What was the original date?
Somebody above said the game was pushed up but also you can tell by the content so far that the game is being rushed.
What was the original date?
Capcom launch a game before it's complete?
Why I never.
Capcom should push this game back. Guarantee this game will be lacking in more ways than just the roster.The release of the game wasn't pushed up - it was always set for Fall/Holiday 2017.
Capcom should push this game back. Guarantee this game will be lacking in more ways than just the roster.
Has Combofiend been apart of a game that was successful?
Also, why was the release of this game pushed up? Game seems unfinished.
That's a good one.All the modes that they have said are going to be in this game are still there. Ofc there are people going to say its lacking cause buying into a 'rushed' narrative is just en vogue right now. But don't let that stop ya from just shitting on it due to its perfectly-fine roster.
USF4? Sold more than SFV i think.
Heard any #s on the amount of planned DLC chars for 2018?Combofiend has been working at Capcom for awhile now - this will be his 3rd major retail shipped product. He isn't new. As for the hype - I actually think the game & its systems will wind up being very hype at the end of the day. Everything i've heard of & seen has led me to believe this is going to be an insane Marvel game.
Sure, the roster is disappointing because its small, but if thats the game's only problem, then just check back in a year from now & see what the roster swells up to by then. Its not going anywhere anytime soon, and going by Combofiend's talk in that Dubai interview, its being rolled into the CPT next year.
Heard any #s on the amount of planned DLC chars for 2018?
That's a good one.
Issue with the roster is BOTH small size and the selection plus representation. There's absolutely no reason why they should have had 2 GnG representatives in there for example, that's a no brainer when it comes to putting out a small roster.I make this point in the podcast - the issue with the roster isn't the selection; its the size of the roster. Plenty of these characters, both oldcomers with new moves, as well as newcomers, have the potential to be these obelisks of hype that we typically associate with our 'fan favorites' from years past. If we had this current selection + the characters everyone just wants cause thats who they followed or played in the older titles, no one would bat an eye at the roster.
So which games has he worked on. Somebody said MVC:I is his 3rd major title.
All the modes that they have said are going to be in this game are still there. Ofc there are people going to say its lacking cause buying into a 'rushed' narrative is just en vogue right now. But don't let that stop ya from just shitting on it due to its perfectly-fine roster.
Sneakers, do you really think Capcom releasing the game with those characters is a good idea?
Marvel is obviously going to push the MCU, but why is Capcom only repping 1 new IP in this game?
Even if it's not be technically rushed, releasing with that number and breakdown of returning characters, and then 6 all new characters in the three months following definitely feels like the base product was intentionally shorted and affects the value perception.
I do agree the roster is "fine". That would be the best word to describe it, imo. It's just fine. That's it really. I think there's a lot of over-exaggeration and avoiding any disappointment is going to be near impossible in this situation given the way way the super hero genre has blown up since the last game. There are just too many characters and too few slots to blow people away. However, releasing with the 6 new characters in the base game could have made it feel closer to "great."
Another point of disappointment with Marvel Infinite is how much of a step down it is roster wise from Marvel 3.
Marvel 3 launched with 38 characters, built from scratch. Marvel Infinite is using mostly reused characters from Marvel 3 and is still launching with 10 less characters. When it boils down to it... that is the main gut puncher.
Where are all these new GnG games in the past 5 years?
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Where are all these new GnG games in the past 5 years?
Jedah is one of only three Capcom newcomers, hailing from a series that hasn't had a new installment in 20 years. There's no point in trying to make sense of Capcom's choices.The thing to understand about the Capcom side is they choose to go with more favorites that are more well known by a wider audience. Like, I know a lot of people want a BoF rep, but we haven't gotten a new mainstream console BoF game in ~15 years.
So basically on the same tier as Breath of Fire then and lower than Sengoku Basara and Phoenix Wright.Isnt there some Chinese/Korean mmo or something? Maybe it does really well in that region.
Where are all these new GnG games in the past 5 years?
IMO we got 2 GnG characters on day 1 because they would have been a hard sell later on as DLC, just like Nemesis. People would rather pay for Wesker than Nemesis as DLC.
If that's the case, Sneakers, why is DMC only getting 1 rep this time around? GnG is a classic franchise, but 2 reps in a small roster is too much. Nemesis making it over countless other RE reps (including RE's #1 villain) is also strange. Mike Evans said the characters were chosen because of the interest in their fighting style, as well as their story viability. He says this more than once.
Like, I get the whole idea that DLC will eventually fill in the void, but doesn't making a first impression matter here? Capcom intends to sell 2 million copies of this game by a certain point. If this game gets enough bad word of mouth, how is this going to play out any differently than SFV?
Jedah is one of only three Capcom newcomers, hailing from a series that hasn't had a new installment in 20 years. There's no point in trying to make sense of Capcom's choices.
So basically on the same tier as Breath of Fire then and lower than Sengoku Basara and Phoenix Wright.
Also lower than Dragon's Dogma, a game that Capcom is actually somewhat pushing visibly worldwide.
I highly doubt a new Bionic Commando is in the pipeline.Suffice it to say, with the exception of Darkstalkers characters (and even then, who knows), if Capcom is putting these characters in the game, they have plans for them in the not so distant future.
Suffice it to say, with the exception of Darkstalkers characters (and even then, who knows), if Capcom is putting these characters in the game, they have plans for them in the not so distant future.
I highly doubt a new Bionic Commando is in the pipeline.
I mean, there are some very obvious reasons (to me anyway, but some of ya'll on this board have short attention spans when it comes to leaks anyway, so this choice in particular is going to make infinitely more sense in a year or so). That being said, there have been several mobile efforts for GnG that has done well in international markets.
New GnG, Darkstalkers, Strider and Bionic Commando games incoming then.I mean, there are some very obvious reasons (to me anyway, but some of ya'll on this board have short attention spans when it comes to leaks anyway, so this choice in particular is going to make infinitely more sense in a year or so). That being said, there have been several mobile efforts for GnG that has done well in international markets.
Suffice it to say, with the exception of Darkstalkers characters (and even then, who knows), if Capcom is putting these characters in the game, they have plans for them in the not so distant future.
Yeah, I think that's where the "no one is going to pay 5 bux for Firebrand" logic comes in, unfortunately.New GnG, Darkstalkers, Strider and Bionic Commando game incoming then.
Even IF there was a new GnG game coming, I would not have put 2 GnG characters in there.
Yeah, I think that's where the "no one is going to pay 5 bux for Firebrand" logic comes in, unfortunately.
Or a game featuring Nemesis. Hell, with this logic they should be using current Chris.
Come on son, dude needs to stop fronting like he's an insider.
Yeah, I think that's where the "no one is going to pay 5 bux for Firebrand" logic comes in, unfortunately.
Please tell me Spencer wasn't just someone Combofiend personally wanted then. I need a new Bionic Commando in my life!
Maybe they should have a bigger roster to include him and other fan favorites at the same time!
Nemesis is the only big body? Obviously they want a big grapple character, but he's not the only one they could use.
If they were really trying to push new shit instead of reusing assets they would def use "Not a Hero" Chris by your logic.
We're talking Capcom side. They could have kept Haggar and kept that series representation.
We need to convince them to "please understand".lol
they'll never learn
If they were really trying to push new shit instead of reusing assets they would def use "Not a Hero" Chris by your logic.
Couldn't agree more. Leon in the base roster and then Chris as DLC would have been correct.Chris was defo just coz of asset reuse. They should have put Leon instead![]()
We need to convince them to "please understand".
What I don't get is that they must know they're taking big risks while rushing things out or using exploitative DLC models. It's like "get rich quick" schemes, they almost never work, but the odd time they do will make people focus their efforts on them rather than a more likely path to success with a smaller, almost guaranteed reward.
Chris was defo just coz of asset reuse. They should have put Leon instead![]()
The one thing that can't be justified in this game is the lack of new characters. More than half of the roster is returning characters.