http://www.laweekly.com/ink/04/38/a.php
scroll down to the second article. the one about the bunny isn't relevant. i mean the one about a book tour by the ceo of saatchi & saatchi. it's faintly sinister, for the most part, but one part stood out:
sony, just a goddamn game console. nintendo, lovemark.
that's what nintendo's become: a "lovemark." their fans have just this sort of personal, emotional attachment to the nintendo brand. the fans often identify with nintendo. when people on message boards talk about nintendo's failures, "bad marketing" is generally the first thing that comes up. but how bad is their marketing, really, when it's been so successful in instilling just this "loyalty beyond reason?" the "who are you" ads pretty explicity make this sort of appeal. maybe they're ahead of the curve.
i suppose you could make the case that this loyalty is purely or primarily based on the quality of nintendo's games. and there's some truth to that. but there are aspects of this loyalty that the games don't explain. for example, the way that fans extend their attachment to games like eternal darkness or viewtiful joe, that -- whatever their merits -- do not exhibit any of the traditional qualities of nintendo games. or the way nintendo games are loved as much for their implicit values as their material qualities; nintendo fans often see nintendo games as morally superior. that's not really an emotional bond between gamer and game. it's an emotional bond between consumer and brand. and it's probably the best thing nintendo have going.
it occurs to me that ithe nintendo "lovemark" has been imprinted on me too. i'm sure it isn't normal to think about the psychopathology of nintendo fandom while you're drinking coffee and waiting for a friend to show up. it's a handy thing none of my friends are geeks, or i'd probably talk about nintendo fandom. we're all in love.
scroll down to the second article. the one about the bunny isn't relevant. i mean the one about a book tour by the ceo of saatchi & saatchi. it's faintly sinister, for the most part, but one part stood out:
Lovemarks are super-evolved brands that make deep emotional connections with consumers. Its about loyalty beyond reason. If you take a brand away, people switch to another. If you take a lovemark away, they go mad. With images of two motorcycles as his backdrop, the bald, slightly paunchy CEO proclaimed, Suzuki, just a goddamn motor bike. Harley, lovemark.
sony, just a goddamn game console. nintendo, lovemark.
that's what nintendo's become: a "lovemark." their fans have just this sort of personal, emotional attachment to the nintendo brand. the fans often identify with nintendo. when people on message boards talk about nintendo's failures, "bad marketing" is generally the first thing that comes up. but how bad is their marketing, really, when it's been so successful in instilling just this "loyalty beyond reason?" the "who are you" ads pretty explicity make this sort of appeal. maybe they're ahead of the curve.
i suppose you could make the case that this loyalty is purely or primarily based on the quality of nintendo's games. and there's some truth to that. but there are aspects of this loyalty that the games don't explain. for example, the way that fans extend their attachment to games like eternal darkness or viewtiful joe, that -- whatever their merits -- do not exhibit any of the traditional qualities of nintendo games. or the way nintendo games are loved as much for their implicit values as their material qualities; nintendo fans often see nintendo games as morally superior. that's not really an emotional bond between gamer and game. it's an emotional bond between consumer and brand. and it's probably the best thing nintendo have going.
it occurs to me that ithe nintendo "lovemark" has been imprinted on me too. i'm sure it isn't normal to think about the psychopathology of nintendo fandom while you're drinking coffee and waiting for a friend to show up. it's a handy thing none of my friends are geeks, or i'd probably talk about nintendo fandom. we're all in love.