Yeah. Or, to be more specific, the core gameplay frequently takes a back seat to walking/climbing sequences that feel like filler.It's not that it a weak. It's that there not too much of it.
Yeah. Or, to be more specific, the core gameplay frequently takes a back seat to walking/climbing sequences that feel like filler.
The big, intricate arena shootouts are fantastic and the traversal, enemy A.I. and combat really shines there. It just sucks when there's forced stretches of cooldown after every little bit of combat/excitement.
As someone who loved UC4, I think it shows the mostduring the islands sequence when you and your brother are searching for clues and then the speedboats arrive. Since they opened with the awesome chase sequence, you kind of go from traversal to more of it during the rainy sequence. And the rainy sequence is cool, but it may have been paced better had it been preceded by the speedboat chase.
Some pacing issues really doesn't tell the whole story. The biggest, BIGGEST stupidity is the desert:Uncharted 3: 8.5/10 -has some pacing issues.
Stop at Uncharted 2. It's downhill from there.
lol actually that's when it starts getting good. the first game is terrible. i just couldn't enjoy it at all. Uncharted 2, 3, 4 and the best. i wish it was just a trilogy. the first game shouldn't exist.
I thought about playing the last of us between 2 and 3. Or is it better to play it after 3 based on release time? May add my experiences with that game to this thread even though it isn't an Uncharted game.
Just my 2 cents...
That part of the game dragged the worst for me, yeah.
In Chapter 11, you go from a forced walking section to a climbing/puzzle section. After that's done, there's another puzzle section, where you essentially repeat the same puzzle 3 times. Admittedly, this is followed up by an incredible setpiece... But it's a setpiece, so it's still light on the "core" shooting gameplay of Uncharted.
That's followed by Chapter 12, which is literally nothing but sailing around on a boat and climbing. Oh, and a puzzle.
Then it goes to Chapter 13, which starts out with... Forced, wounded walking. That was the part where UC4 kinda lost me, and never recovered.
See, I actually liked that puzzle a lot. I felt like I hadI fun puzzle to do, an incredible set piece, then a big swerve in the story where Elena surprises you. It was a great sequence and while I get following it up with something quieter, the islands part should have ended with an exclamation mark. That's the one area where the pacing really felt off. And it's a pity because once it picks up again, a lot of good stuff happens involving the action sequences, a great collapsing building/rope climbing set piece, the fight with Nadine and the plot twist that your brother made up the whole story. Very cool. Just wish there wasn't so much downtime preceding it.
lol wow so edgy.Stop at Uncharted 2. It's downhill from there.
Controversial opinion: I prefer Uncharted 2's visuals way more than Uncharted 4's. I mean, yes, no shit UC4 takes the cake in terms tech advancement. However, UC2 pulls a much broader range of art and design, and nails that. It's a big reason why its levels are so replayable for me.
Controversial opinion: I prefer Uncharted 2's visuals way more than Uncharted 4's. I mean, yes, no shit UC4 takes the cake in terms tech advancement. However, UC2 pulls a much broader range of art and design, and nails that. It's a big reason why its levels are so replayable for me.
I am kinda curious how the ps 3 original holds up and how much of what I played still looking very good is because of the remaster.
Try and go into Uncharted 3 with an open mind, I've loved all the games with Uncharted 3 being my favourite of the original trilogy.Update 7-1-2017: Finished Uncharted 2. Look at the bottom of the OP to see my thoughts on it.
You may want to have a look at this, if you've not already seen it. I returned to the PS3 games and thought they were still surprisingly strong in places although they really did an exemplary job of the remasters.I am kinda curious how the ps 3 original holds up and how much of what I played still looking very good is because of the remaster.
Enjoy 4 fantastic games mate, the best action adventure games ever made.
Try and go into Uncharted 3 with an open mind, I've loved all the games with Uncharted 3 being my favourite of the original trilogy.
EDIT:
Just read this post.
You may want to have a look at this, if you've not already seen it. I returned to the PS3 games and thought they were still surprisingly strong in places although they really did an exemplary job of the remasters.
Digital Foundry - Hands-On With Uncharted: The Nathan Drake Collection - Not Just A Remaster (YouTube)
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Also, what difficulty are you playing at, OP?
I've actually been doing a similar thing. I played Uncharted Golden Abyss on a plane ride shortly after it was available from plus, but the rest of the series I hadn't played till recently. But i'm playing the original PS3 games because i had the dual pack already from a long time ago, and 3 from PS+. Finished 2 recently, been playing Ratchet and Clank and once done will play 3.
It has been enjoyable so far, but ya 2 was definitely much better than 1. Golden Abyss was enjoyable, too, but I guess you could say I played it out of release order even if it was a prequel game.
The PS3 games still hold up very well, but to be honest I haven't seen the PS4 remasters or UC4.
Ha, I am doing the exact thing right now, playing ratchet to break up the games a bit! Great game from what I played! Also very beautiful.
I need to replay Uncharted 4 at least twice more before I have a good verdict on where that game stands amongst the other three. As for now, I'd rank the games as follows:
Uncharted 2 > Uncharted 1 >> Uncharted 3
If I included Uncharted 4 as it stands in my memory, I'd place it as follows:
Uncharted 2 = Uncharted 4 > Uncharted 1 >> Uncharted 3
After replaying the Uncharted Collection almost a year ago I grew to appreciate Uncharted 1 considerably more. It was such a blast to play and I definitely prefer its setting to Uncharted 3. I think the supernatural creatures are what make the game second/third best for me. Uncharted 3, while fun, doesn't feel as memorable. It also doesn't help that the last lost city you discover is so short lived and quickly comes crumbling down.
Stop at Uncharted 2. It's downhill from there.
[ Which also has an annoying boss fight that asks for completely different skillset than the previous 15 hours.
According to the comments from Neil Druckman, they wanted to include a short swordfighting sequence when two brothers explored that house with historical artefacts, which would then make the end sequence more impactful...
...but they had to cut it because they were tight with time.
But in my case, I really enjoyed the end fight.
I was like you as well OP, and frankly I enjoyed 3 the most of the original trilogy. Maybe having only played the remasters influenced my opinion.
Uncharted 4: A thief's end
So I finally beaten Uncharted 4 (blame Zelda for me not doing it earlier and...well...I think it actually does almost everything better than the previous games in the series except for one very important thing. But we will come to that thing later, first of all, HOLY MOTHER OF GOD DOES THIS GAME LOOK AMAZING. Maybe the best looking game I have ever seen. The faces are incredibly impressive, the facial animation best of class, environments all look amazing and the views are awe inspiring. It is a shame it is no longer 60 fps like the collection was, but not a huge issue since it is a very stable 30 with only a few drops here and there. I was impressed pretty much the whole way through. Naughty dog really are wizards on the technical front.
Then the combat. The hugely increased focus on optional stealth is a pretty big improvement. Stealth is now actually viable and pretty fun! It also helps by giving you the opportunity to scope out the combat arena before the shit hits the fan, and because you get spotted at different points, every encounter feels different. There is no encounter where you just stick behind the same piece of cover over and over again. Also, the melee feels a lot faster and useful in this compared to the original trilogy. Finally, they greatly decreased the number of shotgun guys compared to 3 (thank heaven), shield guys are totally gone (thank heaven again) and I think there is only 1 encounter where there is a reinforcement wave (thank heaven a third time). This makes the encounters a lot less frustrating, the only encounter I can think off that annoyed me a bit was the one in the collapsed tower. But for the rest a huge improvement on 3 and even on 2.
The climbing, well, it is still uncharted climbing. It seems you have more routes this time and you have to figure out how to reach something a bit more often, but all in all, it isnt really better or worse than before. The puzzles are a bit more involved this time and actually required me to think instead of just copying what was in my notebook. Nothing mind breaking, but a nice change of pace from time to time.
Something I did found surprising and really liked was the more open area where you could drive around in the jeep, do some optional puzzles/climbing/encounters while the gang talks about stuff. It is something different than in previous games and I really liked the freedom. A good way to get some optional exposition out there while also keeping the player occupied with gameplay. I wonder if that level was a sort of test bed for naughty dogs next game?
One thing I do think was missing a bit where the action set pieces. There was one cool one with the car chase and the rest was mostly collapsing buildings, collapsing bridges, collapsing jeeps, pretty much everything collapses. And then even the car chase was already kinda done in both 2 and 3. Wished it had 2 or 3 more big set pieces that werent shit falling or collapsing.
So, with the gameplay related things out of the way, on to the story. And man, the story is actually really good! The characters are not only still interesting, Nate and Elena and their relationship gets deepend a lot. The premise of them having settled down but still kinda longing for their previous lives is very well done, as is how Sam is used to make Nate realize what his obsession with finding treasures did to the people he care about. Talking about Sam, I think he is a .decent character. Not bad, his relationship with Nate is well done and he serves his purpose in the story, but he himself as a character is nothing spectacular. He also comes a bit out of nowhere since he is never mentioned at all in the previous 3 games, and I am pretty sure things were said in those games that actually contradict his existence. Not a huge issue though. The villains are .decent. I can actually understand Rafes reasoning for hating Sam in this game, but in the end he just turns into crazy jealous guy. Which also has an annoying boss fight that asks for completely different skillset than the previous 15 hours. I kinda hate that stuff. It is kinda shocking how a series that has nailed a lot of character work never produced a compelling villain.
The story about Libertaria is begins off kinda weak if I am totally fair. It is again a lot of we found a map that leads to the treasur...oh wait it leads to another map and hey it points to a map that highlights a map so that we can find a map within the map when we have the map. I rolled my eyes when that happened for like the fifth time in a row. However, when you finally reach Libertaria the city itself and its backstory is MUCH more fleshed out compared to the previous games. Not only do you spend more time in it, you actually learned what happened to the city and how it fell to ruin. And that story is actually very interesting and well told. It made me retroactively disappointed that this level of attention wasnt spent on the other 3 hidden cities.
So all in all, I would say that a lot of the individual elements in this game are the best they have ever been. Combat, graphics, story, character work, all very good. However, my one big gripe with this game is the pacing. There is just way, WAY WAAAY to much downtime where you do nothing but climbing. The climbing isnt bad, but the other parts of the game are so much better that it is a shame climbing is by far the biggest part of the game. While 3 had too much combat, this one actually has the opposite and has not enough combat. Yeah, I know, hard to please This makes it so that I still prefer 2 over 4, but 4 is a strong runner up!
Well, that's that, I am finally done with the series .or am I?