DragoonKain
Neighbours from Hell
I started this a couple days ago and so far it's decent.
What I like about it:
The world is gorgeous. One of the most visually impressive I've ever seen honestly. So many plants and lifeforms all over the place. It doesn't feel like the world has 1,000 different points of interest on the map like most Ubisoft games and I don't feel like it wants me to spend 150 hours on it on nonsense.
Weapons and guns feel impactful, good, and responsive.
Platforming is pretty cool and fluid.
What I don't like about it:
Menu systems are confusing. So many sub menus that seem to have relevance. Like pinning plants and even shops have alternate menus where they offer gifts and stuff. Also the way menus expand is weird. Like when you click on a quest it's hard to tell the entry underneath it is for the same quest. It doesn't really show it branching out in a very obvious way.
This game seems to really push you toward stealth and maybe I just suck at it so far, but it seems like each area doesn't offer a ton of stealth options and aren't constructed to promote stealth. It feels inconsistent. You get a mission to destroy or disable some things and there are a ton of enemies walking around, but it feels like to get through it without alerting anyone is WAY more trouble than it's worth and really annoying. So I stopped trying and I just go full on action.
I'm not very far in, but I haven't played a Far Cry style game in a while, so wanted to give this a try.
What I like about it:
The world is gorgeous. One of the most visually impressive I've ever seen honestly. So many plants and lifeforms all over the place. It doesn't feel like the world has 1,000 different points of interest on the map like most Ubisoft games and I don't feel like it wants me to spend 150 hours on it on nonsense.
Weapons and guns feel impactful, good, and responsive.
Platforming is pretty cool and fluid.
What I don't like about it:
Menu systems are confusing. So many sub menus that seem to have relevance. Like pinning plants and even shops have alternate menus where they offer gifts and stuff. Also the way menus expand is weird. Like when you click on a quest it's hard to tell the entry underneath it is for the same quest. It doesn't really show it branching out in a very obvious way.
This game seems to really push you toward stealth and maybe I just suck at it so far, but it seems like each area doesn't offer a ton of stealth options and aren't constructed to promote stealth. It feels inconsistent. You get a mission to destroy or disable some things and there are a ton of enemies walking around, but it feels like to get through it without alerting anyone is WAY more trouble than it's worth and really annoying. So I stopped trying and I just go full on action.
I'm not very far in, but I haven't played a Far Cry style game in a while, so wanted to give this a try.