Simply Sarah
Member
God, what would a Mythic Vanilla even look like. I remember Isamaru being a thing, but how far would you go to make a Mythic with no abilities? Would it just be another 1cc 2/2 only now not Legendary?
There are a few options. Note that I'm not trying to balance any of these examples at all and am just throwing out numbers at semi-random. The most boring option is just something like you're thinking: a 12/12 for 6 or 3/3 for 1 (gotta improve with the times) or some nonsense. This seems angle seems unlikely for reasons such as balance and not being exciting to anyone except the most hardcore of Timmys.
Another option is very high power but very low toughness. 12/1 for 3 or something. Awkward to use but somewhat interesting and powerful. Also has the potential to work for stuff caring about power.
You can take that even further with zero or negative toughness. 20/-1 for 5 or whatever. On the one hand, this is a more complicated and potentially interesting card that doesn't just work straight out of the box. On the other hand, this kind of thing likely scans quite badly to many players, would likely cause confusion, and could break things caring about power.