All you've argued at this point is that Sticker Star isn't an RPG because it's too shallow to be one.
Strewth. My head hurts. I'm done. Good luck with your Sticker Star hate thread.
All you've argued at this point is that Sticker Star isn't an RPG because it's too shallow to be one.
Strewth. My head hurts. I'm done. Good luck with your Sticker Star hate thread.
And this goes along with not being a hate thread how?Not a hate thread, it's an opinion thread. Sorry that I didn't consult you on your list of acceptable opinions to have about Toilet Paper Mario Sticker Star.
stole that from Tommy Tallarico
And this goes along with not being a hate thread how?
You seem to be disregarding what the game does and instead just complaining about what it doesn't do. Have fun with it rather than comparing it to the original games. There's a reason this game was received well my critics and hated by fans, most critics probably had more of an open mind.
There's a reason this game was received well by critics and hated by fans, most critics probably had more of an open mind.
I actually had to look up the various reviews posted on Metacritic, because I could've sworn this game got panned across the board on release, but nope, you're absolutely correct.
Unrelated, but while I fully understand Nintendo continuing on with the series in the vein of Sticker Star because of it's high sales, I don't think I'll ever get over the fact that I'll not get to play another like Paper Mario or The Thousand Year Door. It wouldn't be so bad if the Mario & Luigi RPG series could pick up the slack, but they just don't have the same style or charm.
What is Zelda?An RPG that has no story, where you don't get exp from battles, and the only rewards for battling is getting items, but stocking up on coins and items is useless because boss battles are generally beat using specific items you have to find in random locations.
Er, how was Super Paper Mario a RPG? At all? It was more like an action/adventure game.Gonna correct you there, Super Paper Mario was still an RPG. It was just not a turn based one, it was action based.
I thought it was really fun despite not being like the original two games. Flawed, but fun none the less.
Er, how was Super Paper Mario a RPG? At all? It was more like an action/adventure game.
Sticker Star tried to build from that by removing the linearity, 2D/3D gimmick and the tons of dialogue of Super Paper Mario. It was badly flawed because of specific issues but the direction makes sense.
Lol at people still shitting on Miyamoto because how this game turned out (good btw), like he's the one who made it. He gave some notes and IS liked them, so they went for it. They made the game, not Miyamoto. If they didn't like that direction, they could've done things differently.
How can you have a Paper Mario game where Bowser doesn't talk?
HOW?!
...is the best game in the Paper Mario series, and I am baffled as to why it was subject to the amount of criticism it had. I had actually waited quite a while to play this game because of this criticism, and have only recently completed it.
Graphics: It's pretty indisputable that the 3DS is more recent than the Wii, Gamecube, and N64. Ergo, this game has the best graphics in the series. The Wii Paper Mario MIGHT have been better if it was really 3D.
Sound: Admittedly, there's nothing to objectively say that this soundtrack is any better or worse than the previous games. Jazz is pretty snazzy though.
Plot: The plot displays an artistic sense of minimalism seen nowhere else in the entire series. Instead of establishing many new, throwaway characters, this game focuses on the development of existing characters, like Kamek, Toad, and Bowser. In fact, Bowser's performance was astounding, conveying this menacing nature without a single line in the entire game. On the characters, I think my favorite character was either Toad, folded-hat Toad, or sepia-toned Toad. I'm glad they had these over characters like Goomba with a hat, Pink Goomba, and whatever those Pixls were in Super Paper Mario.
Gameplay: This is where I see most of the complaints about this game, and I have to disagree with all of them. One of the things that I see is the complaint about the battles having no incentive. They are wrong, as the lack of permanent reward for battles is an artistic allegory of the worklife of the average adult human. You work to get more money which allows you to work more... at repetition.
Also, I see criticism in the game's puzzle system, but I would refute that because as I see it, Sticker Star does it perfectly. Instead of using partners through trial and error, this game requires real thinking for its puzzles. The loss of a sticker for a wrong answer to the puzzle inspires real thought into the solution, rather than just blind trial and error. I would actually like to see this mechanic in the Legend of Zelda games, where you lose your item if you use it incorrectly. It would vastly improve the puzzle solving experience in that game as well, but I digress.
The last point of criticism I will cover is the battle system itself, relying on Stickers for mundane actions. However, I see the battle system as a sort of deep experience in resource management, much like the card game battle system in Kingdom Hearts: Chain of Memories. The developers clearly demonstrated that they know how to make intelligent systems for games.
The entire game revolved around the idea of exploration. If you're ever at a loss for a puzzle or need some powerful stickers, it helps to comb the entire area for hidden paths. They will hold vital Things that will help you for required part of the games, deepening the experience. None of the other Paper Mario games had such hidden things, except for maybe Ms. Mows. I just wish that she was required to get past certain parts of the game, so that players would be encouraged to go out of the game's way to find her.
Overall: This game is the best experience in the entire Paper Mario series. No, one of the best gaming experiences of all time! Everything about this game is stellar, and I thoroughly recommend this game to Everyone.
Graphics: 10/10
Sound: 10/10
Plot: 10/10
Gameplay: 10/10
Overall: 6.75/10 Perfect
Another sticker thread, another chance to post this review:
The hell did I just read?
Late to the farty?