Smelly Tramp
Member
couldn't give a shit about the plotholes, i still enjoy the story, the characters, and can't wait to play this!
dem animations are hilariously shit though lmao
dem animations are hilariously shit though lmao
Just start recalling your games Bioware and make this instead.
With some minor tweaks I believe Mass Effect 1 and 2 should just switch places. Missing Colonies -> Collectors -> Hint of Reaper -> Prothean Beacons -> Ilos -> Citadel -> Mass Effect 3.
I still think it's poor story telling, sorry! When you put things into perspective it really seems to me like they were mading up stuff as they went along (especially in ME2). I find there's no decent hints in ME1 at what you can expect in 2 and to me some of the plot in 2 feels like a retcon of the plot 1. Even if you argue that it's not clear about the status of the Reapers in 1, the game gives you more hints about how they are machines than they are organic. The twists that they harvest life forms was poorly introduced to me and felt like a retcon, especially since they had the tools (protheans , artifact, AI) to hint at their organic nature properly in 1.
With some minor tweaks I believe Mass Effect 1 and 2 should just switch places. Missing Colonies -> Collectors -> Hint of Reaper -> Prothean Beacons -> Ilos -> Citadel -> Mass Effect 3.
Dude, we're having a moment here, just let us enjoy the momentThis would require a lot more than some minor tweaks. Firstly Cerberus would have to be entirely reworked or simply removed altogether since without the knowledge of the Reapers from ME1 and those actions Shepard has no reason to work with a human supremacist group.
Secondly it would completely throw off the introduction to the universe and our interaction with the Citadel species both from the player perspective and from inside the game, because Shepards action in ME1 directly thrust Humans on to the main stage of Citadel space. It would make no sense to have the opening game in the series focus solely on a human only issue which provides little exposure to the vast alien society, let alone become a Spectre and recruit all of these alien squadmates.
It would also negate the actions of the Collectors entirely. The only reason they ever targeted humans and began the attempts of creating a human Reaper were again because of Shepards actions in ME1 and her thwarting Sovereign and thus the Reapers as a whole. Without these events the Reapers would have no reason to target humans so actively. There are likely many more reasons why your revisions simply are unrealistic.
ME2 is by no means perfect, especially from a main plot perspective but in terms of its placement and overall role in the trilogy is perfectly fine where it is. They could have done a better job of explaining things and making the Collector threat more serious but its still perfectly relevant and did a great job at expanding the universe they had created in ME1.
Dude, we're having a moment here, just let us enjoy the moment
With some minor tweaks I believe Mass Effect 1 and 2 should just switch places. Missing Colonies -> Collectors -> Hint of Reaper -> Prothean Beacons -> Ilos -> Citadel -> Mass Effect 3.
I hate moments, and do all that I can do to ruin them. It is my sole mission in life.
Thats what being Enduin is all about, because I end and ruin moments.
I'm hoping that the "high-res" textures are actually ... high res.
Does anybody know when the multiplayer will be available to console players without early access?
edit: as for multiplayer, I have no idea what it's like. I'm not interested in it whatsoever.
Oh my god yes. Maybe the Witcher and BF3 and Crysis 2 (which are the most part even with the multiplat things going on, PCish games) spoiled me but the textures in combat and normal play were awful. 60fps in game forever, then randomly as low as 20fps in cutscenes because it's locked to 30fps which is EXTREMELY jarring to go to a slow ass 30fps from a fluid 60.I'm hoping that the "high-res" textures are actually ... high res.
Try it for a bit, when it becomes available. You might not like the multiplayer as a whole, but it's the only part of the demo that is representative of the actual game. The game changes a lot when you can actually use your skills at the frequency that they're supposed to be usable.edit: as for multiplayer, I have no idea what it's like. I'm not interested in it whatsoever.
With some minor tweaks I believe Mass Effect 1 and 2 should just switch places. Missing Colonies -> Collectors -> Hint of Reaper -> Prothean Beacons -> Ilos -> Citadel -> Mass Effect 3.
Well now that I see that most of the GAF community is blindly hating on ME 3's demo even though it was clear what direction the ME series was taking in ME 2 I will know to stear clear of the OT when it goes up.
Can't wait till this is released!
As in T.V marketing?Sorry this is off the current topic but does anyone remember how soon before release did the epic ME2 trailer air? I'm just a little surprised I haven't seen any marketing for ME3 yet. Or maybe I am just jumping the gun.
Sorry this is off the current topic but does anyone remember how soon before release did the epic ME2 trailer air? I'm just a little surprised I haven't seen any marketing for ME3 yet. Or maybe I am just jumping the gun.
edit: as for multiplayer, I have no idea what it's like. I'm not interested in it whatsoever.
Yep, I write a short dissertation on why I dislike a thing and I'm said to be "blindly hating".Well now that I see that most of the GAF community is blindly hating on ME 3's demo even though it was clear what direction the ME series was taking in ME 2 I will know to stear clear of the OT when it goes up.
Can't wait till this is released!
Yep, I write a short dissertation on why I dislike a thing and I'm said to be "blindly hating".
You all can go home now, I'm apparently hating on a game to be cool, not because I enjoy what the first game was and hate how it's turned out as a whole. *eyes roll out of head*
The most important part of the series has gotten better with each installment: the story.
The story has gotten WORSE. The combat has gotten better.The most important part of the series has gotten better with each installment: the story.
The most important part of the series has gotten better with each installment: the story.
something tells me this argument won't end anytime soon, I think opinion's quite divided over both aspects of the game, don't expect a general consensus.Uh what? That's the ONE thing that's actually gotten worse.
I didn't like the oversimplification of the leveling in ME2, but the combat was undeniably better. Now ME3 has a far better leveling system, a weapon mod system, and keeps the combat of ME2.
The ONLY thing that's gotten worse is the story.
With some minor tweaks I believe Mass Effect 1 and 2 should just switch places. Missing Colonies -> Collectors -> Hint of Reaper -> Prothean Beacons -> Ilos -> Citadel -> Mass Effect 3.
Yep, I write a short dissertation on why I dislike a thing and I'm said to be "blindly hating".
You all can go home now, I'm apparently hating on a game to be cool, not because I enjoy what the first game was and hate how it's turned out as a whole. *eyes roll out of head*
It's taken 5 years to complete but here we are. Bioware is finally ready to release the final piece of its incredible trilogy on March 6th with Mass Effect 3. A small sampling of what's to come was released as a demo this week and you can also look forward to a preview of the new multiplayer offering on Feb. 17th. Needless to say I downloaded and dove in immediately.
Unfortunately you're not able to play this demo with your male/female Shepard you've played the previous 2 titles with, if you can import them please let me know how. It's kind of a shame actually, because I only know of one Shepard so all others ones are foreign to me. I felt a slight disconnect but this is just a demo after all so it's forgivable. Bioware interestingly asks you to select how your Mass Effect 3 experience is played out. I can see that these choices will help reach out to a larger audience but I naturally selected the "traditional experience".
The demo quickly introduces us to Shepard's longtime friend, former boss and supporter David Anderson who quickly fills us on current situation. Chris Redfield from Resident Evil 5 is also in this game apparently. I'm not entirely sure where in the final game this section will take place but there are some pretty significant revelations about Sheppard revealed in the first few minutes of the demo. The major topic is that Earth is about to be attacked by everybody's favorite gigantic-squid like-civilization-eradicating-hyper intelligent- sentient machines, the Reapers. So what's the most logical thing to when your species is facing extinction? Approach a council of course! Shepard bluntly says to the council "We fight or else we die".
Ironically the Reapers are literally tearing through Earth's puny defenses as this meeting is taking place and make their grand entrance and start annihilating everything. This part of the demo has a much stronger focus on the story and impending death that the Reapers bring wherever they go. It has a few action bits but I think Bioware clearly wants drive home the fact that mankind is on its last breath unless you act(p.s. the council meets a horrible death just like in the previous games) I personally felt that Bioware succeeded at making you really feel that the fate of galaxy rests on your shoulders and Shepard is ready to give it all and take it to the Reapers. I'm a geek so this is as good as it gets.
I'll have to go back and compare but I didn't feel that Mass Effect 3 was that huge of a jump visually when compared to the increase in fidelity from the first two titles. There seems to be a lot more details in the environment, clothing and basically everything. During the conversation pieces the facial textures and animations in particular really stand out with lots of subtlety that showcase emotion from the characters. When you get up close with a Reaper and witness its sheer size it's all very impressive and epic. The 1st part of demo ends with a very poignant cut scene with Shepard staring down a Reaper as he flies off. The music here is clearly inspired by Inception and really helped drive the point home.
The original voice actors are back to reprise their roles so you expect the same level of strong voice acting but most importantly the music has a much stronger synth vibe more akin to Mass Effect 1. Check out the demo soundtrack on Youtube right now for a good idea of the musical offering in Mass Effect 3.
We fast forward to another sequence later on in the game and probably in what is my favorite cut scene where you meet your old squad mates from Mass Effect 1. No there isn't any "Wrex" "Shepard" type of conversation here but I'm excited to see my favorite Krogan, scar and all back in this game. The context of this mission is clearly around the Salarian creation of the Genophage virus that basically wiped out the Krogan population. This side story has been moving since the first game so I'm glad Bioware is keeping the continuity for Mass Effect 3. For the first time we're introduced to a Krogan female, dressed in a burka of all things! Dependent on which class you take (Vanguard since day 1 right here) your combat experience in Mass Effect will vary and I was pleased to see my personal favorite vanguard biotic charge skill return. The cover system seems a bit snappier and Shepard now has defensive roll movements and a very cool melee finishing attack. Mass Effect 3 has Kinect voice command functionality which surprisingly works very well but I don't see myself using this when playing the full game. This portion of the demo is almost exclusively action based and if you've played the previous games you'll feel right at home.
Needless to say I had a huge smile the entire hour or so the demo lasts for. I'm genuinely excited and intrigued as to how exactly Shepard will defeat the Reapers (please don't let it be a mass uploaded computer virus) in a few short weeks. I can't wait to finish the fight.
This. Out of curiosity, is the frame rate THAT awful on the 360 demo as well?Do we have any idea how early a build this is, because that ps3 framerate was awful.
Is there no deathmatch style mp? I'm sick of wave based stuff after playing so much horde mode with my friends in gow3.
And I thought getting the demo gave you a gold trial? Or is it just no gold needed to play mp in the demo?