Damn...I didn't want to import it ....is there a way to play imports on ps2 yet? (without modding)KingJ2002 said:sorry... sony will not let this game come as a stand alone title. if it were bundled with other games it has a good chance of coming.
I think it would be good if SNK released a Fatal Fury Collection of some sort to bring it here... bundle Real Bout: Fatal Fury 1 & 2, Fatal Fury: Mark of The Wolves w/ the Fatal Fury Movie... Sony would accept it from SNK... if not sony than MS would pick it up for sure.
CO_Andy said:PS2 harddrive + hdloader
Do you believe in magic?Musashi Wins! said:how does this let you bypass the region coding?
Ryck said:What the hell is SCEA's problem? Theres plenty of crap titles released all the time....![]()
boutrosinit said:They provide for the mass consumer (i hate writing that). Meaning they want something that will appeal to as many people as possible. It means more royalties for them you see.
Oh, and more value for the gamer.
I'd love a Fatal Fury collection. Real Bout collection including Mark of the Wolves, all online = Instant buy from me. Premium game too.
LakeEarth said:I dunno, 2D fighters have a pretty hardcore following, wouldn't they want to seem like the competitive choice to those gamers as well?
Sony couldn't care less for the "hardcore" market. They'd rather focus on the mainstream who need to be converted than to bother catering to a super small percentage of VG freaks who are used to the abuse and neglect anyways.LakeEarth said:I dunno, 2D fighters have a pretty hardcore following, wouldn't they want to seem like the competitive choice to those gamers as well?
LakeEarth said:I dunno, 2D fighters have a pretty hardcore following, wouldn't they want to seem like the competitive choice to those gamers as well?
That was me I liked KOF94 back in the day but when I tried 99 I was very I dunno meh about it and like you said "just can't get into it" I really want to like KOF but with MOTW it was the totally different it blew me away from the start.The Experiment said:I recommend MOTW for people who for whatever reason can't seem to get into KOF. The combos are easier to pull off in MOTW (well, in the DC version anyway) and its kind of the gateway drug.
Ryck said:That was me I liked KOF94 back in the day but when I tried 99 I was very I dunno meh about it and like you said "just can't get into it" I really want to like KOF but with MOTW it was the totally different it blew me away from the start.
The music is really good for a fighting game from 94-2000 pre playmore days.Brandon F said:... and the music is most always ten tons of ass in KoF games.
KOF's strength is really its roster, with new designs more often hit then miss. It's one more like a WIP game with annual changes great for the hardcore gamers and probably not for the mainstream since they'd have relearn the game every year. With that new KOFXI video this year's kof looks interesting.The Experiment said:Most SNK fighters are too rigid for me but MOTW was just right.
SKOPE said:Track down the Dreamcast version. (If you don't have a Dreamcast, they're cheap.)
As much as I complain about SCEA's excessive "quality" controls, SNK wouldn't be in this position if it put some effort into its games or didn't insist on selling them individually and at premium prices. And while I realize Fatal Fury: Mark of the Wolves is one of the few games in recent years it put some effort into making, it was released on the Dreamcast four years ago.
LakeEarth said:I dunno, 2D fighters have a pretty hardcore following, wouldn't they want to seem like the competitive choice to those gamers as well?
Ico sold 250,000 copies in North America alone almost entirely on word of mouth. That's not a GTA3, but that makes it a cult hit.Ninja Scooter said:"hardcore gamers" are what turn games like Ico and Beyond Good and Evil into bombs.
SKOPE said:Ico sold 250,000 copies in North America alone almost entirely on word of mouth. That's not a GTA3, but that makes it a cult hit.
Sony has clearly gone on record as to saying they were disappointed with ICO's sales numbers. It didn't hit their predictions and the only way the game ever hit that 250k mark is because of massive clearance sales of what's been considered a bomb.SKOPE said:Ico sold 250,000 copies in North America alone almost entirely on word of mouth. That's not a GTA3, but that makes it a cult hit.
Cause 2D fighters don't appeal to mainstreamers. It sickens me.
Musashi Wins! said:how does this let you bypass the region coding?
Brandon F said:the music is most always ten tons of ass in KoF games.
Not to sound negative or anything, the games are pretty good and certainly worth a look. Gimme MotW always though.
Brandon F said:My recent encounter with Neowave and 2000/2001 just reinforces how much the quality has gone down the crapper though.