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Looking for a good DirectX 8 book

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Ecrofirt

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As some people here know, I've been doing some Xbox homebrew game development.

Currently, everything I've done has been in SDLx. While this is good fr starting out, and I've learned a good deal from it, it's not really something that will get me noticed as a budding game programmer.

So, I've decided to make my future projects use DirectX. It's my understanding that Xbox uses DirectX 8, so I'm looking for a very good DirectX 8 book.

Can anyone recommend anything?
 
Well, can someone at least provide me with an adequate DX8 book? If that's not an option, how would you suggest I go about learning it, Pheonix?
 
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