Mech Assault (MS), WarHawk (Sony) and Blast Corps (Nintendo/Rare) the big 3's missed opportunities

GigaBowser

The bear of bad news
The games were all amazing and new installments are tragically being ignored by their parent companies.

The days when gameplay was king.

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1000x YES!!! Mech Assault and Warhawk were staples of my childhood. They simply don't make them like they used to and it's such a shame.
 
Mech Assault was so good. Beta testing Xbox Live playing Mech Assault was among the most next gen experiences ever. Timberwolf > Mad Cat
 
MechAssault is tough due to rights issues with Battletech. MS owns a trademark for the games, but there's some problems with specific mech designs.
 
I don't know about Blast Corps. That series could have probably lasted for a while, but I feel like GTA pretty much killed that genre.


Mech Assault and Warhawk, on the other hand, are still barely-tapped genres, even after all this time.
Even under different names, those games have the potential to be greatest of all time material, if given the proper attention.
 
I don't know about Blast Corps. That series could have probably lasted for a while, but I feel like GTA pretty much killed that genre.


Mech Assault and Warhawk, on the other hand, are still barely-tapped genres, even after all this time.
Even under different names, those games have the potential to be greatest of all time material, if given the proper attention.
Blast Corps played nothing like GTA and it had destructible environments.

It was more of a puzzle/race to stop armageddon by clearing the path for the nuclear reactor.

One of Rare's most underrated gems.

 
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MechAssault is tough due to rights issues with Battletech. MS owns a trademark for the games, but there's some problems with specific mech designs.

Honestly they don't even need those designs. They could just make a new franchise using things that are close, but not quite exactly similar.

We need more mech games, damnit.
 
Blast Corps played nothing like GTA and it had destructible environments.

It was more of a puzzle/race to stop armageddon by clearing the path for the nuclear reactor.

One of Rare's most underrated gems.


I was leaning more toward the vehicles + combat part of the gameplay.

As soon as GTA let people get out of the vehicle, it killed a whole lot of franchises.
 
You can get out of the vehicles in Blast Corps.

I recently mentioned this in a different thread: It's becoming more and more apparent to me that people focus on entirely different parts of games, in terms of what they call the 'defining features.'
To me, Blast Corps is an exploratory game based on various types of 'vehicles' and movement, which makes it pretty much a predecessor to GTA3. And I think comparing the exploration of Blast Corps to the exploration of GTA3 (and onward) is a bit disingenuous.

I can see why you might, instead, compare it to a platforming game, or a Godzilla-esque game, or any number of sub-genres.
And I can see why you wouldn't agree with even those caveats, because it's a pretty darn unique game, but it seems like a pretty obvious thing to me.

I don't think it's that far-fetched to say that GTA3 is a big reason we don't have any more Blast Corps, or Vigilante 8, or Crazy Taxi, or Twisted Metal, or other similar vehicle-based games.
I wouldn't say it's the only reason, but it surely plays a pretty big part. Those games would basically just be run-of-the-mill mods for GTA5, at this point.





But none of that really matters, because we pretty much agree on about 95% of the topic.

I think mech games, in general, have a gigantic potential. Everything from realistic Chromehounds stuff, to full-on anime stuff could be popular, and it's honestly a bit weird that more devs don't tap into an obviously-popular genre.
Warhawk could basically be the perfect combination of Planetside and Star Citizen, but actually doable in terms of performance and cost. It could seriously be a generation-defining endeavor, if a developer actually gave it the proper effort and time.

Blast Corps could still be really fun, but I just don't think it compares to the same level of complexity as the other two.
 
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I don't know about Blast Corps. That series could have probably lasted for a while, but I feel like GTA pretty much killed that genre.

I also don't know that it's an example of "when gameplay was king"? They found a way to make rules and points and victory conditions to ultimately make it a game rather than just a sandbox, but Blast Corps is one of those cases where they came up with the tech and ideas but figured out what the gameplay would be as they went along.

Fun game, and something I really wish Nintendo would try today (or something like it, dancing around whatever rights issues there are) as just a fun thing to play with, but I don't know how Blast Corps would have continued as a franchise. They really wrung a lot of the good ideas out with the first one, and the tech could get better but it's hard to think of what machines would make for a string of better sequels?
 
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A lot of people bringing up Mech Assault but staying awfully quiet on this abomination...

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Who at XBox let their 6 year old design a mech?

A Mech as powerful as possible, impenetrable as possible, and as ugly and foreboding as conceivable, that fear itself will be our ally..

Alexander Kerensky
 
I have Warhawk's ost engraved in my head. I really wish they remade it. Motion controls and all. There are not many other games where flying felt so fun.
 
Blast Corps was an amazing game back then. So fucking good. It was almost better than soda as a kid.

Why Nintendo/MS haven't hopped on that train during this time of MineCrack and FortDope I will not know.

But we are probably better parents for it.
 
Mech Assault is an absolute must. The multiplayer was amazing. I'd also love Warhawk to make a return, although I'd only be tempted if it came to PC.
 
lets hope Warhawk reboot is one of them since SOny is going for 10 live service games
Reboot? What about a relaunch? WarHawk 2007 at its core is absolutely ripe already.

The game had a poor release window during a time when Sony was going through some struggles. However, it seems like modern Sony is more interested in leaving those days behind.
 
I'd be totally down for a remastered/whatever version of Warhawk, played the shit out of that when it was released and still think back to epic win moments even now.
 
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