wow... the ice ferret looks incredibly pathetic...
http://mwomercs.com/news/2014/11/989-ice-ferret-preview
only 9.5 tons of space on a medium... I really cant see a way to make this better than a jenner...
1 ERLL, 2 ERML running at 142kph can be a pretty awesome hit and run mech. Or load a couple ML and Streaks and go light hunting.
The Ferret has always been near my favorite mech, so I can't give up on it so quickly.
I honestly don't see how the hard points are restrictive with the player's ability to mix and match omnipods. If anything, clanners are restricted by fixed engines - a price I will gladly pay for the fact that I can loose a side torso and keep on going. Could you elaborate on that?
However, I've also started noticing how the longer beam duration on clan lasers are quite tough as well... You really notice that in LL sniping duels with pesky Ravens..
Damn, I just heard that anyone who ever paid for Mechwarrior Tactics is shit out of luck and that IGP have basically conned anyone believing there ever was a product with no official statement whatsoever. People can't even seem to get a refund or anything. The developers haven't worked on it since December last year apparently and it's only recently that the forums got pulled.
Simple cash 'n run.
As far as mech models go, they've got the same guy on the design as they've always had (Alex Iglesias or something). I do think that quality started going down a little once they settled on standardized modular weapon components, but I don't blame them given that they now have something like 10 times as many mechs to deal with as they had back in closed beta. It's part of the reason mechs don't have super detailed specific damage textures anymore - both because of how much work it is for the artists to make and how many resources it consumes when the game's running.
I still think the overall mech design quality is the highest it's ever been for MechWarrior games and would kill for some miniatures (unfortunately PGI's MechWarrior license from Microsoft prohibits them from creating any merchandise.)
I'm starting to think that PGI outsources their 3D work. There's a noticeable dropoff in quality compared to the ones we saw during the closed and open beta. Maybe someone left or they've hired new inexperienced blood or the reason is that they are rushing the 3D work out the door. Or maybe the ghastly invasion colors simply make the newer mechs seem really off-putting.
Completely unrelated to the point above:
The "laser fingers" on the mad dog make me weep :'(
compared to the TRO "laser fingers"
Also, I just visited that Reverse Disabled Almeras sculptor, and apparently he also did a Dragon and Centurion. Amazing, amazing work:
He or she is currently doing a Leopard dropship at the moment :O
Unfortunately I don't think he has any more, but you're welcome to ask. When I inquired about the Raven, it was some time ago and he said he wasn't pouring any more. He only had a few Cents left which were sold this summer and the Dragon was the only one poured to order.
Let me know if you do get one, I think the Raven is his best work, but I was only able to snag the Dragon. I'd be mad jealous.
Edit:
Actually, I've been after an Armorcast Mad Dog myself for a little while now; where did you get yours?
Eh, why is the Mad Cat available for MC now but not for C-bills?
Did the schedule get changed at some point?
As you can see, week two of November (now) should have been the Timber Wolf's C-bill release.
Next week should be week two of November, it's only the 6th and there has only been one Tuesday so far.
Eh, i thought they counted weeks as... uh, weeks, not days.
Anyway, the mech should have been for MC a month ago.
It's the scariest mech in the game. All of that Clan power at 106kph is nuts.EDIT: Just got 4 kills, a match score of 114 and did 694 damage in my very first run with a Stormcrow Prime. Feels pretty good
Look at Tonnage, on the lower right.Getting back into the game, there are so many small things that irk me:
Lack of destructive buildings/environment
The chatbox doesn't allow for scrolling
IS / Clan mix-up
Terrible, terrible UI design, both in mechlab and in battle (particularly the CRITICAL DAMAGE! or BASE UNDER ATTACK).
These nitpicks are just something that can be kind of irritating at times.
Question: When I configure my mech, where can I see the amount of tonnage I have allocated so far and the maximum that I am allowed to? Because I can hardly find it.
So i bought a Timber Wolf.
Holy cow, this thing is wonderful. It runs hellishly hot (stock Prime) but i like it all the same.
Welcome to the land of the Timbergod. It's an incredible mech. The combinations of builds you can put together are endless.
kjack, no mad dog?