Draugoth
Gold Member
Earlier today, we stumbled upon a job posting for the role of Combat Designer at CI Games. The listing’s description states, “You’ll be joining the team on an ambitious and original open world survival game with a horror thematic. We’re putting a unique twist on the formula, both in mechanics and the environmental challenges we set for the player. Visual quality is paramount, so we’re building in Unreal Engine 5.”
Although the job listing does not explicitly confirm whether this is an unannounced project, it’s worth noting that neither of CI Games’ two established franchises, Sniper: Ghost Warrior and Lords of the Fallen, falls under the survival horror genre. Thus, the most rational inference is that this is a fresh project presently under development.
As indicated by the job role description, this project will encompass combat, a fact reinforced by one of the job responsibilities specifying, “Pitch, prototype, implement, balance and ship a wide variety of enemy archetypes and/or bosses.” This clarification underscores that the project will indeed feature adversaries and boss encounters.
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