So much of this is subjective. Witcher 3 after a while bored me to tears, and ME:A is my GoTY. We exist.
I know, but he says he loved witcher 3 for the same reasons. Well, i can't get my head around it, but I'm glad he has the game he wanted.
So much of this is subjective. Witcher 3 after a while bored me to tears, and ME:A is my GoTY. We exist.
Well I just finished it.
That was mostly terrible. It felt like an Advent Rising sequel. The writing was God awful. The lack of polish was painful. It starts so promising but uuugghhh it's bogged down with piss poor design choices that just honestly boggle my mind. Also, I can't understand why the cutscenes are so low resolution on ps4. It's a huge step back from the last 3 games. A lot of missed potential. I haven't given a game a numbered score in a long time but this deserves it 4/10
I can't imagine very many people who worked on this still have a job.
Edit: Just read all the praise it got on the previous page and I'm screaming on the inside. I'm at a complete loss.
I'm doing a side mission on Eos? The one where I'm supposed to scan the research project, but I'm stuck at the base where you need to scan the equipment, am I looking for a specific piece? I try to get into the base but am stuck by an invisible wall.
Does this game pick up?
Where are you in the main story? Has the radiation left Eos yet?
Depends on your definition of both "pick up" and where you are in the game.
Not yet, I have to remove the radiation but I came upon the base that asks me to scan all the equipment.
I'm early, just became the leader of the ship?
Nope, just talk to them like normal and you'll get to them.Also: do I have to flirt with people to unlock their special mission? Or can I unlock it without flirting at all? I would rather not flirt at all with a few people..
I probably won't get a chance to play for a while but I'd like to keep the Strike team stuff going. Does the app work well?
Nope, just talk to them like normal and you'll get to them.
Just read all the praise it got on the previous page and I'm screaming on the inside. I'm at a complete loss.
Well I just finished it.
That was mostly terrible. It felt like an Advent Rising sequel. The writing was God awful. The lack of polish was painful. It starts so promising but uuugghhh it's bogged down with piss poor design choices that just honestly boggle my mind. Also, I can't understand why the cutscenes are so low resolution on ps4. It's a huge step back from the last 3 games. A lot of missed potential. I haven't given a game a numbered score in a long time but this deserves it 4/10
I can't imagine very many people who worked on this still have a job.
Edit: Just read all the praise it got on the previous page and I'm screaming on the inside. I'm at a complete loss.
Romance scenes tend to have generally better animations than your average non-romance scene. I remember this was the case in the trilogy as well.Was this posted before?
Mass Effect Andromeda's One Scene w/ Genuinely GREAT Facial & Body Animation
https://www.youtube.com/watch?v=kai60rnAMxs&list=WL&index=110
Just found this video. At first I thought it was a joke video, but after watching it I have to agree: Mass Effect Andromeda has fantastic facial animation - for one sex scene only.
Was this posted before?
Mass Effect Andromeda's One Scene w/ Genuinely GREAT Facial & Body Animation
https://www.youtube.com/watch?v=kai60rnAMxs&list=WL&index=110
Just found this video. At first I thought it was a joke video, but after watching it I have to agree: Mass Effect Andromeda has fantastic facial animation - for one sex scene only.
Speaking as a person who liked Andromeda: Miranda is far less annoying than Cora. Her inability to shut up about the AsariI finally witnessed the romance sex scene with Cora.... Cora was like, "Let's go to your quarters, Ryder."
I was like, "LET'S GOOOOOOOOOO!!!!"
It was hot.....
....
I need a girlfriend.
Lmao
All joking aside, Cora is true waifu and I love her character. It's a shame the Mass Effect community (in general) didn't cling to her like they did with Miranda.
Heck, Peebee is amazing yet the ME community (in general) doesn't care at all.
is rest mode broken for this game on ps4? everytime i resume the game seems frozen and i have had to re-load each time.
one time i had resumed into a conversation and i could pick dialogue options but the characters would never speak. the only way i could proceed is by skipping the dialog
Played for 2 hours, hated every minute of it, deleted immediately after my play session.
Don't know what it was but the gameplay feels off, too many games in my backlog to play something I'm just not enjoying
Going back to the GDC talk on how ME2's levels were designed really makes the difference in encounter and environment design standout, although it's hard to tell how much of the problems boil down to the short amount of time they had to whip this thing together as 3 years of stumbling about.My issue with the gameplay is that the actual moment to moment gunplay and movement is great, definitely better than the original trilogy. But the encounter design is *fucking awful*. Partly because of the open world aspect, partly because of poor design in general, but half way through the game and there hasn't been a single memorable fight. Nothing to compare to the fight with Archangel in Me2, or going inside the collector ship, or the dead reaper, or even the staged battles in me3 like Tuchanka and the Asari academy.
The previous games felt like every fight was designed, with mobs being placed in specific locations and entry points to present a particular scenario. That doesn't happen at all in me:a - even the staged fights in the remnant cores are random mobs so wildly different depending upon what the game throws at you.
It makes the game weirdly harder but also much less fun. You have all these tools and mobility, and yet the encounter design just makes combat unfun and uninteresting.
I never had either problem on my PS4. My guess is the game doesn't like losing the Internet connection to the EA servers when it goes into rest mode.
Damn, that's a good point lolWell someone's got to keep the ot going, and it's not going to be the people that disliked it.
If it makes you feel any better a lot of people agree with you, myself included. The writing and dialogue ranged from amateurish and juvenile to ok. Not a great range there. The narrative agency is non existent. And the side content is pretty lackluster in terms of both depth and payoff. And that's not even touching the issues with design and bugs, etc.
Seems to be the case. Forgot to mention I get a "you have lost your connection to the server" message. Just happened to me again when I resumed and was stuck on the galaxy map. Pretty stupid but I guess that's how the game is designed with the mp component part of the game -_-
I'm not sure if anyone has clung to any character. It feels like the game never happened with how sparse fan stuff isI finally witnessed the romance sex scene with Cora.... Cora was like, "Let's go to your quarters, Ryder."
I was like, "LET'S GOOOOOOOOOO!!!!"
It was hot.....
....
I need a girlfriend.
Lmao
All joking aside, Cora is true waifu and I love her character. It's a shame the Mass Effect community (in general) didn't cling to her like they did with Miranda.
Heck, Peebee is amazing yet the ME community (in general) doesn't care at all.
I'm not sure if anyone has clung to any character. It feels like the game never happened with how sparse fan stuff is
They totally spoil the premise of being the first to a new galaxy by having the Nexus have already been there for 14 months, having colonies already on the ground, and by repeating plot points from the first game (bad aliens investigating ruins of a departed civilisation).
Yeah, this was a really baffling design decision, given that providing a feeling of exploration was allegedly a central area of focus during development. Without going into spoilers regarding the rest of the game, you essentially never explore anything that hasn't been explored before, usually by your own people (there are couple of quasi-exceptions at the very end of the game, but that's about it). And you never actually have a "first contact" moment, given that the races you meet have already been engaged in diplomacy/warfare with your people for a year plus before the game's timeline even starts.
In retrospect, I think they did it backwards - your Ark should have gotten there first, totally alone in a strange new galaxy, and the Nexus and the rest of the Milky Way crew could arrive later.
Yeah, this was a really baffling design decision, given that providing a feeling of exploration was allegedly a central area of focus during development. Without going into spoilers regarding the rest of the game, you essentially never explore anything that hasn't been explored before, usually by your own people (there are couple of quasi-exceptions at the very end of the game, but that's about it). And you never actually have a "first contact" moment, given that the races you meet have already been engaged in diplomacy/warfare with your people for a year plus before the game's timeline even starts.
Yeah, the only time you feel like an explorer is in the Vaults. Even then, once you've seen the first one, the later ones don't really contain new surprises. In fact I think there's even voice lines where Ryder starts to feel jaded about the Vaults.
In a game about exploration you need to have actual discoveries. Mostly it's just normal RPG side quests spread out over a greater distance.
Yeah, this was a really baffling design decision, given that providing a feeling of exploration was allegedly a central area of focus during development. Without going into spoilers regarding the rest of the game, you essentially never explore anything that hasn't been explored before, usually by your own people (there are couple of quasi-exceptions at the very end of the game, but that's about it). And you never actually have a "first contact" moment, given that the races you meet have already been engaged in diplomacy/warfare with your people for a year plus before the game's timeline even starts.
In retrospect, I think they did it backwards - your Ark should have gotten there first, totally alone in a strange new galaxy, and the Nexus and the rest of the Milky Way crew could arrive later.
Well, cheers for letting me know that I made the right decision. What a bizarre misstep in the very conception of the game.
The bolded is obviously what it should have been, and honestly it's what I expected it to be. Reminds me of Xenoblade Chronicles X and No Man's Sky - in both you're apparently pathfinding shit (in No Man's Sky you're naming discoveries!) but in both there's all kinds of buildings and bases there before you taking the wind out of your sales. In XCX it's your own people, in NMS it's other races, but in both cases it hurts the core feature of the game - exploration.
I have a question. I completed the game by doing main missions only, how can I get the buddy missions? I tried to talk with my comrades on the Tempest, but I found just a couple of them like the Krogan.
Are those missions worth? Are there many of them and are they fast to complete?
Those loyalty quests end with a "big" mission in an unique location, and yeah, they're worth doing. They're usually labeled with the name of your squadmate in the journal, so it's hard to miss. Maybe check there is you already talked to everybody on the Tempest, there could be an old mission that's been waiting there for a while.
Edit : Don't forget to check your emails.
Hey guys, so after the free trial i wanna see how this game plays out, i just don't want to play it myself. Is there a non-blind let's play out there by somebody who knows what they're doing? Sort of like a guided tour through the game? Thanks for any suggestion!
On the ship I can find only the Krogan, where are other teammates?
I think I checked all mails too.
Just walk around the ship and you'll see them around, it's not that big.
The best thing to do is not go into rest mode while in the galaxy map or during conversations. What I did was save the game and leave Ryder in front of the research and development station, pause the game and used rest mode. When I turned it back on and get the disconnect warning. I just do two laps on the stairs to the meeting room above or run to the bridge. It seems to be enough time for the console to right itself and stops causing the freezing.