I gotta disagree with you Siegfred. I found most of the scenes in Soul Edge intro to be extremely generic and most of them barely related to the game itself.
Mitsu's bamboo field fight was extremely generic samurai material as was Li Long's HK movie ripoff restaurant fight and Taki's typical anime demon hunter sequence. None of these were particularly well coreographed either. Rock's 'Big man loves little kid' schtick wasn't exactly the most original thing ever as well. I found the little 'now here's the womens' segment in the middle almost embarassing actually.
All of the katas shown were kinda dull, the little flashes of Seigfred vs Taki and Hwang vs Mitsu were not very impressive (except for the blades clashing closeup of Mitsu and Hwang but that was less than half a second long) and Cervantes got barely any push as the villian of the piece.
And I really really did not like the music. I mean the instrumentation was good, and I didn't particularly mind the shouting chorus TO SHINE, TO GROW, but the lead vocalist was just not to my taste at all.
As for the Soul Calibur II intro. For one thing it looks much better but that's a given. However it treated the backstories of the characters with much more subtletly and grace then Soul Edge did (there was more of it to work with to be sure, but still SCII was superior). Because the SCII CG characters were actually capable of conveying a much greater range of emotion and that counts for a lot in my book. Cassandra's determination, and Yunsung's rebelliousness got across much better in the SCII intro then Sophitia's porcelian doll shock and Seigfred's cheesy smirk in SE. The quck flashes of Kilik, Xianghua, and Maxi was great at getting across the connection of those three characters.
Moving on the music, man for me there's no competition. SE was cheesy J-Rockish stuff, SCII was epic orchestra, much better fit to my mind. And I think the correlation between the music and the visuals was actually very well done. The music started builidng up when the raven first showed up and started really rocking with the first fight scene. The transition to and from spanish guitar for Raphael was really well done and didn't feel thrown in at all, which is pretty amazing to my mind considering the difference from the main theme. The music then came in hard with the more action packed part of the intro, kept on building through the fight scenes to Misturigi's amazing sequence hit a climax with Mistu's triumph, and then started building up again through Nightmare, and had a great final payoff with Inferno and the logo.
Frankly Ivy Vs Taki, and Maxi vs Astaroth completely put Seigfred Vs Taki and Hwang vs Mistu to shame just in terms of fight coreography and in terms of connection to music, the music always came in strong with the fights, and in the second Ivy vs Taki bit the music went from European to Asian influence as the flow of the fight went from Ivy to Taki. The initial shot of Maxi getting thrown through a wall by Astaroth and hitting the second was great and the transition from that fight to the second Ivy Vs Taki bit was pure directoral genius for me. Nightmare and Inferno got much better build up than Cervantes did and Mitsu SCII completely destroys Mitus SE in terms of sheer badassness. And hell Mitsu's sequence in SCII did much more to allude to his obsession with defeating firearms through sword play whereas in SE all you could tell was 'he's a samurai'.
Plus SCII had the 'soul still burns' narrator dude. That guy kicks ass.
It's not that I think the SE intro is bad, I think it's great for it's time and still has a few scenes that hold up. But I was blown away by the SCII intro the first time I saw it and I think nostalgia for SE keeps SCII from getting the praise it deserves perhaps.