First 2 google hits: Furries.Isn't Khanaar the alcohol Cardassians drink? Really dumb name for a Plane
/we'redoomed
First 2 google hits: Furries.Isn't Khanaar the alcohol Cardassians drink? Really dumb name for a Plane
First 2 google hits: Furries.
/we'redoomed
First 2 google hits: Furries.
/we'redoomed
Animal people are nothing new in the MtG universe.First 2 google hits: Furries.
/we'redoomed
lolLucario, get on this STAT
Lucario, get on this STAT
need to pull a mythic rrerrwe're officially in the midnight prerelease and the 5pm prerelease
we can do this, grakl
If you cast a card with the bestow cost, and an instant speed removal/bounce/whatever happens to the targeted creature before it resolves, does it fizzle, or does it just enter the battlefield as a creature?
Also, a bestowed-aura turning into a creature after the enchanted creature dies wouldn't trigger any sort of "whenever a creature enters the battlefield" effects, right?
If something is cast for its bestow cost it is just an enchantment aura spell the whole time it is on the stack (so it can't ever be Essence Scattered). But when it is resolving, if its target isn't there anymore or is illegal, instead of fizzling it just turns into a creature and plops down onto the battlefield.If you cast a card with the bestow cost, and an instant speed removal/bounce/whatever happens to the targeted creature before it resolves, does it fizzle, or does it just enter the battlefield as a creature?
Also, a bestowed-aura turning into a creature after the enchanted creature dies wouldn't trigger any sort of "whenever a creature enters the battlefield" effects, right?
If you cast a card with the bestow cost, and an instant speed removal/bounce/whatever happens to the targeted creature before it resolves, does it fizzle, or does it just enter the battlefield as a creature?
Also, a bestowed-aura turning into a creature after the enchanted creature dies wouldn't trigger any sort of "whenever a creature enters the battlefield" effects, right?
Auras attached to a creature don't become tapped when the creature becomes tapped. Except in some rare cases, an Aura with bestow remains untapped when it becomes unattached and becomes a creature.
Bestow cost is paid, opponent uses counter-enchantment spell, does it now come in as a creature?
Definitely. The Monsters essentially come with a spell attached to them you get to cast later.oh, I also find myself first picking keepsake gorgon if I see it, seems amazing and almost unkillable, I think it'll do much work
All the "small puny ant" removal only seems good as either a combat trick or as a way to blow out Heroic bros.Played some Sealed on OCTGN.
Green is stronk.
Bant is stronk.
Combat tricks all day errday.
Black is unstronk unless you're drafting cause getting devotion is a total crapshoot in Sealed. Not bad as support though.
The up to two target creatures blah blah are all really good. I think Triton Tactics is the best though.
Honestly, I wish they'd cut it out with the whole "pick your pack" thing. It really worked well for Ravnica because of the block structure, but here it seems unnecessary. I wish I could just show up, open six packs, and go to work.
So, what colors will you be using for the prerelease events? I'll be playing blue on Saturday and red on Sunday, since I'm really looking forward to getting more cards for my izzet deck. Hopefully, I'll get to pull a couple of Magma Jets, Steam Augury and Anger of the Gods.
You don't need a crapload of black to make it work. Even 4 devotion (two from the merchant itself, two from whatever other permanents you may have) is an 8-point life swing. Devotion is kinda like Extort, a slow boil. Stonewall your opponent and slowly leech his fighting strength.devotion is hard to pull off. not sure how much the mono colored packs will help but the chances of you creating a deck that can really use the gray merchants is low.
Unless you bounce your own, hehehehehI've decided to go black. The promo is bomby and there's non-damage-based removal (plus deathtouch critters). Plus it has creature recursion at common and uncommon which is great. And Viper's Kiss is so amazingly trololo against Monstrous creatures.
The Archon is a very straightforward card, but it has the largest amount of hate, due to it being both a creature and an enchantment.
Blue would also be a good choice, except it's horrible against Black's EtB effects (bouncing a Gray Merchant is awful).