Sir Garbageman said:Noob questions from a pad player to anyone who's gone hands on with the game
1. Can you bind multiple attacks to one button press ala SF4? Would be nice to pull out an X-factor or be able to pull off a hyper with only one button
2. What is the throw command in MvC3? Is it foward + attack like SF2 or two attack buttons like SF4? Are throws techable?
3. With regards to dashing, does it matter which two attacks are pressed?
Sorry if it's been asked and answered. Thanks.
I'm tempted to warn my professors that I won't be in at all.tapedeck said:I already warned my gf that the TV will be occupied for a few days.![]()
Degen said:I can see myself dropping SSF4 almost entirely for this (or at least enough for me to become completely shitty at SSF4)
T. Hawk... you's god-tier in my book![]()
corrosivefrost said:You could invest a little more and have a stick that works on both systems. Sounds like it's time for a dual mod!
_dementia said:They feature the commercial and critical failure Spencer in this game though. Not the ReArmed one.
xero273 said:comic-gaf, since I got the SE, I have 1 months for marvel digital comics. I think I want to read the Civil War story. Is 1 month enough time to read the whole thing?
HK-47 said:DLC DLC DLC
Look at all the DLC
1. Don't see why not since the skeleton of the game is pretty much the same as SF4. Or you can play simple mode. And I'm not 100% but I think you may be able to map X-Factor.Sir Garbageman said:Anyone? Can't find it on google or SRK
DjangoReinhardt said:This game looks great. I'm a Street Fighter guy dating back to the arcade days, but the versus games have never really grabbed me. Something about MvC3 just seems right, though - like it's a more coherent version of MvC2.
MThanded said:Isnt that yipes. Hes probably at the hideout with triforce.
I'm telling you if you are in maryland,NY, southern CA you can probably go buy this game right now. I know one of the regular spots in MD said they should have it today.
enzo_gt said:1. Don't see why not since the skeleton of the game is pretty much the same as SF4. Or you can play simple mode. And I'm not 100% but I think you may be able to map X-Factor.
2. I think throw commands vary by character, it's not a universal system like the SF series if that's what your asking. Not sure about teching throws.
3. Don't think so, do two of L M H to be safe.
tapedeck said:I already warned my gf that the TV will be occupied for a few days.![]()
ACE 1991 said:So does MvC3 pretty much require a stick like SSFIV? I recently sold my stick.
http://www.tineye.com/search/57592f37ddfea24701179d11f08578c8634dad68/bigdaddygamebot said:If your girlfriend is the girl in your avatar, you need to be punched in the face.
However...MVC3 IS looking awesome.
PRETTY big assumption about Spencer there for them having their minds set from the beginning, especially with us knowing how development has evolved so much since the game's inception. I think they just know they wanted Spencer and put in the reboot version instead of Re-armed to give props to their fellow devs that put out a retail game rather than being snubbed releasing a version from a DD title.Kaijima said:MvC2 is a game that became a classic in spite of itself. By Capcom standards, it's a "cheap" package, with poor art direction, too much reuse of assets to save money, and stages that don't do anything for the theme. Most of the personality of the typical Capcom fighting game isn't found in it. The crazy gameplay is what made it a classic.
MvC3 is a versus game getting the same five star treatment as Street Fighter IV. A great deal of time and expense applied to create lush presentation. Meticulous attention to detail in the stages, which are all extremely thematic, and in the characters with their themes, seemingly infinite combinations of voice clips, and so forth. It has the gameplay as well as the overall package you'd expect from a AAA Capcom game of yore.
And yes, based on what we've been seeing in impressions, it's more coherent gameplay wise. The way I look at it is MvC2 was only the first game using its paradigm - 3 on 3, with assists using your actual teammates. It was pretty much random whether or not individual characters worked in that system, and whether assists did anything useful. MvC3 has been designed after watching 10 years of people discover what worked and didn't work with MvC2. In terms of the research and development window it has enjoyed, it may as well be MvC4.
Edit: I'd meant to comment up thread about Spencer - I realized we have to keep in mind that this game was in dev before SFIV. They probably picked the core cast before Bionic Commando even hit the shelves. I gotta feeling Spencer was basically finished by the time BC well and truly tanked. They probably kept him in because he was done and/or easy to polish up.
Of course, I'm one of those people who actually liked what BC 2009 was trying to do, and actually like Spencer. So I'm happy to see him in. But I fully understand why he seems like a strange and nonsensical selection to most folks.
MThanded said:http://www.tineye.com/search/57592f37ddfea24701179d11f08578c8634dad68/
Tineye.com says its rosie jones.
Kaijima said:Edit: I'd meant to comment up thread about Spencer - I realized we have to keep in mind that this game was in dev before SFIV. They probably picked the core cast before Bionic Commando even hit the shelves. I gotta feeling Spencer was basically finished by the time BC well and truly tanked. They probably kept him in because he was done and/or easy to polish up.
Of course, I'm one of those people who actually liked what BC 2009 was trying to do, and actually like Spencer. So I'm happy to see him in. But I fully understand why he seems like a strange and nonsensical selection to most folks.
corrosivefrost said:Spencer is my most hated selection on the roster; not because he's the 2009 BC version, not because there are people with similar abilities I would have liked to have included more (Nero), but because he has a magically shifting bionic arm which goes from right to left and back again when he changes direction/sides. Want a character with a grabbing/reach mechanic? Either do it right by rotating the model instead of mirroring or choose a character that doesn't have symmetry problems (someone like Doc Ock, perhaps).
BACK OF THE BUS, MAGNETOGravijah said:It'll get another title at some point. They always do.
Dahbomb said:Alright finally got around to uploading those Capcom character pics. OT is now "complete" and stuff will be added/removed on a per need basis.
I see the Mods took out the"/~\" at the beginning. Probably for the best. I just hope they take out the Photobucket Phail sign as well... it really wasn't my fault that I wake up one fine morning and see my OT on the front page in a very rough form. It's all fixed now though.
![]()
_dementia said:BACK OF THE BUS, MAGNETO
corrosivefrost said:Spencer is my most hated selection on the roster; not because he's the 2009 BC version, not because there are people with similar abilities I would have liked to have included more (Nero), but because he has a magically shifting bionic arm which goes from right to left and back again when he changes direction/sides. Want a character with a grabbing/reach mechanic? Either do it right by rotating the model instead of mirroring or choose a character that doesn't have symmetry problems (someone like Doc Ock, perhaps).
MThanded said:Lets reminisce
http://www.youtube.com/watch?v=H2zpJ51_nis <- gawd damn
http://www.youtube.com/watch?v=gVmc5ZepdVs <- gawd damn squared
enzo_gt said:PRETTY big assumption about Spencer there for them having their minds set from the beginning, especially with us knowing how development has evolved so much since the game's inception. I think they just know they wanted Spencer and put in the reboot version instead of Re-armed to give props to their fellow devs that put out a retail game rather than being snubbed releasing a version from a DD title.
Saint Gregory said:Did they ever say why the SE is so limited? I wasn't sure which console I wanted it for and pre-ordered the PS3 version thinking I could switch it later if I changed my mind (which I did) and now the damn thing is sold out everywhere.
Mdeezy said:Actually its not sold out everywhere. Go to Capcom-unity website. They still have them available for preorder plus you get a t shirt with Shims Gorath on it.
Alright, I am on that.HK-47 said:Should get pictures for Akuma and Task without the "NEW" in the corner.
Ferrio said:My team:
1. Lei-Lei
2 ???
3 ???
Sigh, shouldn't get too hyped though (stupid alaska)
DryEyeRelief said:You can play with WeirdoNeo