TimeEffect
Member
Great job, banana! Hopefully I can shareplay off of you because I wont be able to get this right away haha
Couple things: there's some kind of MGS costume tie-in isn't there? I recall seeing LBP characters in MGS attire
Also, for those who don't know, while the physics are improved, Oddsock himself is much more precise than Sackboy, as he feels more like what you'd expect out of a platform character.
In addition to 16 layers, you can create awesome top-down, isometric, and other angled cameras to allow for some 3D-ish levels where you move in 360 degrees of freedom!
Also, congrats to Sumo, they did a great job making this a solid, worthwhile sequel. I actually think it's a bigger jump than LBP2 was to LBP1.
Couple things: there's some kind of MGS costume tie-in isn't there? I recall seeing LBP characters in MGS attire
Also, for those who don't know, while the physics are improved, Oddsock himself is much more precise than Sackboy, as he feels more like what you'd expect out of a platform character.
In addition to 16 layers, you can create awesome top-down, isometric, and other angled cameras to allow for some 3D-ish levels where you move in 360 degrees of freedom!
Also, congrats to Sumo, they did a great job making this a solid, worthwhile sequel. I actually think it's a bigger jump than LBP2 was to LBP1.