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Mark Of The Wolves for Ps2

Ryck

Member
I played this game last night and damn is it good. Any chance of this game coming for Ps2 in the states?
 
sorry... sony will not let this game come as a stand alone title. if it were bundled with other games it has a good chance of coming.

I think it would be good if SNK released a Fatal Fury Collection of some sort to bring it here... bundle Real Bout: Fatal Fury 1 & 2, Fatal Fury: Mark of The Wolves w/ the Fatal Fury Movie... Sony would accept it from SNK... if not sony than MS would pick it up for sure.
 
KingJ2002 said:
sorry... sony will not let this game come as a stand alone title. if it were bundled with other games it has a good chance of coming.

I think it would be good if SNK released a Fatal Fury Collection of some sort to bring it here... bundle Real Bout: Fatal Fury 1 & 2, Fatal Fury: Mark of The Wolves w/ the Fatal Fury Movie... Sony would accept it from SNK... if not sony than MS would pick it up for sure.
Damn...I didn't want to import it ....is there a way to play imports on ps2 yet? (without modding)
 
Swap Magic 3.6 -or- HD Advance 2.0 = Musashi Wins!

I'd consider getting this, did SNK improve the game in the port process? Arranged music? 3D backdrops and such?
 
Ryck said:
What the hell is SCEA's problem? Theres plenty of crap titles released all the time.... :(


They provide for the mass consumer (i hate writing that). Meaning they want something that will appeal to as many people as possible. It means more royalties for them you see.

Oh, and more value for the gamer.

I'd love a Fatal Fury collection. Real Bout collection including Mark of the Wolves, all online = Instant buy from me. Premium game too.
 
boutrosinit said:
They provide for the mass consumer (i hate writing that). Meaning they want something that will appeal to as many people as possible. It means more royalties for them you see.

Oh, and more value for the gamer.

I'd love a Fatal Fury collection. Real Bout collection including Mark of the Wolves, all online = Instant buy from me. Premium game too.

That's partially it.

About two years ago on G4TV.com they had a "girl gamers" episode where one of the guests worked in SCEA Concept Approval and explained that they approve or deny games based on how competitive it makes the PlayStation brand look.

Yea.
 
I dunno, 2D fighters have a pretty hardcore following, wouldn't they want to seem like the competitive choice to those gamers as well?
 
LakeEarth said:
I dunno, 2D fighters have a pretty hardcore following, wouldn't they want to seem like the competitive choice to those gamers as well?

Well judging by how arrogant she came off in the interview, I doubt they know that hardcore following exists.
 
Well the swap magic looks too complicated ( Id have to cut my ps2 aka MOD it) Is King of Fighters 02-03 any good? I need to calm my Snk craving..It's just I had about an hour with Mark Of The Wolves and I feel in love with it..the combos and stuff..
 
LakeEarth said:
I dunno, 2D fighters have a pretty hardcore following, wouldn't they want to seem like the competitive choice to those gamers as well?
Sony couldn't care less for the "hardcore" market. They'd rather focus on the mainstream who need to be converted than to bother catering to a super small percentage of VG freaks who are used to the abuse and neglect anyways.
 
KoF feels more rigid in comparison to MotW. The learning curve is greater as well given how complex some of the super motions can be. Animation and glitz is scaled back slightly as well in favor of a gimongous roster, and the music is most always ten tons of ass in KoF games.

Not to sound negative or anything, the games are pretty good and certainly worth a look. Gimme MotW always though.
 
LakeEarth said:
I dunno, 2D fighters have a pretty hardcore following, wouldn't they want to seem like the competitive choice to those gamers as well?


If Street Fighter 2 Hyper Anniversary and Street Fighter 3 Third Strike weren't able to be approved as separate games by SCEA, I'd say Mark of the Wolves' chances are less than zero.
 
I recommend MOTW for people who for whatever reason can't seem to get into KOF. The combos are easier to pull off in MOTW (well, in the DC version anyway) and its kind of the gateway drug.

I regret selling this game for the Dreamcast for I think only $3. Don't make my mistake; go buy it now!
 
The Experiment said:
I recommend MOTW for people who for whatever reason can't seem to get into KOF. The combos are easier to pull off in MOTW (well, in the DC version anyway) and its kind of the gateway drug.
That was me I liked KOF94 back in the day but when I tried 99 I was very I dunno meh about it and like you said "just can't get into it" I really want to like KOF but with MOTW it was the totally different it blew me away from the start.
 
Ryck said:
That was me I liked KOF94 back in the day but when I tried 99 I was very I dunno meh about it and like you said "just can't get into it" I really want to like KOF but with MOTW it was the totally different it blew me away from the start.

Most SNK fighters are too rigid for me but MOTW was just right.
 
I dunno, I've always assumed part of Sony's approval process is also figuring in the MSRP. So if SNK would just admit 2D fighters are a niche market and release it for $14.99-19.99; maybe it would have a chance at release here.

It's a damn shame because MotW is great and I'd love to have it in my PS2 collection. Unfortunately SNK is doing nothing to appeal to Sony or consumers, assuming they strip the previously mentioned on-line play from the title.

I really hope next generation Japanese developers are less pricks about worldwide on-line gaming on the Playstation. It only makes sense, right? It's the market leader.
 
I can't believe it's just to make the PS2 brand more competitive looking - if that was the case, we wouldn't have the recently released Metal Slug 4/5 for it, bundle or not.
 
Track down the Dreamcast version. (If you don't have a Dreamcast, they're cheap.)

As much as I complain about SCEA's excessive "quality" controls, SNK wouldn't be in this position if it put some effort into its games or didn't insist on selling them individually and at premium prices. And while I realize Fatal Fury: Mark of the Wolves is one of the few games in recent years it put some effort into making, it was released on the Dreamcast four years ago.
 
Brandon F said:
... and the music is most always ten tons of ass in KoF games.
The music is really good for a fighting game from 94-2000 pre playmore days.

The Experiment said:
Most SNK fighters are too rigid for me but MOTW was just right.
KOF's strength is really its roster, with new designs more often hit then miss. It's one more like a WIP game with annual changes great for the hardcore gamers and probably not for the mainstream since they'd have relearn the game every year. With that new KOFXI video this year's kof looks interesting.

I think overall MotW is a more solid game overall however, but still falls short compared to its direct rival SF3.
 
SKOPE said:
Track down the Dreamcast version. (If you don't have a Dreamcast, they're cheap.)

As much as I complain about SCEA's excessive "quality" controls, SNK wouldn't be in this position if it put some effort into its games or didn't insist on selling them individually and at premium prices. And while I realize Fatal Fury: Mark of the Wolves is one of the few games in recent years it put some effort into making, it was released on the Dreamcast four years ago.

the problem with the dreamcast version is that the sound effects are streamed off the disc so its very jarring when you do a special move and have the sound effects happen a second later.
 
LakeEarth said:
I dunno, 2D fighters have a pretty hardcore following, wouldn't they want to seem like the competitive choice to those gamers as well?

"hardcore gamers" are what turn games like Ico and Beyond Good and Evil into bombs. Mainsteam gamers turn games like Gran Turismo, GTA and Socom into multimillion selling hits. Who would you cater to?
 
Ninja Scooter said:
"hardcore gamers" are what turn games like Ico and Beyond Good and Evil into bombs.
Ico sold 250,000 copies in North America alone almost entirely on word of mouth. That's not a GTA3, but that makes it a cult hit.
 
SKOPE said:
Ico sold 250,000 copies in North America alone almost entirely on word of mouth. That's not a GTA3, but that makes it a cult hit.

how much of that was from retailers having to clearance it out for $30/20/10 and lower? I know i got my copy for $5.
 
SKOPE said:
Ico sold 250,000 copies in North America alone almost entirely on word of mouth. That's not a GTA3, but that makes it a cult hit.
Sony has clearly gone on record as to saying they were disappointed with ICO's sales numbers. It didn't hit their predictions and the only way the game ever hit that 250k mark is because of massive clearance sales of what's been considered a bomb.
 
They should release the game for GameCube. I'm playing Capcom VS SNK 2 on GC right now, and it rocks. Of course, you gotta get an adapter for PS2 controller and a PS2 arcade stick. But for MOTW, it only needs 4 buttons so it should be cool with the GC controller (not very good, though, but better than CVS2).
 
The GC would be a very bad idea for it. The button setup of the regular controller would make it impossible. Well, not impossible. Just very crappy. Unless Playmore would even mess with a MOTW arcade stick but thats unlikely, not in this generation. Its too close to being done.

I was just going over Ebay prices for the DC version and for the price of the import (assuming you ordered it online), its the same cost as MOTW PS2.

Cause 2D fighters don't appeal to mainstreamers. It sickens me.

SNK fighters are pretty hardcore for many people. Even flashier Capcom fighters tend to fare quite poorly but Darkstalkers for the PSP worldwide is well over 100,000 units; something that probably hasn't happened to a 2D fighter in years. Well, maybe since SFZ3 for PlayStation, which I think did around 350k back in 1999.
 
I wish SNK would've stuck with their idea of a giant marketing campaign for SNK games, but I guess they're not, shame i'd like to see a lot of hype for KOF: Neowave and XI.
 
Fuck, just let SNK bring it out in NA. It's a respected and well-known series, so they should be allowed to take the risk of releasing it if they want to.
 
Musashi Wins! said:
how does this let you bypass the region coding?

Well, it's piracy, so you'd just play the ISO off the HD without having to worry about it, I guess. :P

You can always get a top loader + swap magic disc for your PS2; no soldering required.
 
Brandon F said:
the music is most always ten tons of ass in KoF games.

Go back and play KOF '94-2000 and tell me that. :P It went WAY downhill quality-wise in KOF 2001. 2002 was better, but not by much, and 2003 was pretty meh. However, the arranged soundtrack for 2003 is definitely a step in the right direction, and KOF Neowave has a more jazzy/technoish soundtrack like the older KOFs from before '97.

Not to sound negative or anything, the games are pretty good and certainly worth a look. Gimme MotW always though.

Mark of The Wolves is going to be more appealing to people who are big into Street Fighter III; it's the game SNK made to compete with the series.

Ryck, if you haven't played Last Blade, make sure you try that too. It's made by the same team that made Garou MOTW. There's a PS2 collection with LB1 and LB2 due out very soon in Japan.
 
Last Blade Collection??? Buh!? Awesome total! The people want arranged soundtracks!

As for my comment on KoF music...yea the earlier days had decent tunes. I recall diggin '96 quite a bit, especially on Saturn with the arranged stuff, the fully vocalized track was pretty awesome(Athena's team theme was it?).

My recent encounter with Neowave and 2000/2001 just reinforces how much the quality has gone down the crapper though. I haven't tried the 2k2/2k3 console ports yet, but 2k3 sounded pretty fawful on emu.

PS. expect a PM soon Lyte!
 
MotW is a terrific game with the best animation this side of Third Strike (Last Blade 1&2, AOF 3 deserve mention). The import PS2 title is relatively cheap, going around $39.99 pretty much everywhere I see it so I'll probably pick it up unless I hear wind of an Xbox Live port coming out. That's the only reason I'm holding off on the PS2 import of Neowave, but I'm not holding my breath for MotW.
 
A release for MOTW, KOF94RB, and KOFNW for PS2 in the US may still happen. SNK is looking into releasing them after the PS3 launches. Apparently Sony has indicated to SNK that they won't be as picky with approving PS2 releases after the PS3 is out.
 
2000 has a very good variety of music and of all the soundtracks I've bought atleast the 99/2K ones. Have you heard all the tracks? While it might not be the best its definitely up there in terms of quality.
 
Brandon F said:
My recent encounter with Neowave and 2000/2001 just reinforces how much the quality has gone down the crapper though.

You are aware that SNK themselves made 2000 right? I wasn't impressed much with NeoWave. 2001 was a fucking joke though and I have no idea why Eolith decided to take a dump on the franchise. 2002 was pretty good and 2003 was ok.

In a way, I'm glad Playmore isn't doing MOTW2.
 
they might in the future... only thing i know so far is that they are thinking about bringing ikari warriors back.

but there is a demand for a MOTW sequel.
 
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