daninthemix
Member
Generally, the difficulty of the game is greatly variable depending on your equipment.
Fixed.
Generally, the difficulty of the game is greatly variable depending on your equipment.
He's just skeptical because it's rather tricky to get 10 Dragon scales in one playthrough without a guide. But I suppose you might have farmed Drakes for their drops
Oh, I see, TBH I don't think I was ever looking for them particularly, I do remember tho, that one dark phantom left me a ton a cool shit, so maybe that's from where I got those Dragon scales, lol.
What stats are you leveling up more? Strength or Dexterity ? Maybe both?
IIRC the Man-Serpent Greatsword is one of the best Strength weapons in the game, so if you are levling up strength ditch that drake sword and upgrade the Man-Serpent Greatsword.
It's not usually a good idea, but it's nothing you can't overcome. When you say you "leveled them all equally", did you touch Resistance, Attunement, Faith or Intelligence? Resistance is always a bad choice because switching out or upgrading your armor is much cheaper and gets far better results.Up to recently I was leveling them all equally, I thought that would be a good idea, but I guess not, lol.
Just started this again on the PC (thank you Durante!) and am about to beat either Capra or the Hydra. It's about as far as I've come when I played it on 360 at release.
I was lucky to get a black knight sword as that does amazing amounts of damage and, apart from its comparably slow speed, is a lot better than the drake sword.
I really don't know what to level up though, any tips? Currently my str is about 20, agi 18, vit 15, end 26 and that's all the stats I've touched (playing pyromancer).
I thinking about leveling up endurance more to be able to equip better armor without movement penalty, havels ring and ring of favour and protection are equipped so I get a good bonus there.
lmaoThis game is far easier than I expected.
Got past the Taurus demon and to the dragon on the scary bridge and I've only died once because of some big guy with a club who one shot me. Almost died because of a scary black Knight dude in the undead burg. But other than that pretty easy.
Also not being able to pause is a pain in the ass...
lmao
"The game is easy, I haven't reached the first actual boss fight but I've yet to be challenged."
It's not usually a good idea, but it's nothing you can't overcome. When you say you "leveled them all equally", did you touch Resistance, Attunement, Faith or Intelligence? Resistance is always a bad choice because switching out or upgrading your armor is much cheaper and gets far better results.
And another nice thing about the MS Greatsword is that it can be buffed, unlike Drake sword. If you have Resin items, or any Magic Weapon spell, your damage should increase even further.
Dragon tooth is in Anor Londo Havel doesn't drop it.If you are looking for pure damage, Go kill Havel the Rock and get his club/dragon tooth. He is found in the basement of the tower of 1st Taurus Demon and the door can be opened using master key, if u are in the early game. Else some boss drops the key.
You can't upgrade it further at just any location. The transition from +5 to +6 (normal route) is a service that only Andre (blackmith in Undead Parish) can provide in his "Modify Equipment" option, if you gave him the Large Ember from the Depths.So, I am finally level 24 strength and can properly use MS Greatsword, I upgraded it immediately to +5, but it looks like I can't buff it any further? Because at this point it's doing much smaller damage then my Drake +5 and is much slower as well :/
It's, generally speaking, a fairly challenging game, but its reputation of being "super hard" is incredibly exaggerated.I'm not saying it's easy, I'm saying it's easier than I expected.
It's, generally speaking, a fairly challenging game, but its reputation of being "super hard" is incredibly exaggerated.
In theory yes but not everyone chooses Master Key and getting the ember is pretty much a must.
It can be a bit annoying at times, yes.Just started the game myself a few days ago and it's fantastic. The only real problem I have is one shared by Demon's Souls. Not being able to pause is incredibly frustrating
Saying that I'm in Blight Town at the moment and I really just want to finish and get out of here. It reminds me of the Valley of Defilement which i hated in Demon's
Just backstab him.That's pretty much what I've noticed.
The only time I died was when I tried to fight an emeny which clearly outlevelled me. Killed me in one hit and my attacks did barely anything to it.
It can be a bit annoying at times, yes.
But just in case you weren't aware of it, let me point that you can actually quit the game at ANY point and you will continue *exactly* where you left, when you reload.
You can't upgrade it further at just any location. The transition from +5 to +6 (normal route) is a service that only Andre (blackmith in Undead Parish) can provide in his "Modify Equipment" option, if you gave him the Large Ember from the Depths.
You should stop upgrading any stats related to magics that you aren't actively using. And Resistance.
You need another Ember.Well I am not using magic at all, lol.
I managed to upgrade my weapon to +10, now how do I make that +11 transition?
You need another Ember.
Read the SPOILER to know where to find it, if you want:
New Londo, on the second floor of a building with Dark Wraiths.
You should totally read the item description of a consumable that you most likely already picked up.I want it but:
I am too scared of those ghosts because I can't kill them, my weapon does not work on them
Capra Demon is super easy. I fail to see how anyone had trouble with this boss, unless they haven't learn how to roll yet.
So you've seen... what?A tenth of the whole game?lol, no it isn't. fighting the camera is the hardest part of that boss. i enjoyed the combat in DS, but i got to capra demon and put the game down. solid game, though.
So you've seen... what?A tenth of the whole game?
Anyway, I would agree with anyone claiming that Capra Demon was some awful boss fight design, but it's hardly a game stopper.
All you need is a bit of luck to avoid his initial charge and the dogs. Once you are upstairs the combat is essentially already won if you don't screw things up.
You know this game was likened to SMB, and how people shared its secrets, right? I'm sure you NEVER used the invisible blocks or warp zones...I'm constantly disappointed that so many people pollute their first playthrough with this.
And it's not even that the sword is outrageously powerful, it's the fact that (for the most part) receiving this item at all shows that instead of going into the game with a fresh mind and attitude the player did background research on how to play the game.
Which is pretty lame, because this is a single player game. Part of the fun is figuring out what works and what doesn't. The expectation from the developers is that the players are trudging through something unfamiliar, and we can especially see that in Dark Souls.
I'm not saying it's easy, I'm saying it's easier than I expected.
People were saying it's the hardest game they have ever played etc. Only dying once in about 2-3 hours of playing isn't exactly the hardest game I have ever played.
It is pretty fun though, quite satisfying to beat the larger guys like the Taurus Demon.
The classic DS guide:Dark Souls is not a hard game. It tests your patience, and it can be tedious, but it's not hard. Enemy patterns are very easy to figure out, and the world is clearly connected. Just don't rush.
I'm about to start playing this for the first time, and I'm having trouble deciding which gift to pick. I "cheated" a bit and looked them up, and it seems like the Master Key is the only truly useful one. However, do I really WANT TO be able to open all those doors the first time through, many of which are likely to lead to places I really don't want to be early on? I feel like it would probably just make the game more confusing and frustrating, given that I'm going into it practically blind. So would it not be better to let the game lead me through it the way it's intended? If so, which gift should I pick instead?
If you're playing for the first time, it may be better to skip the master key. It's more fun to get it on later runs, when you already know all the areas and you can discover shortcuts all over. btw you can buy the master key ingame later anyhow.
If you don't get the key, then the gift doesn't matter. Pick whatever you want
Nailed it.Thanks, that's what I figured. I bet the key is cool to have when you already know the game and are ready for some sequence breaking.
Dark Souls is not a hard game. It tests your patience, and it can be tedious, but it's not hard. Enemy patterns are very easy to figure out, and the world is clearly connected. Just don't rush.
I'm actually playing through it at the moment (since it's "free" on Xbox 360). I dunno why but I don't connect to this game as much as I did with Demons Souls. That game had something special about and yet Dark Souls just annoys me. I don't find it hard but the camera is effing horrendous and the controls are terrible.
I'm going to continue playing it but I swear Demons Souls didn't feel as annoying as this. This is made by the same team right?
The controls are tighter than Demons and the camera is the same. You're just imagining shit, like most people who prefer Demons do :x
Look around? Try few paths yourself? Listen to what NPCs say?Where do I go? How do I know where to go?
Look around? Try few paths yourself? Listen to what NPCs say?
What's so hard to figure out?
What the hell are you talking about?Where to go. Wandering aimlessly isn't fun. I found a new path. Cool what does that mean? Nothing.
Except it's not. If anything, the level design/map layout is the absolute highlight of Dark Souls.Again, I find the design choice for the levels to be terrible.
The controls are tighter than Demons and the camera is the same. You're just imagining shit, like most people who prefer Demons do :x
Where to go. Wandering aimlessly isn't fun. I found a new path. Cool what does that mean? Nothing. Again, I find the design choice for the levels to be terrible. The hub system for this style of gameplay works in Demons Souls. Take that away and it's wander around fighting stuff.
You lose souls and humanity upon death, and failing to corpse run successfully.Well, I've certainly died a lot already! But they haven't felt like cheap deaths, I only have myself to blame. Part of it is also that I'm not quite used to the controls yet. But I'm having fun!
If you die again before getting to your stuff it's gone forever, right? Is it just souls you lose, or other stuff as well? No items or anything, right? I also haven't quite figured out this hollow/unhollow stuff. You become hollow when you die? What's bad about that, exactly, except that you then can't invade other players? Oh yeah, and you also can't kindle fires, right? Is hollow the same as undead, or are those different things?
And man, those big knight dudes... Am I supposed to be able to kill them yet? Because it feels really, really hard.