Marvel Vs. Capcom: Infinite Characters and Stages Roster Discussion Thread

Seeing as Cap and Iron Man look almost identical to their previous incarnations, is it outlandish to hope that some characters get retooled for this game?

I dunno, it's just kinda boring that Spider-Man has been rocking the same moveset since 1995.
 
Seeing as Cap and Iron Man look almost identical to their previous incarnations, is it outlandish to hope that some characters get retooled for this game?

I dunno, it's just kinda boring that Spider-Man has been rocking the same moveset since 1995.
Iron Man got at least two new moves (a missile projectile & Repulsor Ray), so there's hope that Spider-Man got some new additions to his moveset. Hell, we haven't even seen everything that Cap has.
 
I know it's impossible to tell from a video, but I wonder what the inputs for Iron Man's new moves are. Assuming he still has Repulsor Blast, I'm thinking Repulsor Ray will be QCF+S and the missile will be a command normal like F+H. I wish he had some kind of big armor transformation hyper where he fires a bunch of lasers and missiles, but I can live without that.

Spider-Man should have a Spider-Sense dodge or slowdown hyper and rapid fire web shots that don't trap the opponent. He should also be able to stick to the walls like Strider.

Also, I don't think Captain America needs anything new. He's a pretty generic character outside of MvC.
 
I added a few more that I think are notable to some degree.
Yeah, I'm surprised I forgot some of those. Though Typhoid Mary I remembered alongside Domino, but they're both X-Men characters so I didn't include them.

Another character we both forgot was Angela. It wasn't so long ago that she was getting a big push since they acquired her, but I don't think Marvel cares as much about her right now.
 
Speaking of retools, I'm hoping Rocket Raccoon becomes more of a zoning character with a ton of guns.

God I hope X isn't as terrible as Mega Man was in MvC1 and 2. No more goddamned weapon switching!
 
Speaking of retools, I'm hoping Rocket Raccoon becomes more of a zoning character with a ton of guns.

God I hope X isn't as terrible as Mega Man was in MvC1 and 2. No more goddamned weapon switching!
I think he'll be good. Since he's X and not Classic, they're not bound by the old moveset.
 
i kinda doubt x is even gonna be half as strong as megaman using the soccer ball in mvc2

just 'cuz nobody would be able to deal w that in a smaller movement area, haha
 
I really hope they retool and expand on as many characters as possible. Since this is a reboot with a MCU-focus and it looks like Capcom is reusing a lot of MvC3 assets, now's the time.

Yeah, I'm surprised I forgot some of those. Though Typhoid Mary I remembered alongside Domino, but they're both X-Men characters so I didn't include them.

Another character we both forgot was Angela. It wasn't so long ago that she was getting a big push since they acquired her, but I don't think Marvel cares as much about her right now.

Typhoid Mary is more of Daredevil villain. But she's a mutant, yeah, I completely forgot about that. Shame, I kinda like her.

Oh, fudge, you're right. Funny thing is, I tried making the same post earlier today but I got annoyed and scrapped it, and I think I remembered adding Angela before.

There's a bunch more, especially minor Thor villains, but since I doubt Sersi, Turbo or Sun Girl would every be considered, I didn't bother.
 
For better or for worse, it was like playing through an 80's anime. As long as you didn't have any unrealistic expectations, it was fun to play through.

Highlights include:

Nash getting BODIED
Zangief breaking a mystical steel sword.... by flexing when it hit his chest
R.Mika and Ibuki having a friendship
Decapre shows up
Juri travels to another continent on her bike in a few hours.

How dare you left Rashid and FANG out of the list?! I always appreciate FANG as Cartoony villain which made it very entertaining for me. He's practically a cockroach that would keep coming back for more punishment.
 
Is GGPO like super expensive or something? I don't understand why they never just pay for that.

There are reasons for why it's not ideal for 3D games, mainly because of consistency with syncing movements of background items and such.

Basically it's the way it's saving the state of the game and making sure it's accurate. They'd have to rewrite it to be simply the state of the controllers and matching it with the tick rate of the client/server to verify it's correct. With 2D stuff it's very specifically in x/y position with a specific frame at a specific time, so the rollback can be accurate or not needed. With 3D, even though it's usually fairly controlled, there's a lot more data there. If you stripped it down to merely what button was hit when, you might as well just go back to input verification, because rolling back to match THAT in a 3D game introduces a lot of engine problems to solve for.
 
Sorry if posted already. I was bored and watched someone's Marvel roster wishlist on Youtube. There's some really cool picks with some good ideas for movesets and Lv3 supers here. One of his ideas was giving Luke Cage Colossus' moveset (namely his temporary SUPER Super Armor) and I'm surprised I hadn't thought of that and how well that would work.
 
Was playing some Marvel today to get me hype

Wow this game is a travesty. You load up the title screen, and guess what you're greeted with? A classic Marvel character? Some balance between the Marvelites and the new folk in action? Naw Heck no. You get a lone portrait of OC garbage who actually one can't even name or identify until they progress near the end of the entire story mode.

I would give them the teensiest tiniest pass if ANY of these characters were interesting, but when one of them is literally Lex Luthor my sympathies bottom out to negative zero. It's as though they were struggling to design them, new characters that could stand with icons -- but if you're struggling at the main concept of your game then maybe you should rethink your concept!?

But forget about them and about the edgy aggressive colorless portrayals of the Marvel characters themselves, fatalities and all, spitting in the face of everything they stand for, the gameplay is just not good although I feel there was room for improvement that a wise sequel could have made really fun. 3D superhero arena fighter! It even sounds fun on paper, but this game's idea of fun is choosing which out of 3 Marvel heroes you will canonically murder in order to progress in the story mode.

Favorite quotes:
"I am judge, jury and executioner." - Matt Murdock
"We call that a web-slinging ass-kicking!" - Peter Parker
"A perfect day...for kicking ass!" - Tony Stark

What game are you talking about here?
 
I'm seeing a lot of lists full of Marvel characters that aren't featured in the MCU.

I've been under the impression that one of the biggest reasons why this project was greenlit in the first place is to boost MCU characters. If I were a Marvel exec, the opportunity cost of giving up a slot that could have been used to push MCU for a character that's only relevant in comics is... Too high.

And the cost of giving up a slot for a character that's irrelevant to both Universes for pure fan service is even higher.

Thoughts, realistically speaking?
 
Yeah, I'll believe it when I see it. I'll also hope he and whoever did the win quotes did more apparent research than just looking up a few Wiki articles for the Capcom side.

Lol It's like the only characters that were some what well researched were the DMC characters for interacting with the Marvel side. Everyone else's Capcom to Capcom quotes were alright. Well the few that were there.
 
I'm seeing a lot of lists full of Marvel characters that aren't featured in the MCU.

I've been under the impression that one of the biggest reasons why this project was greenlit in the first place is to boost MCU characters. If I were a Marvel exec, the opportunity cost of giving up a slot that could have been used to push MCU for a character that's only relevant in comics is... Too high.

And giving up a slot for a character that's irrelevant to both Universes for pure fan service is even higher.

Thoughts, realistically speaking?

When the game was first announced people seemed to interpret the "MCU focus" as "MCU/Movie only characters" when I think that's far from the truth. I'm pretty certain this will be like Lego Avengers where MCU characters will be a priority, but current comic book characters will still have a place on the roster.
 
What game are you talking about here?

I think this
64019_front.jpg
 
I'm seeing a lot of lists full of Marvel characters that aren't featured in the MCU.

I've been under the impression that one of the biggest reasons why this project was greenlit in the first place is to boost MCU characters. If I were a Marvel exec, the opportunity cost of giving up a slot that could have been used to push MCU for a character that's only relevant in comics is... Too high.

And giving up a slot for a character that's irrelevant to both Universes for pure fan service is even higher.

Thoughts, realistically speaking?
The game is here to make money and promote other properties. If non-MCU charaters will bring in money they'll get in. Either in the base game or as DLC.
 
I'm seeing a lot of lists full of Marvel characters that aren't featured in the MCU.

I've been under the impression that one of the biggest reasons why this project was greenlit in the first place is to boost MCU characters. If I were a Marvel exec, the opportunity cost of giving up a slot that could have been used to push MCU for a character that's only relevant in comics is... Too high.

And giving up a slot for a character that's irrelevant to both Universes for pure fan service is even higher.

Thoughts, realistically speaking?

I think people are generally overthinking the MCU connection, honestly. At this point, the core MCU characters are basically the long-time bread and butter characters of the comics (Guardians notwithstanding, although they have quickly become a mainstay since Annihilation: Conquest).

For the most part, the Marvel side of the roster is going to appear to adhere to the MCU, just because of the fact that those are major characters and the X-Men/FF aren't going to be in the base roster. But you're still going to get some characters who are a long ways off from appearing in any movies because they are popular and relevant in the current comics (Kamala Khan being a prime example), and maybe one or two oddball picks who aren't super relevant right now but make for interesting characters and serve to make cult fans happy (Machine Man or Howard the Duck would fit in this category).

Marvel isn't going to just say "No, Ms Marvel isn't coming to the MCU for a while, don't include her". And they certainly won't turn down a Howard the Duck / Machine Man / Squirrel Girl type of pick, although there will probably only be a couple of those total.
 
Seven Force above already talks about how Phoenix Wright's quotes already showcases how they likely had little/no idea about what to do with him.

But for me, the main disappointment was seeing how characters like Morrigan, for example, were handled in TvC, compared to MvC3. We go from a line like this, where after defeating Viewtiful Joe in TvC, she says...

"I had such high hopes for you, especially after Alastor's words of praise."

...to not having anything memorable to say to any of the Team DMC members, Arthur, Firebrand, Strange, Dormmamu, or copy-pasting her quip to Joe again, in MvC3? Y'know, the characters that either deal with denizens of Demon Worlds on a regular basis, or live in them?

It's like they focused on Morrigan's kinks & innuendos, and completely glossed over the fact that she's really just a bored member of the Demon World's nobility looking for her next thrill. You'd think she'd have plenty to say to the sons of Sparda, Astaroth's regular pain in the ass, the Red Blaze or someone who looks like one of Pyron or Jedah's drinking buddies (like she did to Onslaught in MvC1), but nope!

The more you look at the Capcom side, the more these types of "missed opportunities" are apparent. And it only gets sadder when you consider how the likes of SNK and Monolithsoft (Project X Zone) clearly did their homework better.

[/rant]

So...all that to say, if the same MvC3 crew is back again, I hope they do better this time.


Fair point.

But no matter what:

"My sunglasses are custom-made. Your new god deserves nothing but the best in quality."

Nothing will top this Wesker quote.
 
Seven Force above already talks about how Phoenix Wright's quotes already showcases how they likely had little/no idea about what to do with him.

But for me, the main disappointment was seeing how characters like Morrigan, for example, were handled in TvC, compared to MvC3. We go from a line like this, where after defeating Viewtiful Joe in TvC, she says...

"I had such high hopes for you, especially after Alastor's words of praise."

...to not having anything memorable to say to any of the Team DMC members, Arthur, Firebrand, Strange, Dormmamu, or copy-pasting her quip to Joe again, in MvC3? Y'know, the characters that either deal with denizens of Demon Worlds on a regular basis, or live in them?

It's like they focused on Morrigan's kinks & innuendos, and completely glossed over the fact that she's really just a bored member of the Demon World's nobility looking for her next thrill. You'd think she'd have plenty to say to the sons of Sparda, Astaroth's regular pain in the ass, the Red Blaze or someone who looks like one of Pyron or Jedah's drinking buddies (like she did to Onslaught in MvC1), but nope!

The more you look at the Capcom side, the more these types of "missed opportunities" are apparent. And it only gets sadder when you consider how the likes of SNK and Monolithsoft (Project X Zone) clearly did their homework better.

[/rant]

So...all that to say, if the same MvC3 crew is back again, I hope they do better this time.

Funnily enough, i recall that Arthur does make a quip about Morrigan, but not the other way around, meanwhile Felicia and Lei-Lei did get a couple of quips with other characters.
 
I think people are generally overthinking the MCU connection, honestly. At this point, the core MCU characters are basically the long-time bread and butter characters of the comics (Guardians notwithstanding, although they have quickly become a mainstay since Annihilation: Conquest).

For the most part, the Marvel side of the roster is going to appear to adhere to the MCU, just because of the fact that those are major characters and the X-Men/FF aren't going to be in the base roster. But you're still going to get some characters who are a long ways off from appearing in any movies because they are popular and relevant in the current comics (Kamala Khan being a prime example), and maybe one or two oddball picks who aren't super relevant right now but make for interesting characters and serve to make cult fans happy (Machine Man or Howard the Duck would fit in this category).

Marvel isn't going to just say "No, Ms Marvel isn't coming to the MCU for a while, don't include her". And they certainly won't turn down a Howard the Duck / Machine Man / Squirrel Girl type of pick, although there will probably only be a couple of those total.

God I would friggin' die if Machine Man got in. Him and Squirrel Girl are my two wish list picks.

Actually, I think this was by the art director for Gurren Lagann.

tumblr_m3qnd2zZZA1rn5ureo1_500.jpg
 
Regarding Typhoid Mary, she's a Daredevil character who's only had association with the X-men recently. Originally her powers weren't explained, and it was only implied that she might be a mutant, sort of like Taskmaster. It wasn't until Avengers Initiative that it was outright confirmed. No idea where that puts her status with the X-men ban though.
 
I think Marvel probably shares the movie rights with Fox for:

1) Characters that are mutants but are closely associated with brands whose movie rights Marvel owns, like Scarlet Witch, Quicksilver, Typhoid Mary, Molly Hayes, etc.

2) Characters/concepts that are as closely related to Marvel-owned movie brands as they are with X-Men/F4, like the Skrulls.

Exceptions are probably when Marvel at some point retcons the character's origins like they did with Squirrel Girl.

I assume the same applies to Spider-Man-related stuff. I can't imagine that Sony would fully own the movie rights to characters like Anya Corazon or Spider-Woman.
 
I think Marvel probably shares the movie rights with Fox for:

1) Characters that are mutants but are closely associated with brands whose movie rights Marvel owns, like Scarlet Witch, Quicksilver, Typhoid Mary, Molly Hayes, etc.

2) Characters/concepts that are as closely related to Marvel-owned movie brands as they are with X-Men/F4, like the Skrulls.

Exceptions are probably when Marvel at some point retcons the character's origins like they did with Squirrel Girl.

I assume the same applies to Spider-Man-related stuff. I can't imagine that Sony would fully own the movie rights to characters like Anya Corazon or Spider-Woman.
You should probably change the first bullet point to "that were mutants at the time that Marvel & Fox did the initial X-Men/F4 live-action deal", seeing as certain characters (namely Quicksilver & Scarlet Witch) are no longer mutants in the comics. I'd mention Squirrel Girl in that as well, but I think Marvel just flat-out has the rights to her.

Make it happen, Combofiend

(no i don't know if he has any pull in these matters)
Decisions for Marvel character choices fall squarely on Marvel. Capcom can suggest a few, but the Big M has the final call.
 
Decisions for Marvel character choices fall squarely on Marvel. Capcom can suggest a few, but the Big M has the final call.
Seth Killian did manage to influence the inclusion of Mags, Storm and Sentinel for MvC3 though, right? Combofiend plays a similar role so he may have some sway.

Though I understand that today's Marvel is a different Marvel.
 
Seth Killian did manage to influence the inclusion of Mags, Storm and Sentinel for MvC3 though, right? Combofiend plays a similar role so he may have some sway.

Though I understand that today's Marvel is a different Marvel.

I know Sentinel was a hard sell (as he should be), but I can't imagine it was too difficult to get Magneto and Storm in there.
 
Seth Killian did manage to influence the inclusion of Mags, Storm and Sentinel for MvC3 though, right? Combofiend plays a similar role so he may have some sway.

Though I understand that today's Marvel is a different Marvel.

Yeah, also Capcom managed to get Shuma in.
 
Is GGPO like super expensive or something? I don't understand why they never just pay for that.

It's not expensive MikeZ already talked about this in the past without going in to details as to the costs all he could confirm exact price due to contract but he says there is no reason what so ever for Capcom not to use GGPO especially with it being bug tested to hell and back and fixing issues other rollback net code end up having to just deal with or fixing via late patches.

There are reasons for why it's not ideal for 3D games, mainly because of consistency with syncing movements of background items and such.

Basically it's the way it's saving the state of the game and making sure it's accurate. They'd have to rewrite it to be simply the state of the controllers and matching it with the tick rate of the client/server to verify it's correct. With 2D stuff it's very specifically in x/y position with a specific frame at a specific time, so the rollback can be accurate or not needed. With 3D, even though it's usually fairly controlled, there's a lot more data there. If you stripped it down to merely what button was hit when, you might as well just go back to input verification, because rolling back to match THAT in a 3D game introduces a lot of engine problems to solve for.

This is not true at all new GGPO code base plugs into UE4 seamlessly and performs amazing also it saves player - player save states think of it as taking snap shots of the player model and input so you end up on your side not having to deal with input delay though it also if you wish allows the player to set current player side input delay. Example if you have a horrible connection and you want the game to feel like normal delay based netcode you're welcome to set it that way.

Also, GGPO worked amazing in Rising Thunder UE4 based fighter.

The only fighting game to match / sometimes even exceed GGPO netcode in a fighter was the rollback netcode used by Iron Galaxy in the new KI.

SFV rollback netcode which is heavily model'd after GGPO too yet unlike GGPO has not have years of debugging so still feels wonkey at times.

I can understand Capcom wanting to invest in their own Rollback netcode SFV was nice first step so hopefully they keep building on it for MVCi.
 
I don't want a cinematic story for fighting games, that kind of goes against the gameplay.

I think something along the lines of a world tour, with more story elements here and there is perfect as each character can have their own story. And rather than useless +1 to damage, or +1 to defense it could be like in action games like Bayonetta and DMC, where you unlock moves. It can be base moves like hadoken or special moves like in Smash Bros.

That way you get to know your character better and at the start you only have basic moves to work with so your forced to get creative with that character then learn moves then learn combos.

Or something that allows you to choose a character, get to know them and give meaningful progress which would do wonders for replayability.
 
Viewtiful Joe and Amaterasu's victory dialogue hurt me so much to read in MvC3.

And Phoenix Wright who should really be the one character to have unique dialogue for everyone or at least the most memorable has probably the worst dialogue of all. Yes, even worse than Nemesis.
 
Viewtiful Joe and Amaterasu's victory dialogue hurt me so much to read in MvC3.

And Phoenix Wright who should really be the one character to have unique dialogue for everyone or at least the most memorable has probably the worst dialogue of all. Yes, even worse than Nemesis.

"???"

-Nemmy
 
Viewtiful Joe and Amaterasu's victory dialogue hurt me so much to read in MvC3.

And Phoenix Wright who should really be the one character to have unique dialogue for everyone or at least the most memorable has probably the worst dialogue of all. Yes, even worse than Nemesis.

"In battle, it's not a question of 'guilty' or 'not guilty.'"

What does that even mean?
 
Sorry Platy, but as she herself said, that ship sailed somewhere in the year 1991.

2 years before the release of Megaman X !

Also the exact same year that Jim Lee released his iconic x-men cover that was used as base for every marvel vs capcom x-men costume ever =P
 
Seeing as Cap and Iron Man look almost identical to their previous incarnations, is it outlandish to hope that some characters get retooled for this game?

I dunno, it's just kinda boring that Spider-Man has been rocking the same moveset since 1995.
I hope he does too. That web zip thing in UMvC3 is nice, but he still doesn't feel all that different. Another super that's not Ultimate Web Throw would be nice too.
 
People made a good point earlier in the thread that it's odd given Spider-Man's popularity, how hard he is to play.

Him and Thor are both weird when it comes to difficulty/popularity curve. Maybe Iron Man too in terms of learning fly combo stuff. Is Cap the simplest, most popular Marvel character?
 
Personally, I want Ryu and another character from Breath of Fire. Hell I may go ask around and find out!
 
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