LTTP: Ys X

DragoonKain

Neighbours from Hell
I'm not a hardcore Ys fan. I finished Ys VIII and loved it. Didn't think it was like an all-time classic, but really enjoyed my time with it. I finished Ys IX and didn't like it quite as much, but still really liked it. I played but didn't finish Oath in Felghana and Origin and enjoyed them, but didn't finish it.

So I started up Ys X and I gotta say, so far I think this game sucks. Maybe it's coming off of Clair Obscur and it's like following up a meal from a 5 star Michelin restaurant with a meal from Burger King, but I don't think that's entirely it. I think the battle system sucks. It's basically some variation of a block and parry system to generate a Revenge Gauge. So I find myself basically trying to block everything like I'm playing fucking Dark Souls or something. And I will say this coming off Clair Obscur feels incredibly sad. Now that is a game with a real parry system. It doesn't even feel like it fits here. It's Ys. It's meant to be hack and slash action and combos. It feels really half-assed here. Basically can just hold down R2 the entire battle to block if I wanted to. It feels weird and not thought out.

And my god, out on the sea the ship moves so fucking slow. It's absolutely insufferable. If this is how the whole game is going to be, there's no chance I stick with it. I'm doing a side quest where I have to move around to points on the map and collect cargo and one of them is so far away and it's going to take me literally 5+ minutes of real time just to trek there. What a fucking joke.

I'm surprised at the positive reception this game got. Everyone seems to have enjoyed it from what I've seen. Maybe I'll warm up to it the more I play it. But as someone who likes this RPG series, so far I think the game blows. It better really start to improve fast or there's no chance I stick with this one.
 
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I was the same way. Loved VIII, thought IX and Origins were pretty good, but I couldn't get into X. Combat didn't click with me at all, and my god the excessive dialog was like torture. So much yapping when I just want to go hit some shit with a sword.

Then like a week after I got the game they announced the Proud Nordics version and that just killed whatever motivation I had left. Might give it another shot later if I hear very good things about the upgrade.
 
I was the same way. Loved VIII, thought IX and Origins were pretty good, but I couldn't get into X. Combat didn't click with me at all, and my god the excessive dialog was like torture. So much yapping when I just want to go hit some shit with a sword.

Then like a week after I got the game they announced the Proud Nordics version and that just killed whatever motivation I had left. Might give it another shot later if I hear very good things about the upgrade.
Omg yes. JRPGs somehow always find a way to turn a 5 line dialogue into a 20 line dialogue with mundane meaningless banter. Are they mandated to puff up the script or something? It's insufferable. More than half JRPGs I play these days once I get halfway in I just start button mashing right through all the dialogue.
 
This game has a ROUGH start, but I thought it picked up quite a bit in the second half. Most of this is just through unlocking new ship abilities as well as new combat moves that make it more fluid.

Can't really fault anyone for dropping it, honestly. I almost did, and I'm a massive fan of the series.
 
Yeah nordics is not as good as 8 but it does pick up about half way into the game.

Though it's way better than that cult mass hysteria flop of a French cream horn obscurity or whatever...


I've never played Clair Obscur. 🤣
 
Omg yes. JRPGs somehow always find a way to turn a 5 line dialogue into a 20 line dialogue with mundane meaningless banter. Are they mandated to puff up the script or something? It's insufferable. More than half JRPGs I play these days once I get halfway in I just start button mashing right through all the dialogue.

This is a modern Falcom thing. Typically it was just the Trails games that were really talky, but I want to say around the time of... Ys 7 you start seeing the trend of all their games becoming much longer and, gradually, much more dialogue-heavy. Compare with Ys 6 or Felghana which are much more pithy and to the point, in gameplay and story. (Origin is from this era too, and it is talky, but I don't think it's excessive, although maybe this is my bias talking because I like Origin)
 
This is a modern Falcom thing. Typically it was just the Trails games that were really talky, but I want to say around the time of... Ys 7 you start seeing the trend of all their games becoming much longer and, gradually, much more dialogue-heavy. Compare with Ys 6 or Felghana which are much more pithy and to the point, in gameplay and story. (Origin is from this era too, and it is talky, but I don't think it's excessive, although maybe this is my bias talking because I like Origin)
Big thing in the Tales games too.
 
Metaphor was bad too. I was definitely just mashing X and skimming the dialog for the last 30 hours.
If it's a JRPG then Western media will usually buff it by a point or two to show how cultivated they are.

I played through FFX 1+2 for the first time during COVID. Both are perfectly decent games but god damn did the Internet lie to me. Crono Trigger is meanwhile an absolute masterpiece that some people treat like is just nostalgia. I normally like having voice overs in my games but when it's a JRPG then it's a slight and not a perk.

Nevermind that crappy Asian pop music in those games that some Westerners treat like is high art or something.
 
Yeahh most jrpg's have trash dialogue now, even persona 5 was bad.

This Ys though, the second I got to the dream island thing with the old man and I saw a giant perfectly rectangle "rock" on the beach I had to stop
 
I'm not a hardcore Ys fan. I finished Ys VIII and loved it. Didn't think it was like an all-time classic, but really enjoyed my time with it. I finished Ys IX and didn't like it quite as much, but still really liked it. I played but didn't finish Oath in Felghana and Origin and enjoyed them, but didn't finish it.

So I started up Ys X and I gotta say, so far I think this game sucks. Maybe it's coming off of Clair Obscur and it's like following up a meal from a 5 star Michelin restaurant with a meal from Burger King, but I don't think that's entirely it. I think the battle system sucks. It's basically some variation of a block and parry system to generate a Revenge Gauge. So I find myself basically trying to block everything like I'm playing fucking Dark Souls or something. And I will say this coming off Clair Obscur feels incredibly sad. Now that is a game with a real parry system. It doesn't even feel like it fits here. It's Ys. It's meant to be hack and slash action and combos. It feels really half-assed here. Basically can just hold down R2 the entire battle to block if I wanted to. It feels weird and not thought out.

And my god, out on the sea the ship moves so fucking slow. It's absolutely insufferable. If this is how the whole game is going to be, there's no chance I stick with it. I'm doing a side quest where I have to move around to points on the map and collect cargo and one of them is so far away and it's going to take me literally 5+ minutes of real time just to trek there. What a fucking joke.

I'm surprised at the positive reception this game got. Everyone seems to have enjoyed it from what I've seen. Maybe I'll warm up to it the more I play it. But as someone who likes this RPG series, so far I think the game blows. It better really start to improve fast or there's no chance I stick with this one.
The combat in Ys X is way better than VIII and IX. In VIII and IX you can literally trivialize everything by combining Flash Dodge and Guard. The boss fights feel all samey due to these mechanics.

X has an actual solid combat loop that remains engaging from start to end. The boss fights are MUCH better (except the worm monster). Obviously if you play it like VIII or IX it won't work. And no, in this game you don't hold block the whole time, blocking is used only for parrying to build the revenge gauge.
 
X... how i should say about it.
X graphic is okay is, better than all 3D YS, but the gameplay is something off, like all 3D YS.
i tried X, but not long. and to be honest i cannot play 3D YS because the combat aint the same with older ys since V, Felghana, Origin, and VI.
2000s YS are my fave YS. translation to 3D is kind of floaty to me. in 7 is kind okay-ish, but start at 8, i cannot finish not even progress far.
I don't like naming Dana as well, because i had male friend, not one, but lot of male name here using Dana : )) IX is too edgy and the world is too grey, like ugly anime soulslike.
and dont start awful naming of falcom, falcom names are ugly in my book. adol means litttle rascal boy here, dogi well ... dogi, duren is fruit name, chester is too funny as badass swordman, dana is super common male name in my region.

i played almost all YS. not too harcore in YS as well btw.
 
I still find it hilarious how Falcom torpedoed NISA (and themselves) with the announcement of Ys X: Proud Nordics, while they were launching Ys X in the West.
 
I'm an hardcore Ys fan myself since getting my Turbo Duo as a kid. I stopped playing Ys X after 3 chapters, the controls are just awful. Which pisses me off since this is basically my culture being portrayed.
 
It's kind of a weird comparison: Clair Obscur vs. Ys.

BUT

As a day-1 Ys fan since ancient times, the demo of X put me off something fierce. I always associate this series with high-speed messy* action since the earliest days. I've appreciated that the series manages to remain connected to that baseline concept even as it has dramatically evolved over the years. Ys X is the first time it felt like the game was taking a big step in a different direction: blocking and storing points for future attacks feels so antithetical to that long-standing history, and then you add all this talking (which has been getting worse over the last few entries anyway) and a slow ass ship and it's like....damn, who took my Ys?

I'm generally supportive of long-standing game series taking big risks or huge detours. But the changes to Ys X just feel...I dunno, funky? Not thought out? Like they went too far down the rabbit hole with an experiment and couldn't turn back?

I'll still be getting Proud Nordics whenever it rolls over to NA, just as a series fan, but I'm trepidatious for sure.

*obviously, high level players don't do "messy", but your average Ys player is just spamming everything and going apeshit and having a blast doing it.
 
It's OK, I haven't beat it yet. Put it on hold to play suikoden, then lunar, then fantasy life, now rune factory azuma. Will pick it back up eventually.

Ys 7 was the best of modern Ys. Followed by 8 and the. Origins. 10 is after that and 9 is shit. It reminded me of emo anime ys. Sorry but I couldn't stomach it and I loved every game since the first.

The problem with 10 is the switching from ship to combat parts is so long winded. There is no large landmass and I miss having a party.
 
I'm not a hardcore Ys fan. I finished Ys VIII and loved it. Didn't think it was like an all-time classic, but really enjoyed my time with it. I finished Ys IX and didn't like it quite as much, but still really liked it. I played but didn't finish Oath in Felghana and Origin and enjoyed them, but didn't finish it.

So I started up Ys X and I gotta say, so far I think this game sucks. Maybe it's coming off of Clair Obscur and it's like following up a meal from a 5 star Michelin restaurant with a meal from Burger King, but I don't think that's entirely it. I think the battle system sucks. It's basically some variation of a block and parry system to generate a Revenge Gauge. So I find myself basically trying to block everything like I'm playing fucking Dark Souls or something. And I will say this coming off Clair Obscur feels incredibly sad. Now that is a game with a real parry system. It doesn't even feel like it fits here. It's Ys. It's meant to be hack and slash action and combos. It feels really half-assed here. Basically can just hold down R2 the entire battle to block if I wanted to. It feels weird and not thought out.

And my god, out on the sea the ship moves so fucking slow. It's absolutely insufferable. If this is how the whole game is going to be, there's no chance I stick with it. I'm doing a side quest where I have to move around to points on the map and collect cargo and one of them is so far away and it's going to take me literally 5+ minutes of real time just to trek there. What a fucking joke.

I'm surprised at the positive reception this game got. Everyone seems to have enjoyed it from what I've seen. Maybe I'll warm up to it the more I play it. But as someone who likes this RPG series, so far I think the game blows. It better really start to improve fast or there's no chance I stick with this one.
You might not like Ys X but please don't use burger king as a barometer in a negative context bro.

Also he excessive yapping in jrpgs is awful. They seem to have pointless conversations about the events that just happened, even though you as the player just witness said events. Do they think grown adults like this?
 
You might not like Ys X but please don't use burger king as a barometer in a negative context bro.

Also he excessive yapping in jrpgs is awful. They seem to have pointless conversations about the events that just happened, even though you as the player just witness said events. Do they think grown adults like this?
Burger King will get my respect back when they bring back the Rodeo Burger.
 
Really not a fan of Ys since it went to 3D and with all the character switching. Origins was the last one I really liked.
I still think the "bump combat" is something that they should've explored and refined more. When it flows, it really feels kinda like a "melee Shmup", which I very much enjoy. It's kinda sad that they've abandoned this for the more traditional/generic "press X to awesome" combat.
 
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