GeoNeo said:How many hours till winter brawl starts?
Hatty said:That really should've been the boxart![]()
God's Beard said:I'm gonna keep being trash at this game until Shuma comes out. I don't even practice my combos... :-(
And I never use hypers... or pushblock...
I'm still in the middle of the whole new game/new stick confusion and I keep getting frustrated that I can't do simple things. I need to hack up my new hrap3 or something, the ls56 barely gets through and I can barely get one finger under the balltop.
Ledsen said:Your post are so schizophrenic. One minute you're talking about how you're setting up advanced frametraps and constructing elaborate plans in training mode, and the next you can't do the most basic moves.
damnHitokage said:Something I didn't realize until yesterday:
Normally when doing DHCs you can only do one hyper per team member, but when you XFC this limitation is reset, allowing you to DHC through characters a second time as meter allows.
MThanded said:damn
Anybody know when winterbrawl streaming is starting?
Believe it's scheduled at 1PM Eastern. So 1:30 or so.MThanded said:damn
Anybody know when winterbrawl streaming is starting?
vocab said:1pm?
Hugbot said:Believe it's scheduled at 1PM Eastern. So 1:30 or so.
A little over two hours (or 2.5 hours if it starts at 1:30) from now.Ledsen said:So when is that?
Frank "Trashman" Reynolds said:Bah, I started playing this yesterday at casuals and came home and stayed up until 6am in training mode. I still hate the game, but can't stop playing.... help me.
Running Captain America, Iron Man, and Sentinel cause he is hella easy mode.
vocab said:It's really hard to stop playing Sent. His assist is too god damn good, and He's like the backbone of any team. All it takes is one hit, and the match is over.
Is there a wallpaper version of that artwork? It looks amazing.Sn4ke_911 said:Im probably LTTP. But nice picture.
Edit: High-Res version.
http://i.imgur.com/OipBT.jpg
Jill and Shuma-Gorath Marvel vs. Capcom 3 spoiler videos
Official Facebook page hints at Phoenix Wright in MvC3
Stream is supposed to be up noon-ish EST I believe.Ploid 3.0 said:When does this winter brawl begin? I was up all night playing mvc3 and am just now about to crash. I will wake up for this!
Just to be clear it's not some Smash Brothers tournament right? Lately smash brothers and mvc3 has been getting mixed together (smash players almost winning tournaments)
h3ro said:So I put in about three hours or so just tooling about in Training mode with some random characters I was struck by how amazing this game looks in motion. It feels like Wipeout HD.
I'm having trouble with the magic series aerial combos with some characters. Iron Man's timing is really tricky and right now I'm really inconsistent with the transition from S Launch into the air combo, I get up in the air but the subsequent combo doesn't air combo or I just miss altogether.
Frustrating, but crazy fun.
Ploid 3.0 said:When does this winter brawl begin? I was up all night playing mvc3 and am just now about to crash. I will wake up for this!
Just to be clear it's not some Smash Brothers tournament right?Lately smash brothers and mvc3 has been getting mixed together (smash players almost winning tournaments)
_dementia said:How does one unlock TU4AR for the character select screen?
Are you sure? I played for 5 hours yesterday and never heard it. Is it not available in local versus?Threi said:yeah seriously it's not impossible for smash players to enjoy other games...and certainly the opposite is true as well. But alas to prove that you have "real" fighting game cred you have to bash it for no reason.
_dementia it's already unlocked, you hear it at random.
Threi said:yeah seriously it's not impossible for smash players to enjoy other games...and certainly the opposite is true as well. But alas to prove that you have "real" fighting game cred you have to bash it for no reason.
_dementia it's already unlocked, you hear it at random.
Ploid 3.0 said:Just to be clear it's not some Smash Brothers tournament right? Lately smash brothers and mvc3 has been getting mixed together (smash players almost winning tournaments)
SSFIV may have sold worse than SFIV, but that is what Capcom was expecting. SSFIV actually exceeded Capcom's sales projections and I'm sure they made a pretty penny by moving 1.6 million units at a fraction of the expense of SFIV (even with the $40 price tag).MrMephistoX said:SSFIV sold a lot worse than SFIV and fragmented the fanbase.
Like some here, I don't have a fundamental problem with DLC. I'm pretty easily parted with my money actually, but only if I see value at the price point. But to take Shuma and Jill as an example, I personally don't see a lot of marginal utility in their purchase at ~17% of the cost of MvC3's retail price. If there is a character that I really want and think I will use enough to compensate for the mark-up, I don't have a problem purchasing that DLC.MrMephistoX said:Nickel and dime? It's not like Capcom is a utility or an insurance company literally taking advantage of a basic need and milking you for your hard earned dollars because you have no choice: it's a game and if some of us don't mind paying for content that infinitely extends it's shelf life. This isn't necessarily directed at you but enough with the anti-DLC lectures. Capcom isn't forcing your hand on anything and all the bitching in the world won't stop them from following this strategy. Vote with your dollars.
Kimosabae said:Depending on the character, Iron Man may have to delay his SJC slightly out of S to get his combos to work consistently, because he often soars above his targets (average size characters like Ryu and Captain come to mind). You can also try delaying the inputs in your aerial combos as Iron Man has huge input windows for his Magic Series. This gives your opponent an opportunity to "catch up" to Iron Man in the air.
Also, don't forget he can double jump cancel his aerials if you SJC cancel too late and the target flies too high above Iron Man, and he can also Fly Cancel to give a similar effect to the Double Jump cancel.
*edit*
I know you weren't asking for the help, but typing this out helps me organize my thoughts on the issue.
Smision said:the link timing in SSFIV is still a huge mystery to me. It feels like there's a .3 second window to get the input in. And that window is hidden in a different spot for every move :\
I wouldn't say I like MVC3 better, but it's much more accessible. I guess that's how it was with MVC2 as well.