I'm sexually aroused by combo decks.
Wait? So, Chandra isn't the second coming of JTMS after all?
I've been lied to!
I'm sexually aroused by combo decks.
same tbh
Chandra is super good against midrange and control decks, I just don't know how good they are going to be against all the aggro and unfair decks.
Oh look Hoogland trying to be anti meta
whatJTMS might not have been particularly great either. I tried Jacethefixedscultpor and he was more of a liability against emrakul and did nothing against aggro.
Imagine this. JTMS 0 draw evolving wilds put best cards from hand on top crack evolving wilds fail to find.
Chandra might as well be a blank card against Marvel decks and she's probably too slow for most aggro decks. I think a GR Midrange deck is where she'll slot in, or maybe an attrition-y Jund deck. The weird part is that when I played GR Midrange a little on beta, Arlinn Kord was often just generally better.
Chandra's issue is that she's just a little bit unfocused. She has 4 (essentially 5) abilities that are all good, but they sometimes feel a little unfocused in practice and Planeswalkers feel weaker in this format for whatever reason.
I could see it. If it were it'd probably sway the meta incredibly into control though.what
High.Is Saheeli low or properly valued at about $14?
High.
Even as a 3 mana Planeswalker she doesn't protect herself or affect the board other than her existence.
When it comes down to looking for value in Planeswalkers I liked picking up Arlinn for $7. Green and Red are a strong color combination and Arlinn can play both aggressively and midrange with face burn to boot.
I'm just wondering about that hypothetical scenario where someone walks in with a netdeck list and creates an infinite loop on turn 4 - but I guess everyone will just stop playing with them in that case. Probably the same with land destruction, which makes everyone leave in MTGO
This is a fun article, the Vorthos Banned and Restricted List update. Basically, it goes through what older stories have been contradicted by the past few stories. I heard Test of Metal was bad, but I wasn't aware of how absolutely bonkers it is, from the description in the article.
Nah, poorly phrased question that technically allows Maro such an answer. It would have been better to point out that dwarves (in fiction) are very clearly linked to mountains.
I want this lightning strike variant in Aether Revolt, not sure if it works with the rules.
I think how they'd do this is "Choose one: deal 3 damage to target creature, or target Vehicle becomes a creature, then deal 4 damage to it." (They would definitely make this one of those selective damage number cards if they printed it.)
If red gets a way to deal with vehicles specifically in Aether Revolt, I have to imagine it would just be along the lines of:
Choose one--
* Deal 2 damage to target creature or player.
* Destroy target Vehicle.
Dovin would have been playable if his +1 was non-keyworded Detain instead of whatever the hell it is now. Turning off an Opponent's creature beats the -3/-0 and "No activated abilities".
Hopefully it's in the Hanna price range fo judge promos.
Why did no one post this? I need one now.
Hopefully it's in the Hanna price range fo judge promos.
Yup. Along with Defense of the Heart.Never saw this, is it a new judge promo?
Could see that being a blue or white hate enchantment.If the spell name was Flat Tire, it would make it all worth it.
I could see a red card that lets you put a vehicle onto the battlefield and it becomes a creature until end of turn and then it has the sacrifice trigger on it, or return to hand.
I was really into Magic back when it first started and kept with it till around 1999 or so. Around Urza's Saga-era. What's changed? A lot I imagine. Is this game even remotely similar to what it used to be?
I've been thinking about getting back into it as a hobby. But the prospect of it being drastically different and all of my old cards being shitty has made me cautious. Thanks MagicGAF.
Why is vehicles even a distinction? If burn can hit it it's because it's a creature already. Harnessed Lightning can kill vehicles.well the good red burn is sorcery speed and since lightning strike can't go face anymore a lightning strike that could hit creatures, vehicles and PWs would be greatly appreciated.
So, like this?
Engulfed With Flames - R
Sorcery
Choose one or both:
- Engulfed With Flames deals 2 damage to target creature.
- Destroy target Vehicle.
Depends on your definition of "regular.' Vindicate in Eternal Masters used a Judge promo art, for example.Wow. Those judge promos look good. Has Wizards ever reprinted cards in regular sets with judge promo art?
Hm? Is Chandra due for a sharp drop?
In all honesty, I probably didn't learn much about sixth. I only bought a few packs of Urza's Saga before I kind of drifted apart from Magic. Moving to a new school and whatnot I think is what caused me to stop. Looking up the dates I guess that would put me more in late '98. (Jezz, has it been 18 years...)All things considered, it isn't that different. The big changes are on the more arcane side, regarding rules involving timing and such. You dropped out right around where the Sixth Edition rule changes happened. If you dropped out before that, you actually have a bit less to learn, since they later took back a lot of the rules that Sixth Edition changed, and you just have to learn some terminology changes.
* There are no more interrupts. They are all instants now.
* Creatures and other permanents are on the battlefield.
* You cast spells and activate ability. You still play lands, and "play" is a general term that also covers casting spells.
* "Enchant creature" and other "enchant" types are now "Enchantment - Aura", with what it enchants in the text box.
* Creatures die when they are killed.
* Mana burn isn't a thing anymore.
And other minor things like that. If you left after Sixth Edition, then damage no longer goes on the stack.
I recommend downloading and playing Magic Duels for Steam or mobile devices, or some game consoles. It's free and a good way to learn the rules.
As for your old cards, you can use them all you want for casual play, but for sanctioned tournament formats, it's likely that most of them will only be playable in Legacy or Vintage (what you may know as Type-1), which is likely more hardcore than you want. The cheapest tournament format is Standard (what you may know as Type-2), and the new set will officially join it and cause a rotation this Saturday.
I guess it's a little disappointing that I can't bust out my classic Sliver decks!
Let me tell you about this format called Commander...
Does this mean you can only choose one of the colors or they all apply?WotC said:You then choose cards to match your Commanders color identity to build your deck
Wow. This seems pretty cool! Sliver Queen would mess shit up, I imagine!
This sort of reminds me of these special big, odd cards I got as a part of some box-set back in the day. Every player drew one at the start of the game and it gave each player a modifier. "All creatures have +1/+1, Player starts with +15 life, etc. etc"
Those probably got lost along the way. If I find them, I can take pictures.
Does this mean you can only choose one of the colors or they all apply?