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Magic: The Gathering |OT|

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Is this the first use of "nor" on a Magic card?
 
I've said it before, and I'll say it again. I think this is one of the best black commons (it might even be the best black common). This card is going to blow up a number of limited games.

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You have to concede that Burn is the nightmare matchup and just hope to dodge it.

You should not lose to EE or Terminus or Swords. Top, however, will just wreck you.

What's not obvious about the deck is that you have complete information Asymmytry the entire time. You build your entire plan around what you know your opponent is likely going to do. It's very one-sided.

I'm not sure how you don't lose to these things. You play 1 and 2 drops that don't have any kind of inherent protection and you only run a suite of FoWs and Dazes, if you let one of them land I don't see how you can recover from that, even if you're playing Death's Shadow as 9/9 one drops. Swords to Plowshares is probably the premier one drop removal spell in Legacy and not only does it completely hose the three different creatures you run it goes against the entire deck's strategy. Again, this is without playing the deck so maybe if I sleeved it up and tried it out I would feel differently but I don't see the benefits or running this deck over the existing archetypes that are putting up results right now.
 
What do you guys think of snapcasters once RTR comes out? I see a lot of graveyard hate this set so I feel like they're going to drop in price. Wondering if I should get rid of them now to buy a box or something. On the flip side, I see a lot of decent U/R potential with snaps acting as good sideboards.... But then no more ponders... no more mana leaks... argh. I can't decide!
 
What do you guys think of snapcasters once RTR comes out? I see a lot of graveyard hate this set so I feel like they're going to drop in price. Wondering if I should get rid of them now to buy a box or something. On the flip side, I see a lot of decent U/R potential with snaps acting as good sideboards.... But then no more ponders... no more mana leaks... argh. I can't decide!

They're going to stay legacy staples for as long as they're legal. They'll hold some value. Probably hover around 15 bucks for good.
 
I'm not sure how you don't lose to these things. You play 1 and 2 drops that don't have any kind of inherent protection and you only run a suite of FoWs and Dazes, if you let one of them land I don't see how you can recover from that, even if you're playing Death's Shadow as 9/9 one drops. Swords to Plowshares is probably the premier one drop removal spell in Legacy and not only does it completely hose the three different creatures you run it goes against the entire deck's strategy. Again, this is without playing the deck so maybe if I sleeved it up and tried it out I would feel differently but I don't see the benefits or running this deck over the existing archetypes that are putting up results right now.
Because you aren't evaluating the deck properly. You essentially have near-perfect information the entire game for making decisions.

If you play out a Bob into a Swords you're an idiot.
 
Getting very pumped for the prerelease. I'm almost positive I'm going to be playing Selesnya. This is gonna be a lot of fun :)

edit: Also, does anyone know a way of doing a mock draft with the new cards, outside of printing your own? Thinking like a program or draft simulator or something. I've got no idea if this exists, but just curious.
 
Getting very pumped for the prerelease. I'm almost positive I'm going to be playing Selesnya. This is gonna be a lot of fun :)

edit: Also, does anyone know a way of doing a mock draft with the new cards, outside of printing your own? Thinking like a program or draft simulator or something. I've got no idea if this exists, but just curious.

This one lets you draft against bots: http://draft.bestiaire.org/
 
Hopefully one of the online draft sims will be updated for RtR before the weekend, I have one week to get my gf ready for her first pre-release when she has very little actual experience under her belt.
 
Because you aren't evaluating the deck properly. You essentially have near-perfect information the entire game for making decisions.

If you play out a Bob into a Swords you're an idiot.

I already said both times I've replied to you that I've never played the deck nor seen anyone play in the deck other than one random feature match last weekend. The point of me asking you why you think the deck is an ideal choice of a Legacy event is for you to highlight the specifics of why the deck is good, not me. I've pointed out several things with why I don't think the deck is stronger than existing deck types and all you've replied with is "it doesn't lose to combo", "you have near-perfect information." and "If you play out a Bob into a Swords you're an idiot." That's not exactly conducive to a discussion so if you don't want to have one, that's fine.
 
The more I look at green white the more disappointed I am. Should have gone B/G instead, cards are so stupidly powerful in comparison.

White green will be amazing in constructed, but the promo is just too weak and unless your packs are perfect it is rough.

I am doing Golgari (b/g) on friday night because those have always been my two colors and Azarois(sp?) on Saturday.
 
For the prerelease? Or standard? Or wut

White green will be amazing in constructed, but the promo is just too weak and unless your packs are perfect it is rough.

I am doing Golgari (b/g) on friday night because those have always been my two colors and Azarois(sp?) on Saturday.

For prerelease. There's too many stupid powerful cards you can pull where a good amount for G/W are meh. At least for limited. The promo is also insanely better.
 
For prerelease. There's too many stupid powerful cards you can pull where a good amount for G/W are meh. At least for limited. The promo is also insanely better.

Ahhh I see. Maybe I will play BG then. You guys are convincing me.

I haven't played Magic in so long. What are the latest 3 sets (is that what they're called?) that came out?

The latest block is the innistrad block Innistrad/Dark Ascension/Avacyn Restored.

A brand new block is starting (prerelease event)this weekend! Return to Ravnica!
 
I really want to go Azorius for the prerelease but Rakdos seems so fast and aggressive that it'd be hard to come back from. Decisions, decisions.

Also value-wise it seems Golgari might be the choice, despite the PW not having a guild affiliation the other Golgari cards are still pricey.
 
I already said both times I've replied to you that I've never played the deck nor seen anyone play in the deck other than one random feature match last weekend. The point of me asking you why you think the deck is an ideal choice of a Legacy event is for you to highlight the specifics of why the deck is good, not me. I've pointed out several things with why I don't think the deck is stronger than existing deck types and all you've replied with is "it doesn't lose to combo", "you have near-perfect information." and "If you play out a Bob into a Swords you're an idiot." That's not exactly conducive to a discussion so if you don't want to have one, that's fine.
I don't think you understand the near-perfect information thing.

You get to mold your gameplan around theirs. I probe'd vs Orrin in R4 and in G2 saw 4 lands, Swords, Mystic He was on the play and had played a T1 Savannah. He was on Maverick.

My play after the probe resolved? Underground Sea, Delver, Go. He then untapped, played a fetchland, then Plowed the Delver. I then untapped, dropped a Bob, and said go. He didn't have another swords and I just ran over the game at that point. By having perfect information through Seize/Probe at so many points, you're able to predict your opponent's plays pretty easily and just play around them. It's why Top is so nightmarish to deal with.

The deck also does not care one iota about the graveyard. It doesn't get disrupted by a card like Rest In Peace (which, btw, I think is going to be a game-changer in multiple formats.) It dodges a lot of issues, and most of the ones it doesn't dodge, its able to duck and weave through.
 
I really want to go Azorius for the prerelease but Rakdos seems so fast and aggressive that it'd be hard to come back from. Decisions, decisions.

Also value-wise it seems Golgari might be the choice, despite the PW not having a guild affiliation the other Golgari cards are still pricey.

I would not even think about "price" at the moment.
So many packs of this set will be open in the next few months that prices will be in flux quite a bit.
Focus on your play style and what will fit your needs.
Just my .02
 
I think this might be the one Prerelease where I'd actually be totally fine if I opened a bunch of lands as my rares. That's happened twice before and it annoyed me, but here it would easily make up for the admission cost (assuming they were shocks).
 
I would not even think about "price" at the moment.
So many packs of this set will be open in the next few months that prices will be in flux quite a bit.
Focus on your play style and what will fit your needs.
Just my .02

Agreed. And remember, you choice affects just 1 of your 6 boosters, plus your promo card. In addition, you might not even play the colors you select- for the Mirrodin Besiged pre-release, I selected Phyrexian, and ended up playing R/W with only 2 cards from Besiged in my deck. I had a judge called on me twice by opponents who thought i was sneaking cards in my deck when I dropped a Phyrexian card!
 
I don't think you understand the near-perfect information thing.

You get to mold your gameplan around theirs. I probe'd vs Orrin in R4 and in G2 saw 4 lands, Swords, Mystic He was on the play and had played a T1 Savannah. He was on Maverick.

My play after the probe resolved? Underground Sea, Delver, Go. He then untapped, played a fetchland, then Plowed the Delver. I then untapped, dropped a Bob, and said go. He didn't have another swords and I just ran over the game at that point. By having perfect information through Seize/Probe at so many points, you're able to predict your opponent's plays pretty easily and just play around them. It's why Top is so nightmarish to deal with.

The deck also does not care one iota about the graveyard. It doesn't get disrupted by a card like Rest In Peace (which, btw, I think is going to be a game-changer in multiple formats.) It dodges a lot of issues, and most of the ones it doesn't dodge, its able to duck and weave through.

I absolutely understand having information about your opponent's hand is powerful. This is a basic concept of Magic the Gathering and this assumption of yours that I don't understand that is not only insulting but makes me wonder why I bother attempting to have a discussion about it with you. I'm not trying to slam the deck, I'm genuinely curious about it since it's rogue and I like that about new decks.

I've questioned the validity of the deck multiple times but asked you specifically twice why you feel this deck is better than the current top tier decks of the meta which you haven't been willing to provide until this post with apparently the strongest feature of the deck is its access to information about your opponent's hand. An example match-up against Maverick, a deck that has no way of sculpting its hand or drawing cards outside of Horizon Canopy isn't exactly selling it to me. You've already conceded that Top hurts the deck, with just about every deck that has blue in it running 4x Brainstorm I would think that hinders the perfect information argument as well.

Again, I'm not saying the deck is trash or it's not worth trying to evolve to suit the meta because it does look like it's suited strongly against combo. I'm just not sold on the deck as is. I know you post on MTGsalvation and I've looked for a thread on the deck itself but only came up with a 6-post thread about the same match I watched the other weekend. I see that Gerry Thompson placed 22nd at the invitational with his iteration of the deck but looking at it I don't see Bob at all when you specifically mentioned him. How comparable is your decklist to his? http://sales.starcitygames.com//deckdatabase/displaydeck.php?DeckID=49534

My opinion is subject to change since I've never played it and aside from Death's Shadow I have the cards to play it so I'll probably sleeve it up just to try it locally to see how it performs.
 
http://www.gatheringmagic.com/jarvisyu-091412-return-to-ravnica-standard/
The list is there. Card for card. (I am not Jarvis.)

I don't know what you want me to tell you. The deck has a ridiculous win % vs any type of combo deck and any type of creature based deck. .

The deck does not like two things- Burn and Miracles. Both those decks attack things the deck is leveraging to an absurd degree (its life total and discard effects.) But given the prevalence of the first two types of decks in the meta, I think this type of leverage is very effective.
 
Really wish the splicers werent taken out f standard, im also gonna build a g/w conjurers closet deck for standard

IM GONNA MAKE IT WORK
 
I'm gonna buy my box or two of RTR and maybe take a small break from buying for a bit.

Too much damn money into this game already lol
 
I'm gonna buy my box or two of RTR and maybe take a small break from buying for a bit.

Too much damn money into this game already lol

Magic Cards have been deemed more addictive then Heroin, Meth, Cocaine, Opium, and Nicotine combined, according to the FDA

YOU WON'T BE ABLE TO FIGHT IT
 
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