Marathon alpha feedback 16th May (1pm PT // 4pm ET // 9pm UK)

You're right. I stand corrected, I did say moderate success.
I still stand by that. No worries, I'm not gonna backtrack on that.
Got caught up in you acting like I said it would be major hit.
You are acting like 100K on all platform will be a success (or even a moderate success) when that would be really, REALLY shitty for Bungie in reality, especially when Destiny 2 pushed more than 300K CCU.
In fact, 300K CCU would be seen as a moderate success. Because when you buy a studio like Bungie you want their games to performe better and better, so doing the same as an 8 years old game is really not good. And it wasn't even on Steam day one, only 2 years after it's initial release so I'm sure real CCU is even higher.

Yes, I agreed to take on the bet if he would claim that it won't pass 100K CCU across all platforms.
At first I was like "of course it will, I personally think it's gonna do more than 100K on Steam alone just because it's Bungie". but now with the controverse I4m not even sure.

It's most likely DOA.

No idea, it all depends on how the game evolves over the next months and how I'll feel after playing the beta.
Like I said, it's still too early to tell, but it won't be the next Fortnite, nor the next Concord.
But it's just prediction right? You risk nothing so go ahead.

Yes, see above.
Broken clocks are right twice a day.
Enjoy this minor W.
Ooooh trust me I do. Especially when it's someone like you, so over himself

James Franco GIF
 
You are acting like 100K on all platform will be a success (or even a moderate success) when that would be really, REALLY shitty for Bungie in reality, especially when Destiny 2 pushed more than 300K CCU.
No, I was just accepting a bet of Marathon exceeding 100K over all platforms.

That is seperately from the game being a success or not.
In fact, 300K CCU would be seen as a moderate success. Because when you buy a studio like Bungie you want their games to performe better and better, so doing the same as an 8 years old game is really not good. And it wasn't even on Steam day one, only 2 years after it's initial release so I'm sure real CCU is even higher.
I already explained 2 or 3 posts ago that when I'm saying moderate success, I mean a decent playerbase and continuous support long-term.

I also consider a game like Hunt Showdown a moderate success, which has a peak ccu on Steam of 60K and 24 hour peak of 17K.

If Marathon would hit similar 60K CCU peak on Steam, it most definitely will go past 100K CCU over all platforms.
At first I was like "of course it will, I personally think it's gonna do more than 100K on Steam alone just because it's Bungie". but now with the controverse I4m not even sure.

It's most likely DOA.
That's possible, but I don't expect it, tbh.
But it's just prediction right? You risk nothing so go ahead.
Go ahead with what?

I didn't back down from any bet. The offer still stands.
But I only take it up with someone respectable, like Mibu no ookami Mibu no ookami even though he wasn't one of the people I was actually addressing with the bet.
Ooooh trust me I do. Especially when it's someone like you, so over himself
I know you do, because these moments are rare for you.
 
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Wild that this is a forum full of middle-aged men and no one has figured out the real reason those guys were wearing hats on stream yet.
Exactly what I though lol, 44 here with a receding hairline, if I really start to lose a lot of coverage though I'm just gonna start shaving my head.
 
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No, I was just accepting a bet of Marathon exceeding 100K over all platforms.
That is seperately from the game being a success or not.
Mate stop, you are on every single thread again and again defending this turd as if there was no tomorrow, implying it's gonna be good but once someone put things in perspective you are like "uuuuuh nooo I never said it's gonna be successful"/
Of course you are implying it, of course you know what you are doing, and of course you are trying to derail the conversation so let me be clear again, back to this:

You know exactly what you are doing, hence why nobody's taking you seriously. Destiny 2 had 316K CCU on Steam alone and you want to claim that 100K on ALL PLATFORMS would be a success?

GoIx0Fj.png



100K on Steam alone would be a miserable fail for a studio as big as Bungie even if it's "aimed at consoles". And you know it.

Now you can keep gaslighting me, or you can take the L and stop ridiculing yourself.

I already explained 2 or 3 posts ago that when I'm saying moderate success, I mean a decent playerbase and continuous support long-term.
Is this "decent playerbase" with us right now?

I also consider a game like Hunt Showdown a moderate success, which has a peak ccu on Steam of 60K and 24 hour peak of 17K.
Those don't have the same budget than Marathon you realize that right? Please tell me you do.
If Marathon is doing 60K CCU Sony will kill it. You really think Bungie is doing this game to pull out 17K users?

If Marathon would hit similar 60K CCU peak on Steam, it most definitely will go past 100K CCU over all platforms.
That's possible, but I don't expect it, tbh.
So what do you expect? You keep saying things like "it's gonna do better than this, or that" but you are acting like Marathon is an indie project with a small to mid budget.
It's not! How can you said stuff like this and still write with a straight face "it's gonna be a moderate success". WTF?

Go ahead with what?

I didn't back down from any bet. The offer still stands.
Repeating myself because reading is hard for you: nobody's gonna take this bet because it's fuckin stupid. 100K on all platform, lmao wtf are we doing here.

But I only take it up with someone respectable, like Mibu no ookami Mibu no ookami even though he wasn't one of the people I was actually addressing with the bet.

I know you do, because these moments are rare for you.
Rare? If you say so, but at least they exist, not like Concord

Season 2 Lol GIF by Insecure on HBO
 
100K on Steam alone would be a miserable fail for a studio as big as Bungie even if it's "aimed at consoles". And you know it.
I was going with a number someone else said. That's not on me.

And that bet would be irregardless of Marathon being a success or not.

Is this "decent playerbase" with us right now?
Dumb statement, the game isn't out yet.
Those don't have the same budget than Marathon you realize that right? Please tell me you do.
I don't know what Bungie's targets or budget for Marathon is.

It certainly isn't going to be their main IP.
If Marathon is doing 60K CCU Sony will kill it. You really think Bungie is doing this game to pull out 17K users?
I was just using it as an example to make a point.

Even moreso, there's consoles as well and I already said I expect consoles to do the heavy lifting for the Marathon playerbase.
So what do you expect? You keep saying things like "it's gonna do better than this, or that" but you are acting like Marathon is an indie project with a small to mid budget.
It's not! How can you said stuff like this and still write with a straight face "it's gonna be a moderate success". WTF?
The reason I said I believe it's going to be healthier after 12 months than ARC, is because everybody started putting it against ARC.

It's not any different from anyone who said ARC is going to do much better than Marathon.

And I'm not acting like it's an indie, I take it as a side-project from Bungie as Bungie doesn't consider it to be the next Destiny.
Repeating myself because reading is hard for you: nobody's gonna take this bet because it's fuckin stupid. 100K on all platform, lmao wtf are we doing here.
Again, it wasn't me who mentioned the 100K.

And since many are labeling it Concord 2.0 already, I don't even think it's unfair to go with that low of a bar.
Seems that's what many already expect anyway.

I'm just going along with it. That's why nobody is taking it up. Because it's nonsense, indeed.
Rare? If you say so, but at least they exist, not like Concord
I said Concord would flop though, just like everybody else.

I even pointed that out to you the other day, if I'm not mistaken.
 
More people watched Asmongold reaction to Marathon live stream. That is saying something about the state of Bungie.

uqizmm6.jpeg
To be fair, his numbers would be higher than theirs regardless. I don't get why he has so many supporters and viewers. But he does.

It's insane seeing this all happen. Bungie is crashing and burning in real time, and quickly.
 
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To be fair, his numbers would be higher than theirs regardless. I don't get why he has so many supporters and viewers. But he does.

It's insane seeing this all happen. Bungie is crashing and burning in real time, and quickly.
I doubt this would have been the case if Bungie was revealing something people actually wanted to play

As is people indeed would rather make fun of them as Bungie self immolates in real time
 
I hope everyone passing by is enjoying the read between me and Killjoy, I'm doing it for you guys! It's exhausting dealing with him but at least it brings some comedy to you I hope <3

I was going with a number someone else said. That's not on me.
Yeah because you don't want to say which number you would consider a success, always hiding behind "it's not out so we don't know" and at the same time acting like you are the Bungie CEO defending this turd, saying it's gonna be a success while refusing to say what you would consider a success.
You don't think Sony and Bungie expected this to push higher CCU on Steam than Destiny 2, a 8 years old game? Really?

And that bet would be irregardless of Marathon being a success or not.
Again nobody cares about that bet because your terms are stupid.

Dumb statement, the game isn't out yet.
What I was saying...

I don't know what Bungie's targets or budget for Marathon is.
It certainly isn't going to be their main IP.
I can tell you it's much higher than Arc, just based on how much people are at Bungie and the time it's been in the hoven.

I was just using it as an example to make a point.

Even moreso, there's consoles as well and I already said I expect consoles to do the heavy lifting for the Marathon playerbase.
But HD2 was bigger on PC than on PS5, so you might even be wrong there too.

The reason I said I believe it's going to be healthier after 12 months than ARC, is because everybody started putting it against ARC.
It's not any different from anyone who said ARC is going to do much better than Marathon.
And I'm not acting like it's an indie, I take it as a side-project from Bungie as Bungie doesn't consider it to be the next Destiny.
It's not a side project, just something else than Destiny. It's absolutely not a smaller game for them.

Again, it wasn't me who mentioned the 100K.

And since many are labeling it Concord 2.0 already, I don't even think it's unfair to go with that low of a bar.
Seems that's what many already expect anyway.

I'm just going along with it. That's why nobody is taking it up. Because it's nonsense, indeed.
Yeah, because again you don't want to advance any numbers because you know you will look stupid. So let me do it for you:

300K CCU on Steam would be a moderate success
500/600K on Steam alone and we start talking about a real success
Anything more than 700K would be really, really good.

And yes this is taking into account that consoles are the bigger platforms (which you don't know but hey, playing by your rules)

I said Concord would flop though, just like everybody else.

I even pointed that out to you the other day, if I'm not mistaken.
Don't care, take the L (plus this was a joke).
 
I doubt this would have been the case if Bungie was revealing something people actually wanted to play

As is people indeed would rather make fun of them as Bungie self immolates in real time
You think so? I feel like majority of the time today you're likely to see more people watching someone stream the stream rather than on the stream itself, lol.

Also, yeah, people are eating all of this up.
 
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I hope everyone passing by is enjoying the read between me and Killjoy, I'm doing it for you guys! It's exhausting dealing with him but at least it brings some comedy to you I hope <3
You do realize that this mentality is why I take none of this seriously, right?
Yeah because you don't want to say which number you would consider a success, always hiding behind "it's not out so we don't know" and at the same time acting like you are the Bungie CEO defending this turd, saying it's gonna be a success while refusing to say what you would consider a success.
You don't think Sony and Bungie expected this to push higher CCU on Steam than Destiny 2, a 8 years old game? Really?
Sure, because I already consider 1M sales decent for any game, regardless of who the developer is.

So if Marathon will sell 1+M copies, it would be a moderate success.

I think what you and others fail to understand is that 90% of the time I'm arguing against the narrative on Gaf, much less so about the actual performance of any release.

Again nobody cares about that bet because your terms are stupid.
I don't care either, dude. Otherwise I would've changed my tune a long time ago.
I can tell you it's much higher than Arc, just based on how much people are at Bungie and the time it's been in the hoven.
Probably, but that is of no concern to me.

But HD2 was bigger on PC than on PS5, so you might even be wrong there too.
Yes, and then I'll be wrong.

I don't mind being wrong. Sometimes it happens.
It's not a side project, just something else than Destiny. It's absolutely not a smaller game for them.


Yeah, because again you don't want to advance any numbers because you know you will look stupid. So let me do it for you:

300K CCU on Steam would be a moderate success
500/600K on Steam alone and we start talking about a real success
Anything more than 700K would be really, really good.

And yes this is taking into account that consoles are the bigger platforms (which you don't know but hey, playing by your rules)
Like I said above, I consider 1+M sales a moderate success for any title.

And since this will be a live service game, succes will in large part be dependent on the revenue it can generate on a regular basis, because that defines the extent of the support the game will get.

Gaas titles aren't really something you can just judge based on initial sales.
The entire concept is based around continuous revenue.
 
You do realize that this mentality is why I take none of this seriously, right?
gonna cry tobey maguire GIF

Sure, because I already consider 1M sales decent for any game, regardless of who the developer is.
So if Marathon will sell 1+M copies, it would be a moderate success.
But that's just you. And it's pretty random, do you think Spider-Man 2 selling 1M would be considered a moderate success or decent by Sony? Perspective my friend, that's what you lack.

I think what you and others fail to understand is that 90% of the time I'm arguing against the narrative on Gaf, much less so about the actual performance of any release.
Thinking you are a rebel just because you don't think like most people? Even if facts prove you wrong?

What a mentality, you are such a rebel.

I don't care either, dude. Otherwise I would've changed my tune a long time ago.
Again, not addressing the actual point, just more gaslighting.

Probably, but that is of no concern to me.
But it is a concern for Sony, if Sony is saying in 1 year "we sold 1M copies, it's not a success" you will be saying "it's a success because 1M!!"? How stupid is that?
And when you are here trying to disprove everyone, it looks like it's something that touch you.

Yes, and then I'll be wrong.

I don't mind being wrong. Sometimes it happens.
A lot, it happen a lot.
And you know we don't have CCU on consoles, the only way we knew for HD2 was because there was the number of total players on the ship, so just subtract the steam ones and Tada, you have the number on PS5. And it was higher on PC than on PS5, granted I'm sure if we didn't knew you would have said HD2 was more successful on PS5.

Like I said above, I consider 1+M sales a moderate success for any title.

And since this will be a live service game, succes will in large part be dependent on the revenue it can generate on a regular basis, because that defines the extent of the support the game will get.

Gaas titles aren't really something you can just judge based on initial sales.
The entire concept is based around continuous revenue.
More excuses. You know what you did, it's ridiculous and Marathon is not taking the "moderate success" route. Before the art issue I could've seen it being a moderate success (not so sure on the long term but anyway).

Not anymore.
 
Not at all.

I didn't even care about being excluded from society for not taking the covid jab.

What makes you think gaming discussions matter?
But that's just you. And it's pretty random, do you think Spider-Man 2 selling 1M would be considered a moderate success or decent by Sony? Perspective my friend, that's what you lack.
I'm not Sony.
Thinking you are a rebel just because you don't think like most people? Even if facts prove you wrong?
I don't consider myself a rebel at all. It just so happens that a lot of the times, my opinion clashes with the majority of Gaf.

But seeing how most Gaffers are PC-centric and prefer singleplayer, it is only logical that I tend to have opposite views. I'm console-only an like gaas as much as singelplayer/traditional games.
But it is a concern for Sony, if Sony is saying in 1 year "we sold 1M copies, it's not a success" you will be saying "it's a success because 1M!!"? How stupid is that?
And when you are here trying to disprove everyone, it looks like it's something that touch you.
That's for Sony and even they said that their interpretation for success of live service isn't a binary one.

It isn't like traditional singkeplayer games where you can gage mostly on just sales.
A lot, it happen a lot.
And you know we don't have CCU on consoles, the only way we knew for HD2 was because there was the number of total players on the ship, so just subtract the steam ones and Tada, you have the number on PS5. And it was higher on PC than on PS5, granted I'm sure if we didn't knew you would have said HD2 was more successful on PS5.
You could just see the total CCU ingame, so you could just deduct Steam CCU.
AH also shared numbers for Playstation, iirc.

And I never made any claims for HD2, because I didn't personally expect much from it to begin with.
More excuses. You know what you did, it's ridiculous and Marathon is not taking the "moderate success" route. Before the art issue I could've seen it being a moderate success (not so sure on the long term but anyway).

Not anymore.
Perfectly fine what you think. That's of no concern to me.

If you end up being right, the world will still move on.

I don't mind it if I end up being wrong.
 
Not at all.

I didn't even care about being excluded from society for not taking the covid jab.

What makes you think gaming discussions matter?
Maybe the fact that you still here trying to be right? It looks like it's important to you.
For me, I continue this discussion because I just can't stand you talking with your ass, it's time for you to learn a lesson. It's a hard task I know, but you won't have the final word.

I'm not Sony.
That's so random. Hey I think 2 units is enough for calling a game moderate success. You think it's stupid? Hey that's just my opinion!

So let's say, for whatever game (it's not important, it's for example), so let's say Sony is saying X game is not successful despite selling 1.5M, you would still come up saying it's good and successful? This is the hill you wanna die on?

I don't consider myself a rebel at all. It just so happens that a lot of the times, my opinion clashes with the majority of Gaf.
Maybe that say something about you?

But seeing how most Gaffers are PC-centric and prefer singleplayer, it is only logical that I tend to have opposite views. I'm console-only an like gaas as much as singelplayer/traditional games.
Since when GAF is PC centric? Do you have any metric to provide?

BTW, derailing the conversation further, once again...

Let me remind you that this all started with you saying 100K on all platforms is a success (moderate or not). Give me a break. If you still don't get it I'll make an even simpler comparaison to help you.

That's for Sony and even they said that their interpretation for success of live service isn't a binary one.

It isn't like traditional singkeplayer games where you can gage mostly on just sales.
But your interpretation of what a success is or not is better right? Because you are so much better than any of us. You are right, if a game sells 1M units no matter what it is a success because you say so.
Do you publish those game? Your opinion does not matter, there are facts that are undisputable. That's it.

You could just see the total CCU ingame, so you could just deduct Steam CCU.
AH also shared numbers for Playstation, iirc.

And I never made any claims for HD2, because I didn't personally expect much from it to begin with.
Do you understand what you read? It's tiresome, I am the one telling you about HD2 no need to repeat what I said, and it's just to show that it's one of the few an example were we actually had CCU for console.

Perfectly fine what you think. That's of no concern to me.

If you end up being right, the world will still move on.

I don't mind it if I end up being wrong.
Oh but we both know your ego will be hurt, you can still pretend, your actions talk for you.
 
Maybe the fact that you still here trying to be right? It looks like it's important to you.
For me, I continue this discussion because I just can't stand you talking with your ass, it's time for you to learn a lesson. It's a hard task I know, but you won't have the final word.
This is just entertainment to me. As long as you reply, I might reply.

It's like an interactive soapopera like The Bold and the Beautiful.
That's so random. Hey I think 2 units is enough for calling a game moderate success. You think it's stupid? Hey that's just my opinion!

So let's say, for whatever game (it's not important, it's for example), so let's say Sony is saying X game is not successful despite selling 1.5M, you would still come up saying it's good and successful? This is the hill you wanna die on?
I'm not Sony. I don't know their targets.
So I can't answer a question on behalf of Sony.

But no, Sony would not consider 1M for a game like Spiderman a success.

And this is where context matters, my man.
Bungie stated they don't intend Marathon to be a successor to Destiny 2, so imo it would be stupid to act like they expect Marathon to perform similarly to Destiny or whatever.
Maybe that say something about you?

Since when GAF is PC centric? Do you have any metric to provide?

BTW, derailing the conversation further, once again...
There was a poll recently here on Gaf that resulted with 63% of the voters preferring PC.
Let me remind you that this all started with you saying 100K on all platforms is a success (moderate or not). Give me a break. If you still don't get it I'll make an even simpler comparaison to help you.
I did not say that though.

Mibu said Marathon wouldn't pass 100K CCU.
'Success' was not mentioned and was not what we were talking about at that moment.
But your interpretation of what a success is or not is better right? Because you are so much better than any of us. You are right, if a game sells 1M units no matter what it is a success because you say so.
Do you publish those game? Your opinion does not matter, there are facts that are undisputable. That's it.
You take things way too personal.

I don't think I'm better than anyone else. I just share my opinion and for some reason people put way too much relevance on it.
Do you understand I am the one telling you about HD2 no need to repeat what I said, and it's just to show that it's one of the few an example were we actually had CCU for console.
I guess you did.

I'm not actually reading everything you say.
Oh but we both know your ego will be hurt, you can still pretend, your actions talk for you.
It really won't. Sometimes people are wrong. Maybe it'll be my turn again.
 
This is just entertainment to me. As long as you reply, I might reply.

It's like an interactive soapopera like The Bold and the Beautiful.
Well yeah I kinda get that since you have absolutely not argument, start talks and then when proving wrong just go hide.

I'm not Sony. I don't know their targets.
So I can't answer a question on behalf of Sony.
And you understand that your statement about "1M for any game is a success" is stupid then... right?

But no, Sony would not consider 1M for a game like Spiderman a success.
We are progressing! Soon you'll see the light.

And this is where context matters, my man.
Exactly what I said earlier, we are progressing even further! Congrats! 1M for Marathon would NOT be a success, no matter how you feel about it. Take the L and move on.

Bungie stated they don't intend Marathon to be a successor to Destiny 2, so imo it would be stupid to act like they expect Marathon to perform similarly to Destiny or whatever.
Yes they said it's not Destiny, which is a fact. How do you know they talked about sales prediction and not the gameplay loop? Were does this state they expect it to perform worse, or that Sony is expecting less sales?

"In your opinion.".. but your opinion doesn't count. Sony's opinion is the one that is counting, no matter how you feel about what is breaking heaven for sales.

There was a poll recently here on Gaf that resulted with 63% of the voters preferring PC.
So i guess EVERY member on this forum voted right? It's truly representative. I'm sure you could run this thread a couple times and find different results. Sometimes it would be more Nintendo, sometimes more Sony.

But always Xbox, because everything is an Xbox (this is a joke don't twist it to more nonsense)

I did not say that though.

Mibu said Marathon wouldn't pass 100K CCU.
'Success' was not mentioned and was not what we were talking about at that moment.
Again playing with words, and again you know what you did. You said 100K as if it were some golden apple you know it.

You take things way too personal.

I don't think I'm better than anyone else. I just share my opinion and for some reason people put way too much relevance on it.
Because you are so over yourself, you don't see it despite multiple members telling you to chill on the presumption. You are presenting what you "feel" to be facts. Like that 1M nonsense.

I guess you did.

I'm not actually reading everything you say.
Yeah reading is hard for you I knew that already.

It really won't. Sometimes people are wrong. Maybe it'll be my turn again.
Angry Box GIF by Percolate Galactic
 
I would never have predicted a disaster of this magnitude from Bungie. GAAS are a risky business if you are not called Fortnite, but worst case scenario I was figuring out was a mid flop that would've been taken forward for some years and then closed before Destiny 3, but this is more and more probable will going to be a huge flop that wouldn't even be worth take up for a year or so.

Sony this gen really did terrible on gaming decisions, if wasn't for the brand awareness that sell by itself and Xbox that somehow managed to do even worst, would have been a problem.
 
I would never have predicted a disaster of this magnitude from Bungie. GAAS are a risky business if you are not called Fortnite, but worst case scenario I was figuring out was a mid flop that would've been taken forward for some years and then closed before Destiny 3, but this is more and more probable will going to be a huge flop that wouldn't even be worth take up for a year or so.

Sony this gen really did terrible on gaming decisions, if wasn't for the brand awareness that sell by itself and Xbox that somehow managed to do even worst, would have been a problem.
If Bungie just focused on working on Destiny 3, like how they churned out a ton of Halo games along with Destiny 1/2, things would be fine.

Destiny 2 is already an 8 year old game. That's a long time. Launch D3 as the new GAAS shooter to focus on (like gamers going from COD to COD) and there you go.

But what they wanted to do is have TWO GAAS going on at once. Destiny gamers and Marathon gamers as a double money maker. Focus on D3 and most of the D2 gamers will drop it and just go D3.

Nope. Somehow they (and Sony who bought them out) thought an extraction shooter would be a smash hit game to take the reins from D2. Which it definitely wont no matter how good it looked or how good the gameplay is. It's a shooter mode/genre that doesn't resonate with the shooter gamer masses. You got a handful of known shooter games like Hunt and Tarkov that do it and that's kind of it. It almost seems like a genre that can even just be an add-on mode for Fortnite or COD. As long as a shooter game already has some big maps and enough RPG elements to give gamers items and inventory bags to mess with, the mode is already halfway done and it can be added for free.

This whole plagiarism issue adds more fuel to the fire.
 
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If Bungie just focused on working on Destiny 3, like how they churned out a ton of Halo games along with Destiny 1/2, things would be fine.

Destiny 2 is already an 8 year old game. That's a long time. Launch D3 as the new GAAS shooter to focus on (like gamers going from COD to COD) and there you go.

But what they wanted to do is have TWO GAAS going on at once. Destiny gamers and Marathon gamers as a double money maker. Focus on D3 and most of the D2 gamers will drop it and just go D3.

Nope. Somehow they (and Sony who bought them out) thought an extraction shooter would be a smash hit game to take the reins from D2. Which it definitely wont no matter how good it looked or how good the gameplay is. It's a shooter mode/genre that doesn't resonate with the shooter gamer masses. You got a handful of shooter games like Hunt and Tarkov that do it and that's kind of it. It almost seems like a genre that can even just be an add-on mode for Fortnite or COD.

This whole plagiarism issue adds more fuel to the fire.

Again though, the probably is more with execution than anything else.

In theory there was no problem with what they were doing.

They wanted to make extraction shooters more popular. You could say the same things about Halo and Destiny as you would about this project conceptually. Halo was the first massively successful console FPS. Destiny was the first massively successful live service FPS.

If they were successful here, it would have been huge for the company and for Sony. It's probably a big part of why Sony bought them and for how much Sony bought them for.

The problem though, is the execution... Let's give this game graphics that we think even kids will want to play. This is not Marathon at all. They wanted to be as different from games like Tarkov as possible in away. To make a casual friendly extraction shooter that didn't have hyper-realistic graphics.

Roblox, Fortnite, and Minecraft...

Their twist on Apex Legends....

Their leadership fundamentally misunderstands the market and their audience.
 
Imagine a world where the Marathon reboot was given the treatment Doom got back in 2016. Instead we just get this sad piece of crap.
 
Tinto you thought the caps/hats were bad ?
Man, remember the Armored Core 6 presentation a couple of years ago where that Fight Cowboy shill/streamer appeared wearing a tank top and fookin' shorts ? now THAT'S unprofessional...

Besides, the Marathon stream was... literally 2 dudes in a badly lit room with 0 production values in contrast to the Armored core 6 presentation where Bamco actually spent a few dollars for it.

Now, I use tank tops (only during the Summer where the temps hit 38° +) but, I'd never show up for a paid gig dressed like that in front of millions of people.
I fucking hate that tank top guy shill :lollipop_squinting:
 
Because it looks like they stole the look of a mars bar and can cause allergies like the peanuts inside??!

Nice.
Unsure of where you are from but in the UK Snickers bars used to be Marathons until they rebranded them. Just a little jest from me.

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Unsure of where you are from but in the UK Snickers bars used to be Marathons until they rebranded them. Just a little jest from me.

LPMIpCr.png
I thought you were talking about the snickers shoes and i was making a smart joke about the snickers bar.

It turns out, you were actually talking about the candy bar aswell :lollipop_squinting:
 
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I would never have predicted a disaster of this magnitude from Bungie. GAAS are a risky business if you are not called Fortnite, but worst case scenario I was figuring out was a mid flop that would've been taken forward for some years and then closed before Destiny 3, but this is more and more probable will going to be a huge flop that wouldn't even be worth take up for a year or so.

Sony this gen really did terrible on gaming decisions, if wasn't for the brand awareness that sell by itself and Xbox that somehow managed to do even worst, would have been a problem.
You have to let go of certain studios. They change over time, people leave and you should always expect disappointment and be pleasantly surprised when that's not the case.
 
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