No. Game has a massive identity crisis, trying to find its BoTW moment and this ain't it.
Having to revisit old areas that were on the opposite side of the world felt tedious and annoying. The world doesn't feel cohesive like a traditional metroidvania where you will be jaunting through these areas multiple times naturally. No, these are effectively Zelda dungeons you're traipsing through again and again.
Upgrades are all just normal series staples with PSYCHIC slapped on the title. Same fire, ice, and electric shots from prime 1 but worse in every way.
Samus never finds her footing enough to feel truly strong, even bosses and some enemies will kick the tar out of her if you let them. Bosses feel super spongey, causing me to audibly say "thank god" at the end of several fights for how long and tedious they felt.
Losing the final fight twice because four team mates went down at the same time and then were killed before I could pick everyone up seriously made me nearly quit.
TL;DR: it sucked and my disappointment is immeasurable. After completing the game my primary feeling was just frustration. Brings little truly new to the table to push the genre forward, instead seems content chasing trends and treading old ground.