Chubzdoomer
Banned
Has anyone else noticed that the radio gets real static-y when driving through tunnels? I thought that was an incredibly cool detail that no other games have, at least to my knowledge.
Has anyone else noticed that the radio gets real static-y when driving through tunnels? I thought that was an incredibly cool detail that no other games have, at least to my knowledge.
Has anyone else noticed that the radio gets real static-y when driving through tunnels? I thought that was an incredibly cool detail that no other games have, at least to my knowledge.
I do have one question: If assigning districts to one of your lieutenants immediately places every racket under that person's control, why are you even given the option to assign individual rackets prior to taking over districts? Isn't that kind of redundant, and ultimately meaningless?
Maybe I'm just not looking at it the right way, but it bugs me knowing that I might as well put the rackets in each district under one specific person, because if I choose two different people it won't even matter when I take over the district.
Has anyone else noticed that the radio gets real static-y when driving through tunnels? I thought that was an incredibly cool detail that no other games have, at least to my knowledge.
also,
For those of you who killed. The perk is lost forever and you can't get the items back?underbossthere are some parts of the game where your weapons are taken so it's not like you can keep the same gun. If I lose access to delivery service by killing Cassandra then how would I get those silenced guns back?
So I was doing the missions for the Garbage Racket, and the game crashed while I was in the middle of one of them. After I reloaded my save, I was no longer able to see an objective marker and the location for either of the remaining objective to take out this racket. I have no idea where to go to complete them. Can't proceed with the story til I do.
Any ideas on what to do? This is the PC version if it makes any difference.
You don't lose the perks on the bottom of the weapon wheel (consiglere, car delivery and weapon delivery) When you kill an underboss, you go to the person that handles the side missions for that underboss and put them in charge of the districts that the underboss controlled so that the money can keep coming in and thus you get to keep using the perks listed above.
As far as i can tell, you might lose the perks on the top of the weapon wheel (cut phones, bribe cops, call hit squad) but i'm not 100% sure. I killed cassandra and I didn't have the perk to cut the phone lines before i did and so it was already greyed out but i imagine it's going to stay that way since there's no way of assigning her more districts to get the revenue to unlock it. I intend on killing burke soon so i'll know for sure then but maybe if they're already unlocked by time you kill the boss then they stay unlocked? It kind of makes sense for them to stay unlocked since you're just putting someone else in charge to keep running the districts but i'll know for sure later.
Just finished it. Liked it. Would have loved it if not for the repetitive missions. Which is a shame because some of the main missions where you're after the capos are great. Could've been GotY material for me but now it's "just" Top Ten.
In the end I decided to leave and I thought Vito would take over. He didn't. Cassandra got the new boss and shit went bad. Real bad.
Oh and Leo's driver in the end? That was definitly Joe!
I think it's whoever you give the most rackets to. The video of that ending I saw was really old Vito looking over the city.
This happened
This game is full of neat little details. I move around the area for a bit I noticed increased police activity in that area, and when I came by the store again I suddenly see this:
The store was closed and it was turned into an actual crimescene. You know, because the owner got fucking killed in the back of his own store. That's some next level stuff, I've never seen that in a game before.:
This happened
This happened
Holy shit the detail in this game! That crime scene thing is awesome and incredibly understated, I don't think a single interview mentioned that.This game is full of neat little details.
Earlier I went into this store via the back entrance to take the body armor. It had a "no colored allowed" sign in front, and as I was taking the body armor the owner walked up to me and told me to get the hell out. So I one-hit-KO'd him [well technically I killed him because apparantly Lincoln hits like a truck].
Anyway, I move around the area for a bit I noticed increased police activity in that area, and when I came by the store again I suddenly see this:
The store was closed and it was turned into an actual crimescene. You know, because the owner got fucking killed in the back of his own store. That's some next level stuff, I've never seen that in a game before.
Also stuff like this:
This informant in the French Ward turns out to be a policeman, a detective. And if you look closer at what he's actually doing inside that random abandoned warehouse:
There's no mention of this anywhere, the guy doesn't talk about it, Lincoln doesn't talk about it. It's just there as environmental storytelling. Really well done.
The French Ward district has been top-notch so far anyway, a big stepup from the previous wards. The Sex racket is exactly the sleezy, dirty stuff it should be. It also has locations based on that theme, not random warehouses or construction sites or whatever. The illegal brothel with the perverted VIPs was awesome, and disturbing. Also, how is this not the best party in town:
Holy shit the detail in this game! That crime scene thing is awesome and incredibly understated, I don't think a single interview mentioned that.
Has anyone else noticed that the radio gets real static-y when driving through tunnels? I thought that was an incredibly cool detail that no other games have, at least to my knowledge.
We need an attention to detail thread for Mafia III man.GAF should do their own global reviews for each game a couple weeks after launch, lol.
Has anyone else noticed that the radio gets real static-y when driving through tunnels? I thought that was an incredibly cool detail that no other games have, at least to my knowledge.
We need an attention to detail thread for Mafia III man.
Does a video exist of the ending where.Lincoln leaves and Burke runs the city?
Does a video exist of the ending where.Lincoln leaves and Burke runs the city?
Doubt it (endgame spoilers)If you do Burke side-quests he tells you he has cancer and only 6 more months of life, and he ask for the cars because he want money to give to his daughter when he dies so she can finally escape New Berdaux
Feels like I'm playing a completely different game to reviewers.
Burke does have his own take over the city scene. He uses lincoln's money to go to mexico and get a liver transplant and lives another 16 years. He buys his way onto the city council and changes the name of the city to "Bourbon City". The city goes to shit as he allows booze and drugs in the city and then he goes to war with the cubans and gets gunned down
is there an ending where youdon't kill Sal? It says "decide his fate", so I stabbed him and kicked him out the window, but I was wondering if you could just walk away