My gf got me Ratchet & Clank 2 for Christmas and I just can't put it down (much like the first one).
In both games, you can storm through, grabbing only essential weapons and items and play a mean set of levels and have a great time doing it and it'll be a nice challenge. A bit difficult if you skip things but unlimited lives and continue points make it easily possible.
The greatest part is that it truly rewards the people who spend more time with the game, instead of the truly skilled. I always hated how lots of games make you do some impossible shit to get one slightly more powerful weapon. In these games, if you can actually accomplish the task, you don't need the weapon and thus any benefits it brings are immediately null!
R&C doesn't do this. The more time you spend, the easier it is, and the more easily you can blow crap up and get some really cool, fun weapons to do it with. And in part 2, blasting baddies and collecting bolts even gives me more health! It's rarely frustrating, and always forgiving. Bliss!
Plus there are so many fun weapons upgrades and cheats that are unlocked (skill points is such a fun idea) that you can stop playing the main game to do these side missions. Not ONLY that, but I've never played a platformer with such stupid, fun mini games. Hell, last night alone I played the slot machines, drilled for Raritarium (ala Star Control 2), searched a massive desert while fighting Cacodemons, fought in 2 Battle Arenas, raced around in a hovercraft like Wipeout, speeded through space ala Star Wars, grinded a few rails (Tony Hawk), and tons of other cool side missions. There's at least 20-30 hours of gameplay in these games. R&C is the GTA:SA of the platform world and I'm having so much fun doing it.
I can't wait to eventually get to R&C3. Until then, I'm having a blast soaking up all R&C2 has to offer!
In both games, you can storm through, grabbing only essential weapons and items and play a mean set of levels and have a great time doing it and it'll be a nice challenge. A bit difficult if you skip things but unlimited lives and continue points make it easily possible.
The greatest part is that it truly rewards the people who spend more time with the game, instead of the truly skilled. I always hated how lots of games make you do some impossible shit to get one slightly more powerful weapon. In these games, if you can actually accomplish the task, you don't need the weapon and thus any benefits it brings are immediately null!
R&C doesn't do this. The more time you spend, the easier it is, and the more easily you can blow crap up and get some really cool, fun weapons to do it with. And in part 2, blasting baddies and collecting bolts even gives me more health! It's rarely frustrating, and always forgiving. Bliss!
Plus there are so many fun weapons upgrades and cheats that are unlocked (skill points is such a fun idea) that you can stop playing the main game to do these side missions. Not ONLY that, but I've never played a platformer with such stupid, fun mini games. Hell, last night alone I played the slot machines, drilled for Raritarium (ala Star Control 2), searched a massive desert while fighting Cacodemons, fought in 2 Battle Arenas, raced around in a hovercraft like Wipeout, speeded through space ala Star Wars, grinded a few rails (Tony Hawk), and tons of other cool side missions. There's at least 20-30 hours of gameplay in these games. R&C is the GTA:SA of the platform world and I'm having so much fun doing it.
I can't wait to eventually get to R&C3. Until then, I'm having a blast soaking up all R&C2 has to offer!