Marvel Vs. Capcom: Infinite Characters and Stages Roster Discussion Thread

I don't know if the leak is true or not but if no Haggar in this game I won't buy it.

I never understood this view. Why would the omission (or presence) of one specific character influence your decision to buy the game?
Like, I get being a fan of a character and wanting them in the game but why dismiss a whole game based on that? Especially if its a character from a semi-obscure beat em up series that has been dormant for over a decade now?
 
I don't know if the leak is true or not but if no Haggar in this game I won't buy it.
I'll buy 2 copies to make up for your lost sale if he's in :)

EDIT: Misread you. You want him to be in too. But unlike you if he's not in it's not a deal breaker if instead of him someone else follows his mvc3 archetype. I don't care if it's gief or colossus or wtw. Give them a pipe
 
I never understood this view. Why would the omission (or presence) of one specific character influence your decision to buy the game?
Like, I get being a fan of a character and wanting them in the game but why dismiss a whole game based on that? Especially if its a character from a semi-obscure beat em up series that has been dormant for over a decade now?

Its a sure fire sign someone didn't really care about the game and was mostly gonna buy it, fumble around for 15 minutes, then never touch it again.
 
Awesome character with a Fist of the North Star inspired design and a movelist that is a martial arts movie fan's wet dream (Kung Fu, Shaolin, Jeet Kune Do, Drunken Boxing etc., he has it all covered.)

Alright, I can see why people would-

spanking.gif

Oh. Oh, I see.


I don't know if the leak is true or not but if no Haggar in this game I won't buy it.

So you don't actually care about the game itself then. Got it.

Well, enjoy waiting around to buy the goty edition so you can play against the cpu for a couple of hours before never touching it again.
 
I'm not a fan of the variations because it's so much extra work for each character. You're almost guaranteed a smaller roster.
Yes and no. It is less characters as far as unique fighters go, but not as far as representation/fan service goes.
But I think it's an interesting challenge that I'd like to see what crazy things designers can do with. Take Captain America for instance. The easy option would be Bucky's Captain America (guns and arm, texture swap), a harder option would be Falcon's Captain America (wings, head and texture swap), a crazy option would be Taskmaster (all kinds of crazy shenanigans, new model altogether).

Of course I'm suggesting this for something completely new and consisting of only super heroes.
 
I highly doubt the character its gonna repeat itself. Same for C.Viper or Hsien-Ko. I just can't see it

I think C.Viper is for sure out. Hsien-Ko as well. But the Mayor strikes me as a guy that could return. On one hand he seemed like he was mainly an assist tier character (I am not speaking from experience, I never played as him but that's what it seemed like, feel free to correct me) in MvC3 and it seems like Infinite wants to do away with that and have characters that are completely viable.

On the other hand, he is the most recognizable character from one of Capcoms oldest IPs and he fits the big brute/brawler archetype pretty well I feel. I think the only other guy like that in 3 on Capcoms side was Nemesis and I don't think he makes it back either so it kinda makes sense to keep Hags around.

Not sure where I land on this, but I don't think it's a guarantee he doesn't return
 
I never understood this view. Why would the omission (or presence) of one specific character influence your decision to buy the game?
Like, I get being a fan of a character and wanting them in the game but why dismiss a whole game based on that? Especially if its a character from a semi-obscure beat em up series that has been dormant for over a decade now?

This right here. This shit never makes any sense to me lol. I played MVC3 despite my boy Jin being unjustifiably absent from the roster. I was sad but when you actually try the game out you're almost guaranteed to find another character you can work with and have fun with considering the rosters are fairly large. I wonder if anyone has REALLY ever stuck to their guns on this and has gone from "dedicated fan" to "non buyer" over a character omission.
 
This right here. This shit never makes any sense to me lol. I played MVC3 despite my boy Jin being unjustifiably absent from the roster. I was sad but when you actually try the game out you're almost guaranteed to find another character you can work with and have fun with considering the rosters are fairly large. I wonder if anyone has REALLY ever stuck to their guns on this and has gone from "dedicated fan" to "non buyer" over a character omission.

If there are people who stick to their guns like that, it would probably be a wash when you consider people who buy it because they are swayed by a single character being in.
 
If there are people who stick to their guns like that, it would probably be a wash when you consider people who buy it because they are swayed by a single character being in.

Yeah, exactly. Like you said, most of the people who think like that typically don't even buy the game anyway I'm sure lol. Gamefly or Redbox all the way!
 
Capcom probably will want a grappler on their side, so I guess it would make sense for Haggar to come back, but I'd prefer it if it was Cody. I'd also like this hypothetical Cody to be based around him in Final Fighter, rather than his Street Fighter Alpha look, though that's a lot less distinctive. I guess that getting Cody/Guy vs. Ironfist/Luke Cage would be a bit too much though.
 
Capcom got a whole cast of characters from their own wrestling game to choose from, yet Haggar is the only guy from that game that gets repesentation.

Move aside Haggar, it's time for El Stingray to make his mark.
 
Haggar is a lock imo. He's gonna be the vs FF rep. He checks a lot of list.

With the toy thing, maybe we'll be getting reveals soon?
 
Haggar is a lock imo. He's gonna be the vs FF rep. He checks a lot of list.

With the toy thing, maybe we'll be getting reveals soon?

I don't think he's 100% lock tho. I would love to have him coming back since I'm already familiar with him since I had him in my team for many years.
 
Be a shame if something leaks do to a toy line...

Wouldn't be a shame at all.

This weird tradition of hiding who is going to be in your fighting game doesn't even correlate to increased awareness, does it? Does anyone know?

It's like this weird drawn out hype pageant for the same 15,000 people who already had it pre-ordered the instant they heard the title.

If the full roster dropped tomorrow I'd have zero problems with it at all. I have a hard time seeing what detrimental effect it could possibly have on the game itself.

Imagine making a trailer for a movie and then hiding the cast of characters from everyone until a week before the movie opens while continually trying to sell people on why they should come.

Nobody would give fuck one about that movie. People would think that was the dumbest shit ever.
 
Wouldn't be a shame at all.

This weird tradition of hiding who is going to be in your fighting game doesn't even correlate to increased awareness, does it? Does anyone know?

It's like this weird drawn out hype pageant for the same 15,000 people who already had it pre-ordered the instant they heard the title.

If the full roster dropped tomorrow I'd have zero problems with it at all. I have a hard time seeing what detrimental effect it could possibly have on the game itself.

Imagine making a trailer for a movie and then hiding the cast of characters from everyone until a week before the movie opens while continually trying to sell people on why they should come.

Nobody would give fuck one about that movie. People would think that was the dumbest shit ever.
It's not a "weird tradition," it's marketing. Characters are the bread and butter of fighting games. A steady reveal schedule ensures that the game remains fresh on people's minds and relevant in the gaming press over the next nine months until launch.
 
Wouldn't be a shame at all.

This weird tradition of hiding who is going to be in your fighting game doesn't even correlate to increased awareness, does it? Does anyone know?

It's like this weird drawn out hype pageant for the same 15,000 people who already had it pre-ordered the instant they heard the title.

If the full roster dropped tomorrow I'd have zero problems with it at all. I have a hard time seeing what detrimental effect it could possibly have on the game itself.

Imagine making a trailer for a movie and then hiding the cast of characters from everyone until a week before the movie opens while continually trying to sell people on why they should come.

Nobody would give fuck one about that movie. People would think that was the dumbest shit ever.

You know, its been so long that I don't quite remember if I had a more enjoyable time with MvC3's speculation, where we didn't know the whole roster, compared to UMvC3's where everything got leaked right out the gate, though I do think MvC3's may have been funner.
 
It's not a "weird tradition," it's marketing. Characters are the bread and butter of fighting games. A steady reveal schedule ensures that the game remains fresh on people's minds and relevant in the gaming press over the next nine months until launch.

Cool so tell me what you know or I'm going to steal your car
 
The toys is pretty cool though. Can't imagine them doing anything more expensive than the Legends line with them. But even then, that's pretty cool to see. Looks like Marvel is going to be putting some work behind this for marketing when things heat up.
 
It's not a "weird tradition," it's marketing.

It's a marketing tradition that I'm arguing has no real function other than... ballwashing, I guess. I don't think it's raising awareness with anyone that isn't already aware. It's a marketing campaign that doesn't seem to be at all effective in actually marketing the game to anyone.

It feels like a thing people do because it's expected to be done that way, not because it actually achieves the intended effect of increasing awareness and anticipation for the game amongst a larger audience.

It's just drip feeding the same people already hooked up to the IV.

Again: Imagine trying to sell a movie in the next nine months while hiding who will be in it for the entirety of its marketing campaign. Shit is ridiculous and counterintuitive. But for whatever reason people believe that's how you're supposed to do it here.

Dump the whole roster in one go. What harm does that do. There is none. It doesn't diminish or deflate interest, anymore than knowing the cast of characters ruins the marketing of a film.
 
Again: Imagine trying to sell a movie in the next nine months while hiding who will be in it for the entirety of its marketing campaign. Shit is ridiculous and counterintuitive. But for whatever reason people believe that's how you're supposed to do it here.
This is a video game, not a movie. Movies are passive two hour experiences. Games are not. They're obviously not going to be marketed the same way.
 
Wouldn't be a shame at all.

This weird tradition of hiding who is going to be in your fighting game doesn't even correlate to increased awareness, does it? Does anyone know?

It's like this weird drawn out hype pageant for the same 15,000 people who already had it pre-ordered the instant they heard the title.

If the full roster dropped tomorrow I'd have zero problems with it at all. I have a hard time seeing what detrimental effect it could possibly have on the game itself.

Imagine making a trailer for a movie and then hiding the cast of characters from everyone until a week before the movie opens while continually trying to sell people on why they should come.

Nobody would give fuck one about that movie. People would think that was the dumbest shit ever.
You totally missed my sarcasm :p
Leaks always happen through some bs.
 
Movies are passive two hour experiences. Games are not. They're obviously not going to be marketed the same way.

I don't know if that has anything at all to do with the point I'm making though. In both cases, the shared similarity is that the person you're selling this product to wants to spend time with the characters that are going to be present. Whether you want to make one of them fight one another, or just passively watch one of them fight another, you still want to know who the fuck is in the thing you're going to spend money on.

Right?

So what's the utility in selling an experience (passive or active) in this manner? Is there any utility? Or are we just doing this shit because "That's how you do this shit"

Because it doesn't seem to make much sense to me.

(also, it's not as if the large majority of games aren't using marketing campaigns almost completely indistinguishable from film marketing campaigns anyway. They're selling their games as if they're movies, so the comparison seems more than fair, to me)

You totally missed my sarcasm :p
Leaks always happen through some bs.

Apologies, man.
 
As much as I love Haggar, I wouldn't be upset if he missed out. I also just really want him to appear in Street Fighter already.

I'll take Leo in replacement:


Edit: I can't wait for the toy leaks! This is going to be fun. Lol

Which reminds me.. If Capcom characters pop up, and Gene gets in... With a toy. Welp
 
I don't know if that has anything at all to do with the point I'm making though. In both cases, the shared similarity is that the person you're selling this product to wants to spend time with the characters that are going to be present. Whether you want to make one of them fight one another, or just passively watch one of them fight another, you still want to know who the fuck is in the thing you're going to spend money on.

Right?

So what's the utility in selling an experience (passive or active) in this manner? Is there any utility? Or are we just doing this shit because "That's how you do this shit"

Because it doesn't seem to make much sense to me.
You're comparing apples to oranges. People spend hours of their time hands-on with a single fighting game character. A character reveal is a big deal -- just look at some of the Marvel vs. Capcom 3 panel reaction videos on YouTube. Seeing a new character for the first time every few weeks is exciting. A text list of 40 names isn't.

And this isn't exclusive to fighting games. Every genre has an equivalent drip feed of information. It just so happens that playable characters are the most important and marketable part of a fighting game, which isn't necessarily the case for something like Zelda or GTA.
 
I don't know if that has anything at all to do with the point I'm making though. In both cases, the shared similarity is that the person you're selling this product to wants to spend time with the characters that are going to be present. Whether you want to make one of them fight one another, or just passively watch one of them fight another, you still want to know who the fuck is in the thing you're going to spend money on.

Right?

So what's the utility in selling an experience (passive or active) in this manner? Is there any utility? Or are we just doing this shit because "That's how you do this shit"

Because it doesn't seem to make much sense to me.



Apologies, man.
But half of the hype is the speculation of who will be in the base roster & later on, who will be DLC. On top of that, things could change during development. For example, Doc Ock & Frank West were intended to be in Vanilla MvC3, but they couldn't be included for whatever reason (though Frank was later added to Ultimate).

In the case of Injustice 2, you can feel the hype drain a bit after the base roster was leaked, but at least it has the 9 DLC characters as well as the debate of if Mr. Freeze is a Premier Skin or his own character to drive some speculation. As Ryce said, character reveals are the main driving force of fighting game hype. You can't really compare movie advertising to fighting game advertising.
 
I don't think a character release schedule does anything for the hardcore fans. I would guess it just keeps the game popping up in the news from time to time, and it might have a better chance of snagging a casual consumer's eye with their favorite character more so than dropping a list of everything at once would.
 
Haggar and Gief are the most iconic wrestlers Capcom have. One of them will make it in. I think Haggar is better since he might not be in SFV and he represents Final Fight.
 
You're comparing apples to oranges..

Not really.

Look, I'm not arguing the fundamental difference between movies and video games. But that difference doesn't really factor into how each product is very similarly sold to the larger audience.

Neoxon's basically arguing what I thought this argument was: We do it this way because we do it this way. It's tautological. The "hype" generated is only hype to people already bought in. It's not reaching anyone else. It's not designed to serve anyone else. It's certainly not designed to increase awareness of the game beyond its presumptive userbase.

Dripfeeding the cast of characters isnt' effective marketing. It's just annoying pageantry for the sake of it.
 
Imagine if we already knew the whole roster how nice it would be.
I'd love it. That way I could start work on getting "X" character into the game as DLC
now.
 
Imagine if we already knew the whole roster how nice it would be.
I'd love it. That way I could start work on getting "X" character into the game as DLC
now.
Agreed, we/they could be setting up polls so they'd be aware of which characters are most popular much earlier on.
 
Not really.

Look, I'm not arguing the fundamental difference between movies and video games. But that difference doesn't really factor into how each product is very similarly sold to the larger audience.

Neoxon's basically arguing what I thought this argument was: We do it this way because we do it this way. It's tautological. The "hype" generated is only hype to people already bought in. It's not reaching anyone else. It's not designed to serve anyone else. It's certainly not designed to increase awareness of the game beyond its presumptive userbase.

Dripfeeding the cast of characters isnt' effective marketing. It's just annoying pageantry for the sake of it.
Let's agree to disagree. I think 40 separate articles on IGN over the course of nine months would reach more people than a single article with 40 character names. I also feel like you're underestimating the effect of marketing on a mass audience. It's not just about "hyping" us on the message boards, it's about building mindshare by keeping the game relevant. I doubt publishers would persist with this method if they didn't think it had an effect.
 
Not really.

Look, I'm not arguing the fundamental difference between movies and video games. But that difference doesn't really factor into how each product is very similarly sold to the larger audience.

Neoxon's basically arguing what I thought this argument was: We do it this way because we do it this way. It's tautological. The "hype" generated is only hype to people already bought in. It's not reaching anyone else. It's not designed to serve anyone else. It's certainly not designed to increase awareness of the game beyond its presumptive userbase.

Dripfeeding the cast of characters isnt' effective marketing. It's just annoying pageantry for the sake of it.

On the contrary, "here's the MvC roster" won't attract the mass market, because a) it only happens once, and b) you haven't given the casuals a reason to care. On the other hand, having a headline pinging the gaming press every X weeks has a much greater chance to attract casuals, because the game is continuously in the press, and people might see "their" character's name and actually have a reason to be excited.
 
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