And done.
Probably won't replay it, would be open to a sequel.
I'm like 65h in and 60% done...
You act like any Mass Effect game is long. ME3 is the longest one. ME1 you can beat in 8 hours. All you have to do is Eden Prime, Therum, Feros, Noveria, Vermire and Ilos. That's 6 main missions, and they don't take long really. ME2 is Freedom's Progress, Horizon, the derelict reaper, the IFF and then bam jump through the relay hello collectors. The only reason it seems long is because it's padded to hell with loyalty missions and shit. It literally has almost no meaningful story progress. In fact if you skip from Mass Effect 1 to 3 you don't even miss all that much. That's how irrelevant ME2 is.
Andromeda is Dragon Age Inquisition without the arbitrary gating system. It's less about the main plot and more about the exploration and characters.
Regarding the first contact with the Angara. I feel that it could've been handled a lot better by having Ryder ask questions such as "How is it that you speak my language?" and "You seem to know us?" during the walking section from the Tempest to Evra.
There's a lot of that in Andromeda. The little details. Just not up to mainline BioWare standards.
I still can't get over how little music there is. I think that has a lot to do with the atmosphere feeling off in this game.
I thought you could have different weapon loadouts for different profiles. When I equipped a shotgun with my vanguard profile, when I switched back to Adept I still had the shotgun and not my pistol. Am I missing something?
Just to check - does this sort of run like ass on pro or is it just me? Apologies if thrrr was a debate already - I try to avoid the thread so as not to spoil myself
Favourites save profile and skill loadout ONLY. Your gear is the same regardless of swaps. If you want an infiltrator sniping profile and a vanguard shotgun profile, you're gonna need to carry both guns.
I still can't get over how little music there is. I think that has a lot to do with the atmosphere feeling off in this game.
Hey guys, sorry for lateness, but here is my Vanguard Build that was requested a few times!
http://imgur.com/a/nadAC
LOT of images, wanted to detail everything, but here's the gist of it for those curious:
-Dran Shotgun
-HyperGuardian Chestplate
-N7 everything else
-Biotic Amp weapon
Your goal is to maximize shield gain, drain from enemies, and melee damage.
That makes sense. I just misinterpreted the combat video. It'd be too unbalanced to have that cool down bonus with profiles.
So, has anyone beat the campaign yet? How's the story compared to the other Mass Effects? If its more like 1/2 I'd enjoy it.
How is the backup life support consumable supposed to work? I don't see anything happen when I use it, my life support isn't replenished in the field.
Havald sure is a good planet for gathering resources huh? I keep finding them everywhere lol. Exploration on this planet sure is worth it.
Is it better to go to Havald before Voeld if that's the case? I wouldn't mind stocking up on resources as early as possible, but I've been leaning toward going to Voeld first since the talk of this Kett conflict interests me more.
Just left Eos, it seemed all the rest of the quests were checklist tier. Am I wrong? Fighting the Fiend at some outpost was good fun though.
Hardest decision in the game right here...look at his face,
This is all probably my biggest disappointment with the game so far. This whole handling of the Angara people is a mess... they had such an opportunity to give such an intense unique mood, but you just land and they are like "Ello Govna! Wat can I do for yaaa?", I just talked to an Angara with a australlian accent. What a piss poor job they did with this... also this was their chance to go into the translation issues ect. I understand now wanting to get hung up with it in me1/2/3 but we are in a new galaxy now, it would be super interesting.Regarding the first contact with the Angara. I feel that it could've been handled a lot better by having Ryder ask questions such as "How is it that you speak my language?" and "You seem to know us?" during the walking section from the Tempest to Evra.
Can't beat the kett base encounter because of this bullshit graphical issue.
And at the very end of the lengthy wave based fight it just keeps crashing to desktop. I either have to turn around and not bother with the quest at all or keep gambling on it maybe working. I've tried it five times now to no luck.
Fuck this.
Voeld is longer and better than Havral so do the worse one first.
Can't beat the kett base encounter because of this bullshit graphical issue.
And at the very end of the lengthy wave based fight it just keeps crashing to desktop. I either have to turn around and not bother with the quest at all or keep gambling on it maybe working. I've tried it five times now to no luck.
Fuck this.
Regarding the first contact with the Angara. I feel that it could've been handled a lot better by having Ryder ask questions such as "How is it that you speak my language?" and "You seem to know us?" during the walking section from the Tempest to Evra.
This is all probably my biggest disappointment with the game so far. This whole handling of the Angara people is a mess... they had such an opportunity to give such an intense unique mood, but you just land and they are like "Ello Govna! Wat can I do for yaaa?", I just talked to an Angara with a australlian accent. What a piss poor job they did with this... also this was their chance to go into the translation issues ect. I understand now wanting to get hung up with it in me1/2/3 but we are in a new galaxy now, it would be super interesting.
Even just a throwaway quest line that deals with it or some dialogue about how their translations are synced. Bahhhhh.
Hey there, I crafted the shotgun you mentioned cause I wanted to try something different. In videos before I crafted it looked like it shoots a somewhat long distance shot but mine just shoots a bigger short ranged one. Is there a mod or something to get it to behave the way it appears it should be?