't like making shit up or seeing others make shit up and pass it off as fact? Maybe, you know, who knows. This game has enough issues as it is, you really don't need to invent new ones.
Injustice 2 has the terrible terrible MKX animation. Characters animate like cheap ragdolls whose limbs move independent of the body, and hit feedback is wet noodle.
Injustice 2 has the terrible terrible MKX animation. Characters animate like cheap ragdolls whose limbs move independent of the body, and hit feedback is wet noodle.
Injustice 2 has the terrible terrible MKX animation. Characters animate like cheap ragdolls whose limbs move independent of the body, and hit feedback is wet noodle.
So apart from the Art style? has there been any divide in the MvC or FGC regarding the gameplay? Most people seem to praise it. So I dont see how it is a garbage effort when they got the important thing right.
Also I think the comparison was only to show that other games also reuse assets.
Tekken always has great animation.What about Tekken 7 animation?
People are going to listen to Capcom/Marvel head when it comes to game play for the most part. Just like people are going to listen to Tekken heads for Tekken game play.Anne said:If you think the FGC is universally digging the MvC:I gameplay, you must only follow the top Capcom players for the most part. I don't see how this magical blindspot keeps coming up where people aren't talking about MvC:I's gameplay beign iffy. It's buggy and weird, people are already really questioning the balance and some of the mechanics, and there's a potentially game breaking infinite that has turned into a meme within the FGC.
I don't see how this magical blindspot keeps coming up where people aren't talking about MvC:I's gameplay beign iffy. It's buggy and weird, people are already really questioning the balance and some of the mechanics, and there's a potentially game breaking infinite that has turned into a meme within the FGC.
I also don't know why people are talking about asset reuse like this. Any reasonable person admits games reuse assets. The reason it comes up in Infinite is that it's pretty well believed that the disappointing roster as well as quality of the art in general is a result of having to too heavily rely on asset reuse.
Tekken 7 hasn't become a meme
Tekken always has great animation.
Thank you
Yah I know, even vanilla MvC3 had fucking broken ass shit. DHC glitch for one that reset damage scaling and hit stun scaling. And technically MvC3 vanilla had TAC infinites.....yeah but anyone who's already in the FGC who knows about Marvel games pretty much expected all the weird buggy broken unbalanced shit. It comes with the series.