Lords of the Fallen surpasses 5.5m players

Draugoth

Gold Member


GvkxR0NWIAAvipI
 
I played it a couple of months ago and had a good time with it.
Exploration and boss fights are not as good as From Software, but it's still fun to play.
Also, the graphics are very good.
 
Great game, really enjoyed it. Played it after 1.10. Good stuff. Closer to Dark Souls 3 than any game I've played. At first the lamp mechanics were a little offputting but once I got in the groove I greatly enjoyed them. Excellent game actually.
 
Last edited:
I played this game at release and I didnt like it because there were so many enemies between bosses. It was exhausting. I heard they fixed it at some point, I might go back one day
 
To all of those asking if it's any good now :
The game has been good since patch 1.7.

Terrific atmosphere
Great graphics
Great weapon feel (this got also patched)
Good enemy variety and density (also patched)
Great exploration
Fantastic art direction

This - and for the 20€ that it costs nowadays - is one of the best Souls-likes out there, personally, I enjoyed it way more than Wukong and Lies of P (and especially when compared to the shit-tastic Khazan).

It's almost DS4
 
Last edited:
Thought it was pretty decent at launch and post launch support has been meaty indeed.
Definitely the closest thing we've gotten to a Dark Souls 4, I'll be watching their next game very closely.
 
It's a pretty good game that's mostly let down by the bosses who a mostly below average. Everything else about it is quite good though.
 
Both metrics don't make for good enough data.

But ONE metric speaking directly to what funds the studio's next game. That much is a fact! A direct purchase of a game is infinitely better than someone "playing" a game on a subscription service.
 
But ONE metric speaking directly to what funds the studio's next game. That much is a fact! A direct purchase of a game is infinitely better than someone "playing" a game on a subscription service.
I know I know, I was beating the 'SteamDB data' guy to the punch with my joke, because that person would respond to your post with steam current playercount (not knowing the data is just as pointless), because that has happened in other threads before.

There, the joke is fully explained.
 
But ONE metric speaking directly to what funds the studio's next game. That much is a fact! A direct purchase of a game is infinitely better than someone "playing" a game on a subscription service.

If you're a dev and get paid money to put your game on a subscription service, you can't put those funds towards your next game?
 
I know I know, I was beating the 'SteamDB data' guy to the punch with my joke, because that person would respond to your post with steam current playercount (not knowing the data is just as pointless), because that has happened in other threads before.

There, the joke is fully explained.

My bad.....lol

If you're a dev and get paid money to put your game on a subscription service, you can't put those funds towards your next game?

Which do you think would put more money into those devs pockets?

- 5 million units sold
- 5 million players
 
Well deserved. I played version 1.7 and it was great. 1.0 was shit though, they missed a big opportunity with that one. LOTF 2 will be great from the get go, no doubt.
 
Last edited:
Got it for Xmas the year it came out. Didn't open it until April of this year due to my backlog. I haven't finished it yet, because It's... fine. It's not amazing. It's not shit. There are better Souls-likes. There are worse Souls-likes. But I just couldn't find enough interest or will power to finish it, before Nightreign released. Now I'm Nightreigning every day and I'm pretty certain Lords will go back into my backlog for another couple years.
 
Injust wish they didn't allow invasion while in the shadow realm. That is really worthless as the invading player can basically just wait.

Good on them for perhaps selling many copied though.
 
Last edited:
Top Bottom