Baroquemantic
Member
Aight, I'm done. Haha.
Aight, I'm done. Haha.
Saw this in the other thread, it's getting funnier the more I see it. Oh lord.
I see we're still in the age of 'super fugly fully customizable character faces'.
Oh Bioware, never change. I may actually use up all of my 10 hours in the character creator and the opening of the game. I had created what I thought was a tolerable Scott Ryder, only to discover that up close and with the in-game lighting, he suffers from horrible crow's feet and lumpy skin. Someone definitely hasn't been moisturizing for the past 600 odd years.
Reminds me of CNN's Kate Boldaun. Obviously Kate doesn't look insane though. 😂My Ryder looks suitably insane. Definitely a keeper.
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It's amazing that after so many games there's still no good preview option in Bioware games. No option to see the face under different lighting, no option to see the face with different facial expressions. I remember the character creator from EVE Online. Not only was that CC amazing when it comes to graphics and overall customization, it also allowed you to get a portrait picture of your character, where you could pose your character and add various light sources. That way you could throughouly inspect your character's face.
Reminds me of CNN's Kate Boldaun. Obviously Kate doesn't look insane though. 😂
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Just wait. With the way your Ryder looks there, you're in for some good laughs during somewhat serious conversations later on. Oh man.And initially all of that was just for a static portrait picture.
Ha, considering all the goofy facial expressions Ryder makes, her looking slightly insane actually works well... at least for me.
Sister
Kinda got a Bruce Campbell vibe going on thereGuess I could go without the sideburns, but at least I think he looks kinda cool.
Still haven't seen the dad, will check later.
It's amazing that after so many games there's still no good preview option in Bioware games. No option to see the face under different lighting, no option to see the face with different facial expressions. I remember the character creator from EVE Online. Not only was that CC amazing when it comes to graphics and overall customization, it also allowed you to get a portrait picture of your character, where you could pose your character and add various light sources. That way you could throughouly inspect your character's face.
Forgot to get a close-up of Sara's face. I'm not really happy with either of the twins but it was the best I could do with the game's terrible character creator.
Well. Who needs sleep amiright
"I fell asleep in the locker room'n woke up 'ere."Man, it looks like a literal european football player in a good way if you tried to go for that kind of thing.
Is not my cup of tea in character design but i thibk it looks great.
Says its a terrible character creator>shows screens of a great face, better than the one in the game.
Man, it looks like a literal european football player in a good way if you tried to go for that kind of thing.
Is not my cup of tea in character design but i thibk it looks great.
Look's like every 90's Highschool movie villain.My Ryder looks suitably insane. Definitely a keeper.
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So it's still not possible to make a good looking female character? The male ones don't look too bad.
I like mineSo it's still not possible to make a good looking female character? The male ones don't look too bad.
Forgot to get a close-up of Sara's face. I'm not really happy with either of the twins but it was the best I could do with the game's terrible character creator.
So it's still not possible to make a good looking female character? The male ones don't look too bad.
Forgot to get a close-up of Sara's face. I'm not really happy with either of the twins but it was the best I could do with the game's terrible character creator.
This is a good one. Well done.I'm very happy with my Ryder
I named her Lucha Ryder for obvious reasons;
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Forgot to get a close-up of Sara's face. I'm not really happy with either of the twins but it was the best I could do with the game's terrible character creator.
YO Bioware added Anime hair?
Hope they have the haircuts my favorite football player rocks.
Nice, that might be the best looking one I have seen.
I want to go for a similar look.
Do you know which base you used?
My Ryder looks suitably insane. Definitely a keeper.
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I don't think they go up until the actual launchI think I used Head 6. Was going to reimport it from the Archives to check (and make some screenshots of the specific settings) but apparently, the Archives aren't up yet.
The hair looks so fucking bad, did hair even look that bad last gen? jesus
Some of the hair types still have that plastic sheen, but it does weave and bob somewhat realistically to the player's movement now, so it's definitely better than what they've done before (even though it's nowhere near Witcher 3 quality).yeah what the fuck? why 0 progress?
i remember being bummed out by shitty looking hair a decade ago making characters in Oblivion, ME1 etc and thinking "oh well, some day when we get a PS4 we'll have much more realistic hair".
the fact that we're still at this point is sad.
Look's like every 90's Highschool movie villain.
"Whatcha looking at dweeb!?"
Looks like Kurt Cobain.
The character creator isn't exactly the most flexible ever, but I'm pretty happy with what I've managed so far:
Forgot to get a close-up of Sara's face. I'm not really happy with either of the twins but it was the best I could do with the game's terrible character creator.
Gah, I don't know how to feel about this character creator. One the one hand, it solves the problem the original trilogy had where everyone's femShep looked really similar (those duck lips). But it solves that by creating several different base appearances to use, with barely ANY variations allowed within those presets. Eyes for example can only be moved up/down, back/forwards, and further apart. There are no different eye shapes to choose between, no option to change their size, no option to change their angle, no option to increase/decrease squint amounts.
I was really happy with my original trilogy femShep, making her look slightly Asian to create a somewhat unique look. In Andromeda there's an Asian face preset that looks AMAZING with some tweaking, but because everyone who chooses this preset will have to use the same eyes, eyebrows, lips, nose, skin complexion etc... it means our Asian femRyders will only differ by hairstyle and eye colour. We won't be able to get the same variety of character appearance that we could with the original trilogy within these presets, which is something I never expected. It's like they put in a lot of groundwork for the character creator with the different race options, then got bored or ran out of time before they could add many of the options that became standard in character customization a decade ago.
Lorna Ryder:
Hayden Shepard:
The lack of eyebrow style and eye/lip size customization is just.... Odd. There's no reason not to have it. 🙃Yeah, they could easily fix that by adding different types of brows, eyes, noses and mouths. I mean, they could do that in the trilogy, why not here? We're basically stuck with the types that comes with each presets.
The lack of eyebrow style and eye/lip size customization is just.... Odd. There's no reason not to have it. ��
Sara (main character):
Scott (NPC):
Alec (holy shit):
I might try and get more shots of Alec at some point. He turned out amazing for an autogenerated character.
He's not really 'auto-generated' in the sense that the game actually factors your sculpted Ryders to determine his appearance. The only thing that matters is what preset you choose as your main Ryder, and that's pretty much it.
This is exceptional. No way of sharing the character visual stats, is there?