Unspeakable Evil
Member
The marketing for this game was abysmal. I guess we can mostly blame Capcom but Marvel is always at fault. Billions of dollars made off movies but nothing for this game?
You can call SFV many things but I'm not sure ugly is one of them.SFV and MarvelCapcom have one thing in common, they both look very unapplealing. The art style is just bad, it doest look fluid or fun to play either. This wouldnt sell on the Switch either.
If you are looking only at console then yes. But SF2 insane arcade revenue is probably more than the combined sales of all SF games. Just look up highest grossing arcade games. Tekken isnt anywhere close , coz arcades were mostly dead by the time it came out. And while its big in Japan , its nothing compared to the Arcade glory days. You can either look up facts or just make assumptions.
So we'd get TACs, x factor, and shit netcode?
I can't see Marvel ever lending Capcom the license for another one of these games again after this barring some sort of miracle turn around in sales.
They aren't going to want their IP attached to a failing product
god i love tac's and x factor shit, that shit was duuuummmmmmmbbbbbbb
Just depends on if the game has legs or not and how serious Capcom and Marvel are about pushing e-sports. This game has much more synergy appeal on ESPN than Street Fighter. Plus we don't know what digital sales are really except maybe on Steam rankings? That said Disney is pretty damn ruthless when it comes to games and have all but exited console games development chasing mobile gaming $ so this could be bad.I can't see Marvel ever lending Capcom the license for another one of these games again after this barring some sort of miracle turn around in sales.
They aren't going to want their IP attached to a failing product
TACs made X Factor look legit. They were the single worst part of MvC3. And I would take them again, in order to get an actual MvC4. Though one would like to think the next iteration would improve things... yet here we are.
I have no issue with that i know tekken 7 broke even and made way more money on the arcade version alone, but here we are talking about sf and tekken sales on consoles, and tekken is the bigger name on consoles. Yet t7 barely sold as much as SFV despite being on More systems, my point is SFV didn't bomb but capcom and people overestimated fighting games market by comparing it to sf4 which came under different circumstances and games like smash and Injustice which appeals to a way bigger base then just fighting games games (casuals+fgc).
I think that it's reasonable to say that you can't directly compare the number of new characters that people expect in a street fighter or guilty gear game, compared to a marvel vs capcom game.
The later is a 3vs3 (now 2vs2) series, with game mechanics that supposedly make it feasible to develop, each individual character, much quicker than an street fighter or guilty gear character.
This being supported by the fact that they are already going to release 6 new characters, for marvel vs capcom infinite, shortly after launch, something that would be completely unreasonable (and impossible) for the street fighter or guilty gear teams.
Marvel vs capcom games always have much bigger rosters, and it took street fighter 4 a lot of iteractions, and many years, to have a roster comparable to (ultimate) marvel vs capcom 3.
Even taking all this into acount, marvel vs capcom infinite costs 60$, yet it only comes with 6 new characters, something that is considered miserable in the context of the series.
Next excuse, please
Time to go back to sprites
Hd sprites are way too expensive for fighting games.Time to go back to sprites
Hd sprites are way too expensive for fighting games.
Yet Lab Zero managed to make them on a shoestring budget.Hd sprites are way too expensive for fighting games.
inhumans says hi
MvC2 set the roster precendent.
Marvel vs Capcom 1 only had 15 playable characters.
MvC1 was also a 2v2 game.
The expectations of a massive roster were put on MvC3 simply because its immediate predecessor went full-on MUGEN.
So with MvC:I there's now as many 2v2 games as there are 3v3 entries. The size of each roster, across 4 games, varies greatly. Even the assist mechanics are pretty different from game to game looking at MvC1 and MvC:I and comparing them to MvC2 & 3.
The point is, we no longer should have any expectations for what an MvC game *should* look and play like because each game is different and always has been.
They didnt make hd sprites....Yet Lab Zero managed to make them on a shoestring budget.
Yet Lab Zero managed to make them on a shoestring budget.
SNK didn't either for KOF13. Those sprites are rendered at 480p and stretched to whatever resolution needed.They didnt make hd sprites....
Yet Lab Zero managed to make them on a shoestring budget.
I just hope the game gets continued support as a result of Esports similar to SF5. Adding Xmen/classic Capcom fighters and polishing up things in the future will really do wonders to potential sales. MVCI is way too good of a game at it's core to be dropped completely.
Yet Lab Zero managed to make them on a shoestring budget.
Yet Lab Zero managed to make them on a shoestring budget.
What shoe strings budget. A single SG characters costs more than $200K I believe.
The better game sold more.
Just depends on if the game has legs or not and how serious Capcom and Marvel are about pushing e-sports. This game has much more synergy appeal on ESPN than Street Fighter.
When they said no fox characters I said okay, maybe Kamala Khan, Bullseye, Songbird etc? But when the roster was released I had 0 anticipation anymore. And I had no idea the game was out already, there was 0 marketing.
Folks saying " its teh MCU'S fault" and all that shit are missing the point, this shit was preventable from the jump, and everyone saw it coming.
I can't see Marvel ever lending Capcom the license for another one of these games again after this barring some sort of miracle turn around in sales.
They aren't going to want their IP attached to a failing product
Y'all are being hyperbole.They are both garbage versions of good games.
They really should have made dark stalkers. Franchise fatigue.
The DLC models are already made. You might as well sell them.Eh, I don't know, the game reviewed fairly well. It just isn't selling. I think Marvel is more concerned with the former. They already got paid for the license. Its Capcom who's concerned with the latter. Why would they ever greenlight another one of these games now? Even the dlc could be in serious jeopardy. They could pull an EA and just cancel all dlc plans because the base game didn't sell enough,
So we'd get TACs, x factor, and shit netcode?
I have no issue with that i know tekken 7 broke even and made way more money on the arcade version alone, but here we are talking about sf and tekken sales on consoles, and tekken is the bigger name on consoles. Yet t7 barely sold as much as SFV despite being on More systems, my point is SFV didn't bomb but capcom and people overestimated fighting games market by comparing it to sf4 which came under different circumstances and games like smash and Injustice which appeals to a way bigger base then just fighting games games (casuals+fgc).
I can't see Marvel ever lending Capcom the license for another one of these games again after this barring some sort of miracle turn around in sales.
They aren't going to want their IP attached to a failing product
MvC2 set the roster precendent.
Marvel vs Capcom 1 only had 15 playable characters.
MvC1 was also a 2v2 game.
The expectations of a massive roster were put on MvC3 simply because its immediate predecessor went full-on MUGEN.
So with MvC:I there's now as many 2v2 games as there are 3v3 entries. The size of each roster, across 4 games, varies greatly. Even the assist mechanics are pretty different from game to game looking at MvC1 and MvC:I and comparing them to MvC2 & 3.
The point is, we no longer should have any expectations for what an MvC game *should* look and play like because each game is different and always has been.
Yeah, this is the really bad news.
People somehow enjoying this train crash that like the franchise should be woried.
Capcom really needs to figure their shit out.
Yeah, this is the really bad news.
People somehow enjoying this train crash that like the franchise should be woried.
Capcom really needs to figure their shit out.