maybe not. i'm thinking that there're things that don't really so much go over my head as under my head. that is, it's not so much that they're just too much for me to grasp as that there's really, after all the sound & fury, actually little if anything to grasp. & i'm thinking alan wake 2 is more along those lines...Most overated game in recent memory, what a boring ass game. Felt like it was written by teenagers, I mean "the dark place" you really telling me that was all they could come up with? Story made no sense either, was just stupid and confusing just for the sake of it. Went right over my head that one
you are still early on in the game. both saga and alan have 10 chapters each. and they go on forever towards the end.Played about 20 minutes of it, but didn't know what the fuck was going on so played 5 chapters of the first game. I should finish that one today... Maybe. Still don't know what the fuck is going on.
At least those games had great combat. AW2 has nothing going for it other than graphics. I came around on returnal almost a year after i first played it because the combat was exceptional even the story sucked ass.I getting the same deja vu, similar with games like Deathloop and Returnal.
Alan Wake 2, Deathloop and Returnal both got highly praised by reviewers, but players particulary don't like that much. And we got players, the feel that like the game, using metascore as some sort of parameter to avoid criticism.
I think devs need to be warned about making games to please reviewers and more for the players related.
At least those games had great combat. AW2 has nothing going for it other than graphics. I came around on returnal almost a year after i first played it because the combat was exceptional even the story sucked ass.
these threads are amazing, just ignore all these posters, why would you want to engage with low IQ people anyway?
? The story went plenty of places. Both characters went on an interesting journey and you might not like where it ended up, but you could say the same thing about stories like Inception or The Godfather.The biggest problem I had with story is that after 30 hours it literally moves NOWHERE.
I just can’t wrap my head around the fact that Remedy finally got another shot at the series after so many years and didn’t think it would be a good idea to give the story any progress whatsoever. If they ever make part 3 you already know part 2 can be cut and it would not make any difference.
The acid test for whether you'll like this game's story or not, is whether you dig surreal and off kilter fiction like Twin Peaks.
Let’s not bring the Helldivers 2 tutorial in this conversation, that’s just not fair. Nothing can compete with that.The tutorial in Helldivers 2 has a better narrative than the entirety of AW2
I said this before, Remedy games heavily flawed but they always gives unique and interesting experience and I can appreciate that.It's a great game, shame to hear you didn't like it OP, at least rofif will be on your side.
This thread is about Alan Wake, not The Last of Us.
You poor thing..
Let's see Alan Wake 2 boring as fuck gameplay sustain a competitive multiplayer for 11 years.
Pretending its mechanics could even allow it in the first place that is.
Let's see its boring as fuck story and characters spark ten years of endless debates, or give birth to an HBO award winning series.
Let's see how many directors of different forms of art, from Shinji Mikami to Steven Spielberg, will be inspired and moved by it in the span of a decade.
Let's see this already forgotten turd bring people ten years from now to work on essays devoted to its perfection, or how many appearances will collect in countless Top 5 Best Game of All Time lists.
Hell, let's see how many people will be able to make a living by simply dedicating their lives to streaming speedruns of the game.
The fact you decided to make a fool of yourself to such a ridiculous extreme only to defend a game like Alan Wake 2 is among the saddest things I've ever witnessed on this site.
Well, I'll tell you this response caught me completely off guard as I'm currently going through a Grounded NG+ run with the goal of notTloU is a glorified brick throwing simulator, but OK bud. Enjoy your day.
Haven't played it yet. Remedy is extremely mid asf as a developer, to be honest. Their original Max Payne games were great but the rest of their catalog screams mediocrity. I'm not saying their games are bad, it's serviceable but that's about it.Took me a while to finish this because this is one boring ass game, but I have played boring games before. The story and storytelling in this game isnt just boring, it's awful from start to finish.
- Constant cheap scares with evil Alan Wake flashes on screen. After around the 100th one I was ready for this game to be over. I am not exaggerating. There are probably over a 100 of these flashes.
- Constant cuts to realtime FMVs that are poorly acted, and feel like a cheap knock off instead of an AAA game.
- Constant monologues. Alan talking to himself because has no one to talk to in his story. Saga constantly talking to herself in the mind place. People tell kojima to get an editor, someone tell Sam Lake to stop writing. Less is more.
- The meta writing a story within a story plot simply doesnt work. Again, it reeks of Sam lake thinking he's a big genius writer when it turns out he's just an amateur. Every single narrative choice he made falls flat.
- Game is like 25 hours long and has maybe 2 hours of actual combat. The rest of the time you are listening to these two protagonist talk to themselves. Sometimes Saga has cutscenes with others which are well acted and directed, but most of the time she's in her mind palace talking to others as they openly reveal to her their darkest secrets and evil plans in what is supposed to be a sinister tone, but comes across as overly robotic and laughable.
The pacing is atrocious. After the final boss fight, Saga ends up in the mind place where she talks to herself for a 30 minute sequence where you simply put up some pictures up on a caseboard. It isnt just awful gameplay, and the worst climax ive experienced in a game recently, it's also a very poor form of storytelling. it's way worse than any walking segment Sony studios have made because it goes on for what feels like 30 fucking minutes. And thats basically 90% of the game.
This is what goes for best narrative nowadays? Has the industry lost their fucking minds? 90+ metacritic, awards for best narrative, gotys. GOTYs?
P.S The ending sucked ass. They were trying to pull off a Prisoners inspired ending but failed miserably. Absolutely atrocious. In Prisoners, you know he's heard the whistle because you hear the whistle. Here, you dont hear her daughter pick up the phone. It cuts before that. Honestly, this entire game can fuck right off.
Well, I'll tell you this response caught me completely off guard as I'm currently going through a Grounded NG+ run with the goal of notwastingusing a single piece of ammo/equipment (except for those found within the area if I have max capacity) for most of the game in order to have the very best possible Chapter Select, and the only way to do so most of the time is.. in fact, playing it as a stealth brickthrowingsmashing simulator.
Touché.
You poor thing..
Let's see Alan Wake 2 boring as fuck gameplay sustain a competitive multiplayer for 11 years.
Pretending its mechanics could even allow it in the first place that is.
Let's see its boring as fuck story and characters spark ten years of endless debates, or give birth to an HBO award winning series.
Let's see how many directors of different forms of art, from Shinji Mikami to Steven Spielberg, will be inspired and moved by it in the span of a decade.
Let's see this already forgotten turd bring people ten years from now to work on essays devoted to its perfection, or how many appearances will collect in countless Top 5 Best Game of All Time lists.
Hell, let's see how many people will be able to make a living by simply dedicating their lives to streaming speedruns of the game.
The fact you decided to make a fool of yourself to such a ridiculous extreme only to defend a game like Alan Wake 2 is among the saddest things I've ever witnessed on this site.
The Last of Us isn't an absolute clunker of a game or story like Alan Wake 2 at least.This thread is about Alan Wake, not The Last of Us.
I hope this is some kind of sarcasm because TLOU is pastiche. It's just a retelling of a story that was done in literary and films gazillion times before. There's absolutely nothing to learn in the game if you are into cinema. New revolutionary film technique, screen writing, cinematography? Sorry, man but no. It is an extremely high budget imitation of Hollywood movies and that's not always a bad thing.
really disagree. as a big fan of twin peaks, i feel that alan wake 2 is just an empty, meandering exercise presented as surreal off kilter fiction. twin peaks is, at its core, a twisted, bizarre whodunit. alan wake 2 not only has no core, it's proud of it...The acid test for whether you'll like this game's story or not, is whether you dig surreal and off kilter fiction like Twin Peaks.
Definitely a game you need to approach with the right frame of mind, or you bounce off it really hard.
Control has a more cohesive story.
What's funny is that even that 2013 PS3 Moderate Difficulty glitching AI is better than what's featured in Alan Wake 2 in 2024.I already did grounded easily, since the AI is terrible
And that's your take on the whole discussion and listed facts within my post; must be sarcasm because TLOU is pastiche.I hope this is some kind of sarcasm because TLOU is pastiche. It's just a retelling of a story that was done in literary and films gazillion times before. There's absolutely nothing to learn in the game if you are into cinema. New revolutionary film technique, screen writing, cinematography? Sorry, man but no. It is an extremely high budget imitation of Hollywood movies and that's not always a bad thing.
i just watched sweet baby website , ffs so many companies are working with themIt's a mainstream AAA game made for the average consumer. It's expected that the story or direction isn't going to be any special. Just your ordinary, easy to digest tropes.
Also, Sweet Baby.
Well what kind of person calls someone who wins an award for narrative a buffoon insinuating that anyone who liked it is mentally deficient as well just because they don't like it themselves? Do you think your tastes are so refined and your intellect is so much bigger than those who disagree with you? Or are you just thoughtlessly pointing the finger and blurting out insults like a .... buffoon? It's OK not to like something. It is not OK to claim that it is so bad that only a moron could create it.Sam Lake is the most overrated buffoon in the current gaming space.
because they feel threatened; they did not like this specific game but reviewers and a majority of people liked it / it has gotten goty awards. it means some games that could be in their flavor may now go the alan wake 2 route in future.Well what kind of person calls someone who wins an award for narrative a buffoon insinuating that anyone who liked it is mentally deficient as well just because they don't like it themselves? Do you think your tastes are so refined and your intellect is so much bigger than those who disagree with you? Or are you just thoughtlessly pointing the finger and blurting out insults like a .... buffoon? It's OK not to like something. It is not OK to claim that it is so bad that only a moron could create it.
It’s never the game you expect that is universally loved on release then everyone retroactively says they always hated it.
I just don't see how the gameplay is awful. It's your bog standard third person combat, nothing special in the slightest but not bad either.I'm a huge fan of Remedy and most of there games(bought Alan Wake on 360 at launch and multiple times again since then), but I couldn't make it more than 5 hours of Alan Wake 2 before I gave up. I was interested in the story, but the gameplay was awful and it just couldn't do enough to keep me playing. I was VERY disappointed in it and don't understand the praise. I liked it less than Quantum Break and thought that they may have righted the ship with Control, but man, AW2 is terrible.
you misunderstand; the lol was a real one i hate the Last of us Part 2 but at the the same i don't feel as though the first games story was a ,masterpiece. the game was good; just not great that's just me opinion, so who really cares.What's funny is that even that 2013 PS3 Moderate Difficulty glitching AI is better than what's featured in Alan Wake 2 in 2024.
Says it all about the games as well as your integrity in this conversation.
Back to the Grounded Remake now, take care.
And that's your take on the whole discussion and listed facts within my post; must be sarcasm because TLOU is pastiche.
Well I guess if you say so must be true, and I'll ignore the unhealty amount of essays now ingrained in my brain proving you wrong or the amount of professionals disgreeing with you scattered and easily documentable around the web I've witnessed during the years, as well as my very own personal experience with the piece in 2013 and the many other times since.
And afterall, I've only spent 6 hours a day from 2007 to 2011 in film school deconstructing archetypes before spending countless hours as private projectionist of 35mm prints for hobby, so what could I possibly know about a kind of narrative that could only work as flawlessly as it did in an interactive medium, something just very recently proved by the fact the praised HBO series is not even a tenth of the experience the game provided.
And on this note, and in regards to the absolutely incorrect and frankly bizarre statement about being nothing to learn from the game, here's a thoughtful piece:
The Last of Us on HBO Lacks the Game's Cinematic Storytelling
What the HBO TV premiere of The Last of Us takes from the game isn't as effective, and the things it adds to the story aren't essential.www.escapistmagazine.com
No desire whatsoever for questionably driven revisionistic debates in an Alan Wake 2 Thread though, so please enjoy Remedy's game and the rest of this medium offering. Take care.
How The Last of Us became ‘the greatest story’ ever told in video games
As Naughty Dog’s lauded franchise makes the leap to HBO, a look back at how the stars aligned in the first placewww.polygon.com
Why The Last of Us is a Masterpiece of Storytelling
With The Last of Us Part II on the (extremely distant) horizon, I felt like returning to the original The Last of Us for another article. I already wrote about the philosophy of survival in TLoU (w…philosophyandvideogamesblog.wordpress.com
wyvern_bloodfist Funny isn't it Doofy?
Fear not friend, 2013 Naughty Dog can't actually physically hurt you. They're apparently too busy hurting me by pissing on the game's legacy with questionable sequels.
Further than me. I made it about 10 seconds into the trailer before I gave up on it.I made it about 10 minutes into it before turning it off.
Fire the writers!